August 20, 2000, 04:41
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#1
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Settler
Local Time: 23:41
Local Date: October 30, 2010
Join Date: Aug 2000
Location: Road builder Virginia, USA
Posts: 7
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Bribing a city
There are so many threads here that I can't find all the answers so here's a question. Why is it that when I attempt to bribe an AI city and I am just short of cash, I can go around from another angle and the cost is less to convert the city to my side? Are there other tricks to bribing cities or armies?
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August 20, 2000, 07:08
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#2
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King
Local Time: 23:41
Local Date: October 30, 2010
Join Date: Jun 2000
Location: Melbourne, Australia
Posts: 1,597
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August 20, 2000, 09:10
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#3
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Emperor
Local Time: 01:41
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Castiglion Fiorentino, Italy
Posts: 3,658
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How do you mean "go around from another angle"? Geographically? That shouldn't affect the cost of the city. If an AI city goes into revolt, it will only cost 50% of what it would cost when it's not in revolt. Apart from that ...
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finbar
Mono Rules!
#33984591
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August 20, 2000, 09:13
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#4
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Prince
Local Time: 17:41
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
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finbar -
Attempting to bribe a city from different squares will have an effect on the cost. Try it some time. I think it has to do with the distance that changes from the AI civ's capitol.
[This message has been edited by SandMonkey (edited August 20, 2000).]
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August 20, 2000, 11:17
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#5
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Emperor
Local Time: 15:41
Local Date: October 30, 2010
Join Date: Mar 1999
Location: SF, CA don't call it frisco... Striker!!
Posts: 3,617
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tonic's link spells it out, and you are right it has been posted in a couple of threads here in the past, but I don't have any idea which one either!
The bribe cost is affected by the distance from your dip or spy to the enemy capital, which will be different depending on which direction you are approaching from. Try it out in cheat mode, it can be a pretty big difference.
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August 20, 2000, 15:13
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#6
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Chieftain
Local Time: 23:41
Local Date: October 30, 2010
Join Date: Apr 2000
Location: Ottawa,Ontario,Canada
Posts: 82
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Yes, trying to bribe cities from different directions can cost more or less. I read this in a FAQ but can't remember who wrote it. Also, when attacking cities attacking from different directions can increase your success. Don't ask me why though. Maybe you should check out the Cheat Thread, don't know which forum in it is in though.
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Kitana
Shogun of the Japanese
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August 20, 2000, 20:18
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#7
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Emperor
Local Time: 18:41
Local Date: October 30, 2010
Join Date: Jul 2000
Location: The Glorious Land of Canada
Posts: 3,234
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IIRC, the direction opposite to that nation's capital will have a lower bribing cost. Need to try this out someday.
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August 20, 2000, 21:37
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#8
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Emperor
Local Time: 01:41
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Castiglion Fiorentino, Italy
Posts: 3,658
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quote:

Originally posted by SandMonkey on 08-20-2000 09:13 AM
finbar -
Attempting to bribe a city from different squares will have an effect on the cost. Try it some time. I think it has to do with the distance that changes from the AI civ's capitol.
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Gee. I knew the distance from the capital affected the price, but I didn't realise a couple of squares made that much difference.
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finbar
Mono Rules!
#33984591
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August 21, 2000, 00:14
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#9
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Prince
Local Time: 18:41
Local Date: October 30, 2010
Join Date: Mar 1999
Location: USA
Posts: 464
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Finbar,
For a large fundy city I've had it make 1000 or more gold difference in the price. Not that it helped all that much since I still didn't have enough gold.
Ken
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