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View Poll Results: What should Civ 3 really be called?
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Civ 0: Call this a game? Complete and utter crap!
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0 |
0% |
Civ 0.5: Worse than the original! Back to the dark ages.
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1 |
1.43% |
Civ 1: Ah nostalgia, just like the game use to be.
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0 |
0% |
Civ 1.5: A step backwards, worse than from Civ 2 but better than Civ 1.
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0 |
0% |
Civ 2: I can't see any real changes.
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1 |
1.43% |
Civ 2.1-Civ 2.4: Slightly better than Civ 2 but not alot. More of an add-on really.
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4 |
5.71% |
Civ 2.5-Civ 2.7: A definite improvement but not exactly a revolution.
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18 |
25.71% |
Civ 2.8-2.9: So much better. Very close to what's wanted but something's not quite there.
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18 |
25.71% |
Civ 3: Exactly what we've been after. Everything we imagined it would be.
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22 |
31.43% |
Civ 3 Plus: OMG - Beyond my wildest dreams!
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6 |
8.57% |
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June 3, 2001, 21:01
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#1
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Prince
Local Time: 22:36
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Christchurch, New Zealand
Posts: 952
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How is Civ 3 shaping up?
How do you think Civ 3 is shaping up?
What version number should it really be called?
__________________
Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.
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June 3, 2001, 21:35
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#2
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Warlord
Local Time: 11:36
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Oslo, Norway
Posts: 164
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Since I didn't know that civ3 was even in production in march this year, I must say I'm pretty happy with the new things we're promised! A lot of problems from civ2 has been fixed/improved and all the new things are excellent! I would say it's beyond my wildest dreams! But in case of civilization; any news is good news. -I'm an addict...
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We shall go on till the end,
We shall fight in France,
We shall fight on the seas and oceans,
We shall fight with growing confidence and growing strength in the air,
We shall defend our island,
Whatever the cost may be,
We shall fight on the beaches,
We shall fight in the fields and in the streets,
We shall fight in the hills,
We shall NEVER surrender.
(Winston Churchill)
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June 3, 2001, 23:08
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#3
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Prince
Local Time: 10:36
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Auckland, New Zealand.
Posts: 689
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So far it seems that the Civ III 'optimists' are in the majority
Don't tell the 'pesimists'
Seriously, it is good to see that people generally think we are onto a winner here, even if some of our personal features didn't make it into the game.
__________________
"Giving money and power to government is like giving whiskey and car keys to teenage boys."
--P.J. O'Rourke
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June 3, 2001, 23:43
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#4
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King
Local Time: 03:36
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Arizona
Posts: 1,747
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I think it's going to be a great game. If the dimplomacy and AI live up to it's expectations. Although, it just seems as if something is missing. I'm not sure what would put the game over the top but it needs something. Maybe Firaxis already has this "something" developed and hasn't released anything about it or they have their idea about it and haven't implemented it. All in all it needs something a little bit more to make this game truely monumental, either way the game will still be fantastic.
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June 4, 2001, 00:58
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#5
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Emperor
Local Time: 05:36
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Illinois
Posts: 8,595
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I voted Civ 2.8-2.9 -- I'm just not all lovey dovey as you top, top optimists are.
Seriously though, one of my main concerns is with the AI. Sure, sure -- all these features are great for us human players to tinker with. But will the AI opponents utilize these features competently? I HOPE SO!!!
By the way, I'm still recovering from the trauma of the Call to Power II disasterous, catastrophic, devastating, destructive, life-shattering, heart-breaking, tragic, fiasco.
I'm applying to the U.S. Federal government's branch office for disaster aid while I await Civilization III.
__________________
STFU and then GTFO!
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June 4, 2001, 03:54
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#6
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King
Local Time: 11:36
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Sweden
Posts: 1,728
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Quote:
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Originally posted by MrFun
Seriously though, one of my main concerns is with the AI. Sure, sure -- all these features are great for us human players to tinker with. But will the AI opponents utilize these features competently? I HOPE SO!!!
