Thread Tools
Old March 29, 2000, 18:44   #1
Lancer
Civilization III MultiplayerApolytoners Hall of FamePolyCast TeamC4BtSDG Rabbits of Caerbannog
Deity
 
Lancer's Avatar
 
Local Time: 22:38
Local Date: October 30, 2010
Join Date: Apr 1999
Location: Oregon Coast, USA! or Bohol, Philippines!
Posts: 16,064
Nomads Challenge for Civ 2
"Nomads Challenge" is a name for this challenge that Theben came up with and I thought it was a good name. Since originally posted in the OT and after some playtesting I've reworked it a bit. Here it is...

You may have as many cities as you like but you can't build one w/ your original settlers or any nomad settlers you get from huts. Basicly there are 2 ways to get a city, find one in a hut (I've never had such luck)or get units in huts and take a city from a computer civ. (Tip:wait until it's a size 3 city or you might just kill it off)
Once you have a city(s) you may build settlers therein and use those to build other cities. Basicly you may never use a 'none' settler to build a city. You may play the challenge at any level you wish but you should state the level when reporting your results. The more difficult the level the bigger the win of course.
Post any results or questions in this thread and good luck!
Lancer is offline  
Old March 30, 2000, 05:12   #2
Stefu
Apolytoners Hall of Fame
Emperor
 
Stefu's Avatar
 
Local Time: 00:38
Local Date: October 31, 2010
Join Date: Dec 1969
Location: CLOWNS WIT DA DOWNS 4 LIFE YO!
Posts: 5,301
I have seen challenge like this once before. It, though, containd slight editing of rules; you make 4-2-2 unit called Nomads in place of settlers (it's still a Settle unit, so computer will place it down on first turn.) Settlers, OTOH, are moved to be the last unit. Nomads are unbuildable. Now, you have a good unit you can use to explore with and pop huts and so on. I had couple of quick fun games that way
Stefu is offline  
Old March 31, 2000, 00:11   #3
Lancer
Civilization III MultiplayerApolytoners Hall of FamePolyCast TeamC4BtSDG Rabbits of Caerbannog
Deity
 
Lancer's Avatar
 
Local Time: 22:38
Local Date: October 30, 2010
Join Date: Apr 1999
Location: Oregon Coast, USA! or Bohol, Philippines!
Posts: 16,064
That does sound like fun. Thanks Stefu, I hadn't realized it had been done.
Lancer is offline  
Old April 1, 2000, 05:08   #4
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 18:38
Local Date: October 30, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
I've been doing it wrong... I thought you said not to build any cities...

Anyway, I'm up to about 1800ad, leading in tech, wonders, and population (chieftain but I haven't built any cities)
ColdWizard is offline  
Old April 2, 2000, 04:08   #5
Lancer
Civilization III MultiplayerApolytoners Hall of FamePolyCast TeamC4BtSDG Rabbits of Caerbannog
Deity
 
Lancer's Avatar
 
Local Time: 22:38
Local Date: October 30, 2010
Join Date: Apr 1999
Location: Oregon Coast, USA! or Bohol, Philippines!
Posts: 16,064
CW, I changed it and made an announcement thread in the OT. Sorry you missed it but good going w/ your game!
Lancer is offline  
Old May 12, 2000, 20:16   #6
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 18:38
Local Date: October 30, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
bah, i only just now saw your reply Lancer guess i have to pay more attention

anybody else tried this yet?

------------------
Wizard of the Sayen Tribe

Join GAMELEAGUE today!

My Website
ColdWizard is offline  
Old May 13, 2000, 01:47   #7
Lancer
Civilization III MultiplayerApolytoners Hall of FamePolyCast TeamC4BtSDG Rabbits of Caerbannog
Deity
 
Lancer's Avatar
 
Local Time: 22:38
Local Date: October 30, 2010
Join Date: Apr 1999
Location: Oregon Coast, USA! or Bohol, Philippines!
Posts: 16,064
CW, thanks for giving this a go btw, nobody else is trying. I tried for a while but maaaan...

it's tough!

Did you see Stfu's post? There is another, earlier challenge of the same type, but not w/ the original units.

Good luck, you're going to need it!
Lancer is offline  
Old May 13, 2000, 02:16   #8
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 18:38
Local Date: October 30, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
In the beginning its rough, but it gets easier later

I've gotten KhanMan to try it, he's going to put up some tips (they sound pretty good from what he's told me already)

------------------
Wizard of the Sayen Tribe

Join GAMELEAGUE today!

My Website
ColdWizard is offline  
Old May 13, 2000, 02:20   #9
KhanMan
Prince
 
Local Time: 22:38
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Fort Worth, Texas, USA
Posts: 691
After CW told me about his version of Nomads (ie. you can never build a city), I tried some tactics out. Here's the preliminary results:

1. It's best played on a VERY large map, continents, or a premade map. If you start on an island you are screwed.

2. The ai is, of course, extremely dumb. If you spot a size-2 ai city that is defended, you can fortify a few units around the city, and, about 80% of the time, the ai will attack, even if it's a lone warrior.

