July 8, 2001, 13:49
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#1
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Local Time: 11:23
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Civ I's Useless Copy-Protections
Civ I's copy protection was useless... For Civ III's sake, I hope that if it utilizes copy-protection it does so in a better way than:
"A usurper claims you... etc... What advance is this (shows picture of a man holding a hammer)
a: iron working
b: Philosophy
c: quantam physics
The answer is A. Any civ Player would know this... frankly anyone with a brain would know this. However, if you got it wrong, all you did was lose your units; and the usurpers claims stopped by 0 AD... (I think)
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July 8, 2001, 14:04
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#2
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Warlord
Local Time: 06:23
Local Date: October 31, 2010
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Location: of Terra Prime, homeworld of the Terran Star Empire
Posts: 179
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I find it annoying when games require the CD to be in the drive. What's the point of a full installation?
It's not as if requiring the CD will prevent anyone from copying the whole CD and then using it.
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July 8, 2001, 14:31
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#3
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Emperor
Local Time: 14:23
Local Date: October 31, 2010
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Location: Israel
Posts: 6,480
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I'm still trying to decide on how should I get Civ3.
I guess that I will buy it(a rare thing ), unless it will be a failure. In this case i'll just download it or i'll buy an illegal version.
So Sid, make sure the game is good.
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July 8, 2001, 17:33
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#4
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Warlord
Local Time: 06:23
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Toronto
Posts: 125
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lol Civ 1 copy protection is as dumb as Dune II's You can guess your way out of both of them. If they think those pirates are dumb they are sorely mistaken. It's not as if 5 year olds play civlization
I actually don't want to see any protection for Civilization III. I really don't think it affects sales as much as they are made out to be. People still get pirated copies so it doens't really do much (except to stop the casual gamer from copying his/her friend's game). Lately, there have been way too many problems for legitimate purchasers. The last few games that I have followed (not strategy games) caused more problems than anything. The games won't work in many older CD-ROMs and it was really a mess. In fact, one of the recommendation on one of the fixes was to disable copy protection
If the game is good it will sell on its merit; if it sucks it won't. It's that simple... besides I expect most civ III players to be older and hence they can afford the game (those that pirate are the younger ones that can't afford games)...
KoalaBear33
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July 9, 2001, 01:01
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#5
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Deity
Local Time: 19:23
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Location: The City State of Noosphere, CPA special envoy
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I have no problems with needing the CD-ROM in a drive the whole time I'm playing the game. I don't need the drive for anything else, so I'm not bothered.
Of course you can never defeat pirates regardless of protection schemes. Aeons ago companies have tried to use things like screwy diskette formatting and so forth to thwart pirates. All they accomplished was annoying legit users.
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(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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July 9, 2001, 02:28
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#6
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Deity
Local Time: 07:23
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Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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Quote:
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Originally posted by KoalaBear33
It's not as if 5 year olds play civlization
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You obviously haven't been reading some of the posts around here. I'm not going to name names.
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July 9, 2001, 03:13
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#7
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Deity
Local Time: 19:23
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Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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Isn't it late - or more precisely, early - in Montreal?
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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July 9, 2001, 03:54
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#8
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Warlord
Local Time: 06:23
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Toronto
Posts: 125
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Quote:
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Originally posted by KrazyHorse
You obviously haven't been reading some of the posts around here. I'm not going to name names.
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hehe must be some really smart 5 years olds... probably have IQ over a 100
KoalaBear33
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July 9, 2001, 04:07
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#9
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Chieftain
Local Time: 11:23
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Join Date: Mar 2001
Location: Taur-En-Daedelos
Posts: 89
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CIV 1's copy protection might have been useless, but it was definitely fun!!
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July 9, 2001, 06:48
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#10
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Emperor
Local Time: 12:23
Local Date: October 31, 2010
Join Date: Mar 2000
Location: London, UK
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Civ I came out in the days when copy protection was in its infancy. The question and answer system was quite good when not every player had easy access to a photocopier in work or on the high street. Most games of the time used similar methods. I expect Civ III will employ one of the modern standards (which will no doubt be cracked within 6 months and replaced within a year).
