Thread Tools
Old June 15, 2001, 11:08   #31
Grumbold
Emperor
 
Grumbold's Avatar
 
Local Time: 11:40
Local Date: October 31, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
Now I think we really are into quibbling. If a train can take a passenger infinite distance in a 1 year turn then a plane should be able to do the same, given adequate refuelling opportunities en route. Provided this does not allow it to attack more than once per turn or move only a short distance back to base after attacking I don't see what the problem is. Infinite scouting could be considered an abuse but having full visibility of any non-stealth units within ~6 tiles of a modern city/military base is not too unreasonable, it could even be factored in without the need to make those manual overflights.
__________________
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
Grumbold is offline  
Old June 16, 2001, 11:01   #32
TINUS
Civilization III Democracy Game
Settler
 
TINUS's Avatar
 
Local Time: 13:40
Local Date: October 31, 2010
Join Date: Jun 2001
Location: The Netherlands
Posts: 3
Another suggestion:

Once a plane has refueled at a city, it cannot refuel at that city again for the rest of the turn. Then a plane can only patrol a certain distance before it runs out of cities with fuel.
Crossing an ocean via cities and airbases would become a one way trip if there's only one flight route.
TINUS is offline  
Old June 16, 2001, 14:05   #33
Sirotnikov
DiplomacyApolytoners Hall of FameCivilization III Democracy Game
Emperor
 
Sirotnikov's Avatar
 
Local Time: 12:40
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 7,138
I like Office_Fox's and Kestrel's ideas.

I think that airplanes should refuel and get more turns at each city containing an airport or at external airports. That would give us some real reason to buld them (besides the production and food bonus )

Bombing infrastructure is also a crucial thing, which is basic for blitz war. The problem would be that if you destroy railroads, you can't blitz in with your tanks.... so you should have a choise with advanced airplaes what improvement to destroy.
Sirotnikov is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:40.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team