June 29, 2001, 15:47
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#1
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Warlord
Local Time: 03:12
Local Date: October 31, 2010
Join Date: Sep 2000
Location: La Habra CA
Posts: 151
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FGN interview w/ Firaxis...
http://www.fgnonline.com/pc/news/19126.html
I haven't even read it yet but its worth checking out...
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Remember kids: The higher your post count or the faster your computer, the larger your penis!
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June 29, 2001, 16:00
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#2
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Deity
Local Time: 07:12
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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Not very much in the way of new info, except that there's no guarantee that this is the last Civ game, and a virtual promise that if Civ3 sells well, there will be a fourth. Good tip, though.
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June 29, 2001, 16:21
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#3
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King
Local Time: 07:12
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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Really new there, but it sounds like Firaxis is at least getting close to finishing (I hope).
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June 29, 2001, 16:39
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#4
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King
Local Time: 03:12
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Dixon, CA USA
Posts: 1,156
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Wasn't this the first time that a firaxian officially said when they were aiming to get this out directly?
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June 29, 2001, 16:42
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#5
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Deity
Local Time: 07:12
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He does say that they're aiming for this fall...that means if I don't have a copy on the 22nd of December, somebody's gonna pay.
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June 29, 2001, 17:42
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#6
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Emperor
Local Time: 06:12
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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they should do less interviewing and more coding.
i'd rather have no info and the game now then all the info about the game but a december release
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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June 29, 2001, 17:53
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#7
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Technical Director
Local Time: 13:12
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Quote:
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But, you know, if players want more…
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I want more!
As the gametype is becoming better there is still more things that might be added and create Civ IV.
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ACS - Technical Director
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June 29, 2001, 17:53
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#8
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King
Local Time: 07:12
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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I'm with uber on this one. It also seems that a lot of the info they do give us is insignificant or incomplete.
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June 29, 2001, 19:50
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#9
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Born Again Optimist
Local Time: 07:12
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Join Date: Apr 1999
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Posts: 5,667
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Notice no mention of "improved AI." So the question remains: How will the comp handle all the fancy new things?
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I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001
"Yin": Your friendly, neighborhood negative cosmic force.
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June 29, 2001, 23:30
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#10
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Deity
Local Time: 07:12
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Just 'cause they're not saying it constantly doesn't mean it ain't there. It's hard to describe to the public what exactly they've done for the AI; that'll just have to wait until we play it.
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June 30, 2001, 00:17
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#11
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Born Again Optimist
Local Time: 07:12
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Join Date: Apr 1999
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Posts: 5,667
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KH:
Of course. But are you telling me "Improved Graphics" is any harder to print than "Improved AI"? See the point?
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I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001
"Yin": Your friendly, neighborhood negative cosmic force.
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June 30, 2001, 00:51
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#12
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Deity
Local Time: 07:12
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Yeah, but they can show pretty pictures for "Improved Graphics".
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June 30, 2001, 01:22
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#13
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Deity
Local Time: 21:12
Local Date: October 31, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
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if they dont give interviews how will they get their egos boosted !!!
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GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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June 30, 2001, 02:36
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#14
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Born Again Optimist
Local Time: 07:12
Local Date: October 31, 2010
Join Date: Apr 1999
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Well, it's not as if any of those "Improved This" or "Improved That" stuff means anything anyway. But if you're going to mention Diplomacy, Trade, War and Graphics (show me the pretty pictures of Diplomacy, Trade and War, btw...can't right?), then certainly something like "and an AI that can handle it all really well" is the LEAST one might tack on.
Listen, Diplomacy and Trade are very complex things that will only have meaning in single player if the comp has been thoroughly built around it. The fact that NOTHING has been mentioned of that is cause for concern.
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I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001
"Yin": Your friendly, neighborhood negative cosmic force.
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June 30, 2001, 02:50
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#15
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King
Local Time: 07:12
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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ummmm. I wouldn't recommend reading into these interviews so much yin. It's less of a headache because most of this info won't matter in the end.
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June 30, 2001, 02:52
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#16
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Born Again Optimist
Local Time: 07:12
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Posts: 5,667
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I agree, of course. But if you're gonna hype a game, hype what actually MEANS something to gamers, for goodness sake! Heck, I'd pay $50 for Civ2 again if it had killer AI.
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I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001
"Yin": Your friendly, neighborhood negative cosmic force.
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June 30, 2001, 02:55
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#17
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Deity
Local Time: 21:12
Local Date: October 31, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
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Cant access that website from work, did they mention anything about MP ???
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GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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June 30, 2001, 03:02
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#18
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King
Local Time: 07:12
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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Quote:
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Originally posted by Rasputin
Cant access that website from work, did they mention anything about MP ???
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FGN Online: What can expect from the multiplayer side of things?
Jeff Briggs: We're working on some cool approaches to multiplayer that we’re not yet ready to talk about.
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June 30, 2001, 03:19
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#19
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Deity
Local Time: 21:12
Local Date: October 31, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
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Thanks for that.
notihng new then , i heard that statement long time ago...