I heartily agree with the posters who advocate copy protection that does not depend on the CD being in the drive. However I would not recommend replacing it with the type of protection used in the original SimCity - that black on brown code sheet was almost impossible to read even before I spilled coffee on it
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July 9, 2001, 09:45
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#11
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Deity
Local Time: 13:23
Local Date: October 31, 2010
Join Date: Jun 2001
Posts: 11,112
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Quote:
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Originally posted by Grumbold
...which will no doubt be cracked within 6 months...
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6 months??? 6 days sounds more real
Copy protection is mostly useless, the only protection there should be is a protection so the CD can't be copied (by us who doesn't know anything about cracking), a more advanced copy protection only annoys the buyer, as far as I know there's no copy protection nobody has cracked yet.
Copy protection is a waste of time
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July 9, 2001, 10:11
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#12
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Emperor
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As some of you might remember that kind of protection was pretty standard on microprose games in the good old days. The same kind of protection was on F-19 Stealthfighter (mostly aircrafts), M1 Tankplatoon (mostly army veichcles, soo simple) and Pirates! ("When did the silvertrain/Treusure fleet arrive in [town] in the year xxxx?") and a few others I guess.
Frankly only the Pirates! one was hard (when you know that one you really needed help ) in the other chases the manual wasn't really needed since it wasn't that hard to figure it out. But I think it was nice in a way, the people really intrested in the game didn't need to buy it.
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"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Schopenhauer
In GAIS we trust!
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July 9, 2001, 10:39
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#13
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Emperor
Local Time: 07:23
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Join Date: Dec 1969
Location: USA
Posts: 3,197
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In the past I've had problems with some games that had copy protection programs that use coding to verify the presence of a legitimate CD in the CD player. They caused the game to crash frequently. There has to be a better way.
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July 9, 2001, 10:59
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#14
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Warlord
Local Time: 13:23
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Helsinki, Finland, EU
Posts: 111
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I too would not like to see a CD copy protection scheme... since many people nowadays have an ample amount of hard disk space, I want to be able to do a full installation of Civ 3 and not have to worry about the CD again.
In addition to causing the hassle of always having to put the CD in first, requiring the CD also means you cannot listen to your own CDs while playing, and for those of us with noisy CD-ROM drives, the sound of the CD constantly being accessed (or even worse, intermittently being accessed, meaning the drive is always spinning up or slowing down...) during gameplay is a factor that might diminish the enjoyability of Civ 3. Part of the charm of Civ 2 was that it was quick to start up, no CD required, whenever you wanted... so I hope that if copy protection is included, it be implemented in a different way, although it will be probably cracked soon anyway - it will make copying the game somewhat more difficult all the same.
I agree, the Civ I copy protection was somewhat ridiculous... but not as much so as was that in the ten-year-old game SimEarth, which asked you for some statistics about planets in our solar system, which were featured in the manual. Of course, you could always look up the numbers anywhere else as well...
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July 9, 2001, 12:10
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#15
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Deity
Local Time: 19:23
Local Date: October 31, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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Copy protection doesn't have to be too complex; as a matter of fact they shouldn't be. All it does is to thwart causal copists, not the pros - nothing stops the pros.
I don't see the CD protection scheme as bad since without it a group of people can just do full installs on their computers with one copy of the game.
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(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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July 9, 2001, 12:23
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#16
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Deity
Local Time: 13:23
Local Date: October 31, 2010
Join Date: Jun 2001
Posts: 11,112
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Quote:
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Originally posted by Urban Ranger
I don't see the CD protection scheme as bad since without it a group of people can just do full installs on their computers with one copy of the game.
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Why that is a bad idea is because, if people don't want to buy it in the first place they just make a search for a non CD crack, and for a well known game as civilization this would be pretty easy. The bad idea about it is because it's just a waste of time to implent it.