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Hmm! I voted "Civ 3", based from the information released so far.
But, I wholeheartedly admit: "will the AI opponents utilize these features competently?". Im NOT asking for a "pass a Turing-test" experience, here - I just want to be assured that they high-prioritys every possible design-solution and clever shortcut there is, that possibly can help achieving the overall important goal: a significantly stronger strategical AI. This, together with a deeper and more extended AI & game-customizability, of course.
One stumblingblock have always been how wars/war-armaments are handled, since this traditionally have been an area there Civ-veterans have "mopped the floor" with the AI-civs. I am here very pleased to se how they managed to tie war-armaments, trade-economy & resource-availability together in a combined whole, giving the AI alternative ways to thwart HP-armaments - and also, alternative ways of conduct war against the HP, other then just send out AI combat-units. Good!!!
Quote:
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By the way, I'm still recovering from the trauma of the Call to Power II disasterous, catastrophic, devastating, destructive, life-shattering, heart-breaking, tragic, fiasco.
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I never bought the game, but I must admit: for a short few weeks before the actual release, I was somewhat caught up with the optimistic posts over at the CTP-2 section of this forum. By contrast to above quote, you should take the time reading below replies in below link that was posted only a few days after the original release. Reading these posts and comparing with the replies that was posted only 2-3 weeks later an onwards, was an real eye-opener for me.
It really is crucially important to priority a stronger AI in Civ-3, and design the game is such a ways that better AI-response becomes possible. The interlinks between war, economy & resource is one nice reassuring step in that direction.
The IGN review is an outrage (unbiased opinion)
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June 4, 2001, 04:26
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#7
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Technical Director
Local Time: 12:36
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Civ I was better then Civ II, no matter what you say.
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ACS - Technical Director
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June 4, 2001, 04:33
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#8
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Technical Director
Local Time: 12:36
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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And to add to what I posted I think Civ III will be better then Civ I
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ACS - Technical Director
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June 4, 2001, 07:04
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#9
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Emperor
Local Time: 11:36
Local Date: October 31, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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Quote:
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Originally posted by vgriph
Civ I was better then Civ II, no matter what you say.
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I say your opinion doesn't matter either
More seriously, I think Civ III has some really good innovations but I am not prepared to commit myself to how good a game it will be until I have played it. Good AI and tight gameplay will matter more than all the features in the world.
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To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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June 4, 2001, 12:50
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#10
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Local Time: 06:36
Local Date: October 31, 2010
Join Date: Dec 1969
Location: on the corner of Peachtree and Peachtree
Posts: 30,698
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Hehe... I'm the only one that voted Civ3 Plus...
I mean: resources, diplomacy, trade for needed materials... DAMN! This is much better than I thought possible! The resource system was like a dream to me, I never thought it'd be put into a Civ game... wow!
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“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
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June 4, 2001, 14:10
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#11
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Just another peon
Local Time: 05:36
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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Didn't vote, because it seems silly this early.
1. I hope that didn't spend all their time on the graphics and ignored the AI. Eye candy I don't need, a strong AI is critical.
2. While I like a lot of things they're doing, I hope they didn't listen to and try to incorporate anything more than 2% or 3% of all the ideas listed in these threads. Anything more and I'm sure the game would be totally unplayable.
3. I hope they maintain the fine balance between designing a game that the unconcerned masses can enjoy but is still interesting to the Die hard players after 50 games.
RAH
The first time I played CTPII, I liked it. It took to game two to realize all the shortcomings and just how bad the AI was.
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June 4, 2001, 14:23
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#12
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Deity
Local Time: 06:36
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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Quote:
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Originally posted by Sean
So far it seems that the Civ III 'optimists' are in the majority
Don't tell the 'pesimists'
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Maybe so, but the pessimists have ben extremely vocal in the forums.