Attack fails, unit captures city intact.

3. Demand tribute tends to work very well when you have a horde of non-units sitting around polishing their swords.

4. Warmongering and reputation-destroying tactis work well too...Sun Tzu's and chivalry and you have the game

5. Cold, hard Diplomat city-bribing is also fun, if you can take their capital, it's easy to get the rest...

6. Wonder-wizards never had it so good: by the time you get a city, you'll probably have enough money to outright buy a wonder or two...

7. Finally, it is "first pillage, then burn"

(don't be an idiot and switch those!

-KhanMan, nomadic lord of the Greco-German Sayen Mountaineers
KhanMan is offline  
Old May 13, 2000, 02:25   #10
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 18:38
Local Date: October 30, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
good tips, Khan

now can anyone spot the not-so-subtle insult directed at me

anyhow, more ppl should try this, it can be very challenging, especially on the higher difficulty levels, and without reloading huts
ColdWizard is offline  
Old May 13, 2000, 02:36   #11
KhanMan
Prince
 
Local Time: 22:38
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Fort Worth, Texas, USA
Posts: 691
Here's some more:

8. when you're units are exploring, try to spread them out as evenly as possible, so that you can cover as much ground without overlapping.

9. despite the first view, settlers are not useless in Nomads: you can use them to connect your cities with roads, which is vitally important, since they tend to be spread very widely, as you take cities from different civs. This will allow your horde of elephants/knights speedy movement.

10. on a similar note, as soon as your have a spare archer or legion, have it guard your starting settler: if you lose this settler before you gain a city, all your units won't matter, and you face the losing credits.

11. Avoid Republic/Demo at all costs. Even though most of your units will be "non", the senate's interference, as well as the inability to demand tribute, makes it worthless to warmongering Nomads.

12. About the beseiging tip earlier: if the computer refuses to throw away the last defender, and the city is pop-4 or higher, make one attack. It won't matter whether or not this succeeds, since it almost always get's the ai to wake up again and charge out to attack your units, leaving the city undefended.

13. The Nomads' Best Wonders of the World:

1. Sun Tzu's

2. Pyramids

3. Collosus/Copernicus' (yes, Virginia, those raving Mongol Huns have passed us in science)

Worst: Lighthouse/Magellan's

14. Build courthouses in every city when it passes size-3, and you will soon have a healthy economy.

15. The words that shall guide ye in your search for true Nomadic Mastery be:

"Oldcay Izardway Isway Away Ayensay!"

-KM
KhanMan is offline  
Old May 14, 2000, 21:18   #12
Lancer
Civilization III MultiplayerApolytoners Hall of FamePolyCast TeamC4BtSDG Rabbits of Caerbannog
Deity
 
Lancer's Avatar
 
Local Time: 22:38
Local Date: October 30, 2010
Join Date: Apr 1999
Location: Oregon Coast, USA! or Bohol, Philippines!
Posts: 16,064
Hi KM, great ideas, what's the highest level you've tried this at ?
Lancer is offline  
Old May 15, 2000, 02:10   #13
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 18:38
Local Date: October 30, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
so far i've only had time to try it on chieftain.... but here's the powergraph anyway




------------------
Wizard of the Sayen Tribe

Join GAMELEAGUE today!

My Website
ColdWizard is offline  
Old May 19, 2000, 20:37   #14
Lancer
Civilization III MultiplayerApolytoners Hall of FamePolyCast TeamC4BtSDG Rabbits of Caerbannog
Deity
 
Lancer's Avatar
 
Local Time: 22:38
Local Date: October 30, 2010
Join Date: Apr 1999
Location: Oregon Coast, USA! or Bohol, Philippines!
Posts: 16,064
CW, are you the Sioux? If so, very nice...
Lancer is offline  
Old May 20, 2000, 00:45   #15
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 18:38
Local Date: October 30, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
yup, i am/was the sioux, i've started a new one on prince. i'm not going to post the powergraph as i'm only second

ColdWizard is offline  
Old May 20, 2000, 14:09   #16
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 18:38
Local Date: October 30, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
fine, fine here it is:



i'm the zulus this time. i've not found the persians yet, that's why they're still first
ColdWizard is offline  
Old May 20, 2000, 19:54   #17
Lancer
Civilization III MultiplayerApolytoners Hall of FamePolyCast TeamC4BtSDG Rabbits of Caerbannog
Deity
 