And another thing, the sales wont go up because there's a copy protection in the game
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July 9, 2001, 12:41
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#17
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Emperor
Local Time: 12:23
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Location: London, UK
Posts: 3,732
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The new Fade concept may help for a while until they manage to crack what is detecting an illegal copy. Hopefully it is embedded in the game code rather than being CD dependant.
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To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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July 9, 2001, 15:06
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#18
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Prince
Local Time: 11:23
Local Date: October 31, 2010
Join Date: May 2001
Location: Sandy Eigo, CA, USA
Posts: 347
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Most games nowadays come with a generated key that you enter in once during install or whatever. This key is verified with the game servers when playing online, but doesn't have any security functionality when playing alone. Even if a key generator is made, the key that is generated won't be valid online, where there is a database of the real keys. this method has worked pretty successfully in Half-Life as well as some of the Blizzard games (Diablo2, Starcraft)
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July 9, 2001, 15:20
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#19
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Emperor
Local Time: 06:23
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Join Date: May 2001
Location: flying too low to the ground
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bah.
no game is uncrackable.
look at quake 3.
it took them 4 months, but they made illegal copies playable.
every cd key is made by an algorithm, and once that algorithm is discovered, you can generate as many keys as you like.
its not like a LIST of serial numbers, as many people think.
the cd key is just a string, that after manipulation by the program becomes a single number.
so if u find out what the answer has to be you can generate billions of keys.
anyway, if that takes a while, buy the game, install, copy cd, write down key, scratch the CD, and return, claiming the CD was scratched when you bought it.
they can't re-sell a broken Cd, so the key is YOURS.
keep it free!
oh, and if u need new ram goto best buy, and buy a 128 meg chip or something. pay with CASH. go home and put your 16-64 meg chip in the box and return it.
i've done this twice.
<-- isnt that hitler?
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
Last edited by Inverse Icarus; July 9, 2001 at 15:28.
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July 9, 2001, 15:48
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#20
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Technical Director
Local Time: 13:23
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Quote:
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Originally posted by UberKruX
oh, and if u need new ram goto best buy, and buy a 128 meg chip or something. pay with CASH. go home and put your 16-64 meg chip in the box and return it.
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Think of the poor one that buys your old chip.
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ACS - Technical Director
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July 9, 2001, 16:10
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#21
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Technical Director
Local Time: 13:23
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Quote:
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Originally posted by Mahdimael
Most games nowadays come with a generated key that you enter in once during install or whatever. This key is verified with the game servers when playing online, but doesn't have any security functionality when playing alone. Even if a key generator is made, the key that is generated won't be valid online, where there is a database of the real keys. this method has worked pretty successfully in Half-Life as well as some of the Blizzard games (Diablo2, Starcraft)
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That is the best way to do things. (If you have online games.)
UberKruX:
In my last reply to you I forgot to tell you that they probably just would give you a new CD if you turn up with a Scratched one.
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ACS - Technical Director
Last edited by Gramphos; July 9, 2001 at 16:16.
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July 9, 2001, 16:14
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#22
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King
Local Time: 06:23
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
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Quote:
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Originally posted by UberKruX
anyway, if that takes a while, buy the game, install, copy cd, write down key, scratch the CD, and return, claiming the CD was scratched when you bought it.
they can't re-sell a broken Cd, so the key is YOURS.
keep it free!
oh, and if u need new ram goto best buy, and buy a 128 meg chip or something. pay with CASH. go home and put your 16-64 meg chip in the box and return it.
i've done this twice.
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Yes, I got just what I wanted by logging into Apolyton today, my daily dose of how to be a criminal. First rape stories, now stealing, can't wait to find out what I will learn tomorrow.
