August 15, 2000, 03:05
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#1
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King
Local Time: 23:41
Local Date: October 30, 2010
Join Date: Jul 2000
Posts: 1,005
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Long Wait/Chieftain Challenge
Recently I tried to play a game on Chieftain and press "next turn" until 1 AD. Is this an existing challenge? Are there any threads about it here?
I never finished the game (played on a Roman World map, 7 civs), but it didn't go well. I started in NW-Africa and didn't have a large area to expand. Strangely enough no AIs had started building any wonders yet, so I was able to get a lot of the important ones. I caught up in tech very soon but the other civs were much larger than mine. Maybe I could have tried to conquer them using my small tech lead, Wonders, Chieftain advantages and human vs AI strategy but as I said I didn't finish the game.
Now a few more questions:
What do you think would be good strategies for this kind of game?
Is it an interesting challenge? I tend to think it depends on luck a lot but it can lead to interesting game situations (your small empire conquering much larger empires).
What is the longest time anyone has waited before starting on Deity (or on any of the other levels) and still won?
Dr.Oogkloot
Edit: IIRC the AI civs started building each wonder as soon as I discovered the tech to build it but not before (even when it had no way of knowing I had the tech). Strange...could this be a "feature" on Chieftain?
[This message has been edited by Dr.Oogkloot (edited August 15, 2000).]
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August 15, 2000, 05:13
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#2
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Emperor
Local Time: 01:41
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
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It is an existing challenge, and an interesting one too IMHO.
I'll dig in the archives, there should be some thread in the general forum about it.
BRB!
Carolus
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August 15, 2000, 05:23
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#4
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Emperor
Local Time: 01:41
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
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It seems that GP waited until 500 AD and conquered the world in 2003 (deity level).
Carolus
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August 15, 2000, 21:57
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#5
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Emperor
Local Time: 01:41
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
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So what do you prescribe, doc?
Going to try it out?
Carolus
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August 16, 2000, 03:15
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#6
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King
Local Time: 23:41
Local Date: October 30, 2010
Join Date: Jul 2000
Posts: 1,005
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August 16, 2000, 04:16
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#7
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Guest
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this is a feature of chieftan, warlord, and prince I believe. The ai won't build the wonder until the human player has the req'd tech. I know this from my wimpy warlord/prince days.
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August 16, 2000, 08:01
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#8
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Retired
Local Time: 18:41
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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Really!!!!!
I didn't know that. Thanks for the info.
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August 16, 2000, 09:56
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#9
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Prince
Local Time: 23:41
Local Date: October 30, 2010
Join Date: Feb 1999
Location: Minneapolis
Posts: 459
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Once again demonstrating my skill as a Deity level player, I have had AI civilizations build Copernicus and King Richard prior to my having either Astronomy or Engineering.
Perhaps there is a prohibition at lower levels but I do not believe there is one at the Diety level. I have the Macintosh version so that may be a difference.
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August 16, 2000, 11:31
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#10
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Prince
Local Time: 18:41
Local Date: October 30, 2010
Join Date: Jan 2000
Location: Kingston, Ontario, Canada
Posts: 334
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I think an interesting variant on this theme for we OCC players would be to play wandering Nomad until 1AD (or maybe 1000BC). Go around tiping huts, looking for a prime city location, even starting to improve the land at your chosen site, but not found the city until 1AD.
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August 16, 2000, 11:38
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#11
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Retired
Local Time: 18:41
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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Now that sounds interesting. I may have to try that one the next time I can't find somebody to play MP.
Thanks for the idea
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