Lancer's Avatar
 
Local Time: 22:38
Local Date: October 30, 2010
Join Date: Apr 1999
Location: Oregon Coast, USA! or Bohol, Philippines!
Posts: 16,064
I see you've found the Mongols and the Germans.
Lancer is offline  
Old May 20, 2000, 22:08   #18
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 18:38
Local Date: October 30, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
Actually i'd found the french and the mongols, my allies, the egyptians, have been beating up the germans . i've also been harassing the greeks and have the celts penned in
ColdWizard is offline  
Old May 21, 2000, 00:02   #19
Lancer
Civilization III MultiplayerApolytoners Hall of FamePolyCast TeamC4BtSDG Rabbits of Caerbannog
Deity
 
Lancer's Avatar
 
Local Time: 22:38
Local Date: October 30, 2010
Join Date: Apr 1999
Location: Oregon Coast, USA! or Bohol, Philippines!
Posts: 16,064
"Only" second...Geeez I never did so well...
Lancer is offline  
Old March 26, 2002, 16:00   #20
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 18:38
Local Date: October 30, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
cool, lookit what i've found

i wonder if i've still got the saves on my old comp


since i've just recently beat deity for the first time () i'm going to give this another try
__________________
You cheeky sod :p - Provost Harrison, Puegot Porsche Interface Specialist.
Don't take that attitude with me, bucksnort. :p - Slowwhand, Texas Style List Keeper.
This obviously proves that Coldwizard = sivistynyt - kassiopeia, Wise Finn.
CW: Sometimes you're even bigger weirdo than kass... - Jeki, Wiser Finn.
ColdWizard is offline  
Old March 28, 2002, 12:13   #21
DarkCloud
staff
NationStatesAlpha Centauri Democracy GameCivilization II Democracy GameInterSite Democracy Game: Apolyton TeamSpanish CiversCiv4 InterSite DG: Apolyton TeamPolyCast TeamApolyton Storywriters' GuildAge of Nations TeamApolytoners Hall of Fame
 
DarkCloud's Avatar
 
Local Time: 22:38
Local Date: October 30, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
Tell us how it goes...
You should try it on deity

I may give it a go if I have time
But I'm horrid at computer games.
__________________
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
DarkCloud is offline  
Old March 28, 2002, 13:55   #22
Ming
lifer
Civilization II MultiplayerCivilization III MultiplayerPolyCast TeamCivilization IV: MultiplayerApolytoners Hall of Fame
Retired
 
Ming's Avatar
 
Local Time: 17:38
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
Re: Nomads Challenge for Civ 2
I remember this challange from a ways back... but the rules were slightly different than those provided.

Quote:
Originally posted by Lancer
You may have as many cities as you like but you can't build one w/ your original settlers or any nomad settlers you get from huts.
Correct...

Quote:
Basicly there are 2 ways to get a city, find one in a hut (I've never had such luck)or get units in huts and take a city from a computer civ. (Tip:wait until it's a size 3 city or you might just kill it off)
Not correct... if you got a city from a hut, you had to reset until you didn't get a city (some played you had to do your best to disband the city as fast as you could instead of reseting)

Quote:
Once you have a city(s) you may build settlers therein and use those to build other cities. Basicly you may never use a 'none' settler to build a city.
Also not correct... You could NEVER build your own city, not even with settlers you created for cities you had captured. The only way to get a new city was to capture one from the AI.

Quote:
You may play the challenge at any level you wish but you should state the level when reporting your results. The more difficult the level the bigger the win of course.
True, must most people tried it a Deity

It was a fun challange... the real killer was when the AI wouldn't build a city on the ocean for you to take... effectively ending any chance to win the game since you could never leave your original land mass.

It was a lot easier than one would think... the trick was indeed waiting until the AI cities got big enough so you could take them without distroying them.
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
Ming is offline  
Old March 28, 2002, 14:16   #23
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 18:38
Local Date: October 30, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
Quote:
Also not correct... You could NEVER build your own city, not even with settlers you created for cities you had captured. The only way to get a new city was to capture one from the AI.
yes, that change was my contribution to the challenge, at least according to my vague recollections of the OT thread

DC: trying this on deity is too challenging for me, i think i'll try king and leave deity for those with skill
__________________
You cheeky sod :p - Provost Harrison, Puegot Porsche Interface Specialist.
Don't take that attitude with me, bucksnort. :p - Slowwhand, Texas Style List Keeper.
This obviously proves that Coldwizard = sivistynyt - kassiopeia, Wise Finn.
CW: Sometimes you're even bigger weirdo than kass... - Jeki, Wiser Finn.
ColdWizard is offline  
Old March 28, 2002, 21:43   #24
DarkCloud
staff
NationStatesAlpha Centauri Democracy GameCivilization II Democracy GameInterSite Democracy Game: Apolyton TeamSpanish CiversCiv4 InterSite DG: Apolyton TeamPolyCast TeamApolyton Storywriters' GuildAge of Nations TeamApolytoners Hall of Fame
 
DarkCloud's Avatar
 
Local Time: 22:38
Local Date: October 30, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
Ming- how do you usually capture a city? By what year, Tech and how many units do you have at the time?

How often are you successful?
__________________
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
DarkCloud is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 18:38.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team