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July 9, 2001, 17:14
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#23
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Emperor
Local Time: 06:23
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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OH! i missed rape stories?!
and gramphos, no, i've done it before.
you just pretend like you're a huge jerk, and its THEIR fault it scracthed.
yell, and say you're never shopping here again. just ask for your money back. your taking your business elsewhere.
the customer is always right.
thats how i got black and white anyways.
oh, and i find empathy only causes problems, so i try not to think of the poor sucker that buys my 16 stick.
the system was made this way. and i was made to break it.
if i had it my way, software would be all open source. all free.
but then again the world is based on greed.
damn you.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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July 9, 2001, 19:53
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#24
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Emperor
Local Time: 06:23
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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well, if I had to choose a protection system, to scare off n00bs and such, i'd do this.
[list=1][*]CD Key Check. Same CD key every time.[*]ONE CD KEY allowed on internet at the same time (if theres a central server, ala Battle.net)[*]if no central server (TCP/IP or LAN) the same CD cannot be used on both machines.[*]an automated service for stolen keys (ala the keygen). DELETES USABLE KEY THAT WAS STOLEN, gives user a new key.[/list=1]
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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July 9, 2001, 20:00
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#25
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Emperor
Local Time: 13:23
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Ivory tower
Posts: 3,511
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Isn't #3 a bit cruel? If I buy a game I want to be able to play it against a friend over the LAN. After all, a computergame costs quite a lot (unless you play it for ages like civ2) so I think consumers should be able to do that.
__________________
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Schopenhauer
In GAIS we trust!
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July 9, 2001, 20:59
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#26
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Prince
Local Time: 11:23
Local Date: October 31, 2010
Join Date: Nov 2000
Location: in between Q, W, A and S
Posts: 689
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Quote:
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Originally posted by KoalaBear33
It's not as if 5 year olds play civlization
KoalaBear33
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I'm sorry I didn't know my cousin was a freak. Even he could figure out the pictures.
And the guy with the hammer is construction.
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Destruction is a lot easier than construction. The guy who operates a wrecking ball has a easier time than the architect who has to rebuild the house from the pieces.--- Immortal Wombat.
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July 9, 2001, 23:59
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#27
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Warlord
Local Time: 06:23
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Toronto
Posts: 125
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Uber,
yo what you are doing is lame... If you can't afford something that is a different story.. but wnen you CAN and you cheat then it is lame...shouldn't be doing it...
KoalaBear33
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July 10, 2001, 03:27
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#28
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Guest
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Quote:
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Originally posted by UberKruX
OH! i missed rape stories?!
and gramphos, no, i've done it before.
you just pretend like you're a huge jerk, and its THEIR fault it scracthed.
yell, and say you're never shopping here again. just ask for your money back. your taking your business elsewhere.
the customer is always right.
thats how i got black and white anyways.
oh, and i find empathy only causes problems, so i try not to think of the poor sucker that buys my 16 stick.
the system was made this way. and i was made to break it.
if i had it my way, software would be all open source. all free.
but then again the world is based on greed.
damn you.
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You are a first class Pr*ck! You are a thief and a liar, but what gets me, is that you are proud of it! I'd like to see you face the day someone steals something from you that means very much to you! You'd be sure to have a differnet opinion about stealing.
I hope you get your just deserts soon!
BTW: YOU wouldn't have to pretend to be a JERK, you already are!
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July 10, 2001, 18:27
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#29
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Emperor
Local Time: 06:23
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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i dont steal from people. that is wrong.
i dont steal from the community. that is wrong.
i do not steal from the government. that is wrong.
i steal from the huge capitialistic companies who produce software purely for profit.
yes. i understand the coders have to be paid. understandible.
but, for example, world war 2 online.
$50 for the game, and then a monthly fee to play?
thats un-fawking-believeable.
and about ram, they can crank that stuff out for a nickel, and charge you 100 bucks for it.
big business blows.
if it wasn't for civ i wouldn't have the crappy excuse for an OS called winXP.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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July 10, 2001, 21:51
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#30
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King
Local Time: 07:23
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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What does civ have to do with WinXP uber? And, yes, it's still wrong.
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