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Old June 28, 2001, 21:45   #1
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Players should NOT be allowed to build cities on mountains
No cities are built right on top of mountain peaks. Cities in mountainous regions are built in valleys - even Katmandu.

So why should people be able to do this in Civ III?
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Old June 28, 2001, 22:06   #2
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I can say I'm surprised you didn't post this thread before. However, I think you won't smash the record of replies the other one got.
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Old June 28, 2001, 22:29   #3
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Old June 28, 2001, 22:53   #4
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Do we care

Besides, the lack of food is the real reason....like the civ.
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Old June 28, 2001, 23:20   #5
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So if you can't build on a city on the mountain how could you move on it? Would you have to have rock climbing units? What you have to understand is that the mountain tile doesn't just represent one mountain, it represents multiple mountains. Meaning that there would be pathways between the mountains. The city is built on the pathways not the actual mountain and the units move between the pathways.
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Old June 29, 2001, 02:42   #6
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*sigh*

It's a bloody big mountain range, so a city can be built anywhere in there, not just on the top of the highest peak.
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Old June 29, 2001, 03:06   #7
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*snore*
Another night on the graveyard shift there UR?
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Old June 29, 2001, 05:33   #8
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There's no need to add extra rules when the disincentive to establishing a mountain city is its growth potential.
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Old June 29, 2001, 07:11   #9
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WOW! everyone on this thread seems really lively!

dont you think people would be more like "lets settle in this nice mountain valley" than " ok boys were gona climb everest today!" "why?" "becouse we were assigned to build a library"
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Old June 29, 2001, 09:11   #10
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Geeze, running out of trolls or something AH?

What is this, Second or Third time on this one?

And quess what, It sounds just as stupid this time around.




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Old June 29, 2001, 09:34   #11
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Quote:
Originally posted by rah
Geeze, running out of trolls or something AH?

What is this, Second or Third time on this one?

And quess what, It sounds just as stupid this time around.




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Perhaps we could come up with a list of pre done topics and ming could set up another area to redue them. Like Civ3 suggestions in review.
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Old June 29, 2001, 10:39   #12
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I'm supporting you Horsie, we can't have this nonsense.
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Old June 29, 2001, 10:40   #13
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Again, in Civ 2, with a huge map supposedly representing an earth sized planet the tiles are about 200 miles across, so a mountain tile represents highly folded terrain with all its peaks and valleys. The question that might be asked is what sort of mountains are represented by the mountain terrain in Civ. Does it only represent the most rugged terrain like the Andes or the major chains defining the Himalayan area? Does it also represent the lesser mountains like the Appalachains and the Balkan ranges, or would these be more appropriately represented by hills? There are areas in China that are very rugged yet have a population density to rival that of europe's most densely populated urban areas. In fact I've often thought that there should have been an allowance to allow irrigation of mountains. Then again maybe Civ needs two types of mountains.
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Old June 29, 2001, 10:47   #14
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When a tile contains mountain terrain, I don't just think of it in terms of its altitude; I think it also has a lot to do with the quality of the terrain, i.e.: is the ground dirt, or is it rocks?
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Old June 29, 2001, 10:52   #15
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Quote:
Originally posted by KrazyHorse
When a tile contains mountain terrain, I don't just think of it in terms of its altitude; I think it also has a lot to do with the quality of the terrain, i.e.: is the ground dirt, or is it rocks?
Yes now we are on the right tract, we can have:
brown mountian to signify soil terrain
silver mountains to signify rock terrain
black mountians to signify valcanic terrian
and red mountians to signify lots of rose bushes


Last edited by jake03; June 29, 2001 at 10:57.
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Old June 29, 2001, 13:02   #16
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Ahem...
Ever heard of MACHU PICCHU, Horse? Right smack on top...

Besides, if a civ map tile is many miles across, there'd be enough valleys there, should you choose to split hairs.
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Old June 29, 2001, 13:06   #17
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Re: Ahem...
Quote:
Originally posted by Marquis de Sodaq
Ever heard of MACHU PICCHU, Horse? Right smack on top...
How about inhabited cities, not tourist traps. Besides, I've read archeological evidence exists that Manch Picchu predates the Incans, so they were really just squaters in an established settlement, not builder of a mountaintop city.

You're right though, 200mile tiles would have plenty of valleys for cities to be founded in, not just pure mountain peaks
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Old June 29, 2001, 13:24   #18
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What about Lhasa, Tibet? It is not on a peak, but it is certainly in mountainous terrain. There are so many mountains around it that it would certainly be in a "mountain square" in Civ. And it is inhabited!
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Old June 29, 2001, 13:29   #19
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I don't think Machu picchu is a good example of a city situated at a mountain top. Not that's not located at one, just that it's only 13 square kilometres large, not even the size of a half descent village.
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Old June 29, 2001, 15:08   #20
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Yes, but AH- do you realize that one mountain in Civ II represented 100 miles of mountains, and in some of those miles there may have been valleys- thus allowing the building of cities in the mountains.

I do agree however that cities built in the mountains should grow very slowly...
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Old June 29, 2001, 15:23   #21
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Why should I even bother explaining why mountain cities are valid in the context of a Civ game, when the answers are so plainly obvious?
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Old June 29, 2001, 15:37   #22
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Very helpful, Anunikoba. Spam, spam, spammity spam. The fact that you couldn't have a settler unit and grow at the same time when you'd built your city on a mountain was sufficient deterrent for me.
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Old June 29, 2001, 16:24   #23
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Old June 29, 2001, 16:27   #24
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I hear Transcendentals taste like chicken.
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Old June 29, 2001, 16:47   #25
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Quote:
Originally posted by splangy
WOW! everyone on this thread seems really lively!

dont you think people would be more like "lets settle in this nice mountain valley" than " ok boys were gona climb everest today!" "why?" "becouse we were assigned to build a library"
What?
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Old June 29, 2001, 16:52   #26
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I think he means cities are more likely to be founded in a valley than on a mountaintop, a fact which is as true as it is irrelevant, for the reasons given above.
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Old June 29, 2001, 17:00   #27
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I sense... through the astral plane... by way of the ancient spirits... yes!... I feel this thread... changing the course of the stars in heaven.... hummmm... our destinies... our lives... being altered... I see... a hand.... on a computer mouse.... deletion.... deleting.... program code.... yes!.... I see Sid Meier's hand deleting.... the CivIII code for settling mountain cities!.... yes... yes!... YES!!
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Old June 29, 2001, 17:23   #28
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hehe, let the games begin

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Old June 29, 2001, 17:25   #29
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I like this smiley


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then they permabanned me

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Old June 29, 2001, 20:03   #30
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You're strange, Ecthelion.
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