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June 4, 2001, 16:14
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#13
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Settler
Local Time: 05:36
Local Date: October 31, 2010
Join Date: Mar 2001
Posts: 26
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Quote:
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Originally posted by Grumbold
... I think Civ III has some really good innovations but I am not prepared to commit myself to how good a game it will be until I have played it. Good AI and tight gameplay will matter more than all the features in the world.
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I think Grumbold has come up with a really good innovation - only vote AFTER playing the game. I am excited about Civ III based on what we know so far but I'm not voting until I've played it either.
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June 5, 2001, 04:38
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#14
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Deity
Local Time: 06:36
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Dance Dance for the Revolution!
Posts: 15,132
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I guess I'm a low-end optimist. Maybe just overly cautious. I voted 2.5-.7.
The rather minimal address given to combat concerns me, considering how many suggestions were made for it. A more integrated stacked army would've made a lot more sense and IMHO helped out the AI a great deal. It would have allowed units to cover the weaknesses, exploit the strengths, of units stacked with them. Dunno, maybe that'll still happen, but I'm not optimistic there.
And nothing is being done to fix railroads!?! Cripes, that was being batted around in pre-List days!!
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I'm consitently stupid- Japher
I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned
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June 5, 2001, 06:44
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#15
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Prince
Local Time: 11:36
Local Date: October 31, 2010
Join Date: May 2000
Location: Carthage.
Posts: 362
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CivIII sure does have the looks, whether it will have the brains remains to be seen.
But with Firaxis' continually stressing their devotion to gameplay, I've got a good feeling that they will do it right.
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Ceterum censeo Romam esse delendam.
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June 5, 2001, 09:47
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#16
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Technical Director
Local Time: 12:36
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Quote:
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Originally posted by Grumbold
I say your opinion doesn't matter either
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Maybe not, but the thing the matter is that Civ I had more cool features then Civ II, as a cool review, newspaper headlines and other cool stuff.
__________________
ACS - Technical Director
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June 19, 2001, 01:04
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#17
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Prince
Local Time: 22:36
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Christchurch, New Zealand
Posts: 952
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Bump, bump, bump
Read column#172 at http://apolyton.net/misc/column/172_civ3.shtml.
Then vote if you haven't already.
__________________
Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.
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June 19, 2001, 05:01
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#18
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Deity
Local Time: 11:36
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Germans own my soul.
Posts: 14,861
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Quote:
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Originally posted by Gramphos
Maybe not, but the thing the matter is that Civ I had more cool features then Civ II, as a cool review, newspaper headlines and other cool stuff.
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Having played both civ and civ2 for a considerable period of time, I would say that is total crap. Civ was a damn sight less user friendly and intuitive, diplomacy was minimalistic and had far fewer techs, improvements, etc.
Nostalgically speaking, civ had some things I liked in hindsight, the backdrops to the leaders, stuff like that. Although civ2 didn't have these per se, they were just done in a different way. Civ2 was the superior game, just because of the refinements made to it. Civ was a game that needed updating, and it was. Civ2 is the same now, needs updating, invigorating. Too many people demand a total overhaul of the game, but that was never done for civ2. Most of the changes were cosmetic, user interface, or peripheral (ie, not the core of the game functioning but other important features; combat system, more techs, wonders, improvements). I think it is shaping up well; they aren't too radically changing the thing, it is still the same game mechanics underneath but polished up further and the gameplay more refined. They are adding to one real important part, interaction, whether in terms of diplomacy or trade, something that lacked in civ1 and civ2. So yeah, I think they are making damn fine progress IMO.
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August 1, 2001, 02:49
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#19
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Prince
Local Time: 22:36
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Christchurch, New Zealand
Posts: 952
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Bump, bump, bump
In light of more recent information about Civ 3, I just thought I'd bump this poll to the top again in case anyone hasn't voted yet.
__________________
Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.
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