June 27, 2001, 11:26
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#1
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Chieftain
Local Time: 11:09
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Exeter, England
Posts: 64
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A different take on ICS
Ignore me, I'm being a fool.
Last edited by Pingu:; June 27, 2001 at 12:15.
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June 27, 2001, 11:44
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#2
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Deity
Local Time: 07:09
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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ICS isn't just about colonizing an open space; everyone is basically grabbing land for the first few dozen turns. ICS is about not caring where you put your cities because at size 1 or 2, it doesn't matter. ICS cities are stacked as tightly as they can be, and most are not expected to grow very much.
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June 27, 2001, 20:25
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#3
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Prince
Local Time: 19:09
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Vancouver, Canada
Posts: 346
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It only exist because one pop gets to work two tiles.... IMO
__________________
Originally Posted by Theben
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Maybe we should push for a law that requires microbiology to be discussed in all bible study courses?
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June 27, 2001, 20:49
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#4
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Born Again Optimist
Local Time: 07:09
Local Date: October 31, 2010
Join Date: Apr 1999
Location: This space reserved for Darkstar.
Posts: 5,667
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This supposed "fix" will do nothing but delay the process a tiny bit. The fact of the matter is that economies of scale still rule most strategy games. Perhaps when playing against a human player, mindless sprawling will be much riskier. But against the comp, I can guarantee this change won't affect much.
__________________
I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001
"Yin": Your friendly, neighborhood negative cosmic force.
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