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1. U should add the combat engineer, to ur mod (the one that was unused) its on Apolyton downloads and it has all but death animation.
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It should have a death animation, its an Activision sprite... However, the *.tga files are rubbish, on the wrong background, and I'm allowed to say this because I made them. Somebody shoot me now
What should it do though? It looks like Activision made it to clear land-mines, but mines aren't in CTP or CTP2. When I made the *.tgas it was because I had written some CTP-SLIC for it, so that wherever it walked it destroyed terrain improvements, like pillaging,
all the time. It has struck me that this is rather pointless, but the SLIC won't work in CTP2 anyway, so forgot about it.
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2. I think u should add the AI entity from ctp1 and make the movie seperate download with Stonehendge one
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Martin: the wonder can be made to work as it did in CTP by making the line:
WONDER_FLAG_BREAK_DOWN_CHANCE 0.03
done through SLIC. I would think this is not too difficult. The real question is whether it is needed to balance the game. Could the AI understand the risks, would they build it. If the chances of a revolt were raised, I know I would certainly not use it, as it always revolted for me, just as I was about to win
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3. It would be good to see babarian leader and gold reward for capturing him logic in the game (just an idea)
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Probably posible, possibly even easy, but probably hard to do well. (ie. Get the leader to spawn with every group of Barbarians like Civ2)
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4. And last of all this is quite a radical idea but..... it would be good to see an age before Ancient age with maybe 2 or 3 new city designs for all untill civs have own design (like current Ancient Era) in this age u could put relitivly simple Advances and few city improvements or units available until ancient era. U could include such units as Tim Stevens stone thrower (predecessor of the Bowman.
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Tom Davies' slinger?
This would be cool, but I would suggest looking at Hexagonian's Cradle Of Civilization mod if you want an extended ancient/pre-ancient age.
Stoneage city graphics wouldn't be too difficult, and I have already captured the villages from the Samurai scenario as city sprites, so they are quite nice.
Maybe you could make a MedMod add-on as an added extra. I think pretty soon the MedMod will be treated as CTP2, and it would be nice to have add-on mods to choose from, to complement the "game".
~Ben