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GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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June 30, 2001, 03:33
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#20
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King
Local Time: 12:12
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Sweden
Posts: 1,728
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Quote:
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Originally posted by yin26
Listen, Diplomacy and Trade are very complex things that will only have meaning in single player if the comp has been thoroughly built around it. The fact that NOTHING has been mentioned of that is cause for concern.
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Well, I certainly understand your concern, and also the crucial importance of it. But, I also believe that they gonna concentrate on the AI totally, first then most game-mechanical details already is put into place. Perhaps these details already is.
But yes, they could at least give us some principal hints about the AI-guidelines in some future Civ-3 website update. Also, what are their objectives and goals, comparing with the AI in Civ-2 and SMAC, and how (in princip) are they planning to achieve that?
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June 30, 2001, 09:16
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#21
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King
Local Time: 07:12
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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No problem Rasputin
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June 30, 2001, 16:41
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#22
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Guest
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I know how they can make the game stronger.
Level 7; You will never win, so don't even try it.
Code one; build warriors at a rate of 4 to 1 (human)
Code two; Go find human player city.
Code three; Redirect all AIs warrior to attack the Human player.
Code four; Has the asses fall, a little window come up and ask the human player would he/she like to sit back and watch the AIs kill each other or start a new game.
This is the game some of you are asking for right?
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June 30, 2001, 17:05
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#23
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Emperor
Local Time: 03:12
Local Date: October 31, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
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well at least its coming out (hopefully) this year.... i have three weeks of holidays coming .......
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Boston Red Sox are 2004 World Series Champions!
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June 30, 2001, 17:44
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#24
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Deity
Local Time: 07:12
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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Quote:
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Originally posted by joseph1944
I know how they can make the game stronger.
Level 7; You will never win, so don't even try it.
Code one; build warriors at a rate of 4 to 1 (human)
Code two; Go find human player city.
Code three; Redirect all AIs warrior to attack the Human player.
Code four; Has the asses fall, a little window come up and ask the human player would he/she like to sit back and watch the AIs kill each other or start a new game.
This is the game some of you are asking for right?
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What?
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June 30, 2001, 17:58
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#25
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Local Time: 06:12
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 2,436
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Quote:
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Originally posted by KrazyHorse
Just 'cause they're not saying it constantly doesn't mean it ain't there. It's hard to describe to the public what exactly they've done for the AI; that'll just have to wait until we play it.
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It would be very easy to say, "the AI civs have been programed to uses every aspect of the game to give the player a challenging game experience."
But maybe that is what the "game balancing" he mentioned is about. They can't say it cause they haven't acheived it, yet.
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"The greatest happiness of life is the conviction that we are loved - loved for ourselves, or rather, loved in spite of ourselves."--Victor Hugo
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June 30, 2001, 18:22
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#26
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Guest
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Quote:
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Originally posted by KrazyHorse
What?
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Its easy. A lot of player want the AI to be the best at everything, moving troops, attacking the Human, using stack formation, build more cities, so if that what they want, all Firaxis has to do is make level 7 so tough that no one, and I mean no can win.
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July 4, 2001, 20:15
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#27
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Prince
Local Time: 11:12
Local Date: October 31, 2010
Join Date: Nov 2000
Location: in between Q, W, A and S
Posts: 689
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YYYEESSS!!!!!! THANKYOU GOD IT'S THIS FALLLL!!!
And more we want more!!
I'm so happpy! When I get back civ 3 might be only a few weeks away. I gotta hug someone ooohh!!!
Best news in months!
Breath breath in out OK...
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Destruction is a lot easier than construction. The guy who operates a wrecking ball has a easier time than the architect who has to rebuild the house from the pieces.--- Immortal Wombat.
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July 5, 2001, 00:58
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#28
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Emperor
Local Time: 12:12
Local Date: October 31, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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Quote:
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Originally posted by joseph1944
Its easy. A lot of player want the AI to be the best at everything, moving troops, attacking the Human, using stack formation, build more cities, so if that what they want, all Firaxis has to do is make level 7 so tough that no one, and I mean no can win.
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No. I think most people want to be able to say "I played a single player game last week on emperor/hard difficulty and won" and have a sense of achievement. Victory should not be guaranteed if you manage to survive the first part of the game, let alone possible with a single city. Creating a "killer mode" difficulty level won't appeal to anyone, especially if the AI still can't navigate from A to B in the most efficient line or understand how to compete effectively in tech research, wonder construction, empire expansion etc. It's like chess - almost all players want a chess simulator that can give them a challenging game while allowing them to win often enough to keep it enjoyable. Giving the AI 8 queens instead of pawns isn't the same thing at all.
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To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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July 5, 2001, 02:34
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#29
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Deity
Local Time: 19:12
Local Date: October 31, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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I don't think Jeff Briggs is a big programmer at Firaxis
As for a cheater level, it's ridiciulously easy to program, but who cares? Players want a challenge, not a decimation.
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(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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July 5, 2001, 03:10
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#30
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Prince
Local Time: 12:12
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Köln, Deutschland
Posts: 500
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Quote:
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Originally posted by Grumbold
Giving the AI 8 queens instead of pawns isn't the same thing at all.
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Tried this in computer chess game. Computer won in 4 moves.
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