July 18, 2001, 14:01
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#1
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King
Local Time: 05:39
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Kansas City, MO USA
Posts: 1,460
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The Case of the Missing Civ
I'm not sure if this is a bug or a 'feature'.
I'm currently playing a Hotseat (two of us), Deity level, seven civs, Raging Hordes, Small world game. I've built MP and can see all the civilizations except for one. Whenever I try to list the Roman cities, the screen just blinks and stays the same. They are in despotism, have 0 gold, and have discovered about 10 scientific advancements. Surely they have a city or two, don't they?
__________________
Frodo lives!
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July 18, 2001, 14:59
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#2
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Emperor
Local Time: 03:39
Local Date: October 31, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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Dam these new forums are slow.A curse on them.
anyways..that happens a fair bit on small maps.They get plunked down with no suitable place to build.Like a pole.Sometimes the 7th civ never even makes it in at all.I'm surprised its white unless you guys have conquered and spawned a new white civ.
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July 18, 2001, 16:25
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#3
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King
Local Time: 05:39
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Kansas City, MO USA
Posts: 1,460
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I don't think the Romans are the second White civ. And the fact that they have so many discoveries would seem to indicate that they've been around for a while.
__________________
Frodo lives!
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July 18, 2001, 17:09
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#4
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Deity
Local Time: 07:39
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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Actually, that says to me that the Romans are the second white civ; when the comp auto-places a civ later in the game, it gives them more starting techs than they would have received if they had been placed in 4000b.c.
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July 18, 2001, 19:31
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#5
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King
Local Time: 06:39
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Ad Rock
Posts: 2,665
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I've had the same thing happen in SP games, when civs are killed off and restarted after all the good land is taken. The reborn civ does get a whack of techs in a (generally futile) attempt to make them competitive.
The way I confirmed it was by exchanging maps with the invisible newcomers - for that turn, you'll be able to see their settlers, wandering pitifully around Greenland
STYOM
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July 19, 2001, 08:18
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#6
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King
Local Time: 05:39
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Kansas City, MO USA
Posts: 1,460
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So the consensus is that the Romans have replaced the Celts (or Russians) and have a truck load of scientific advancements. However, the must not have any cities built yet or I would expect to see them via MP. I'll keep you all posted as to whether a city shows up in the next few turns.
Thanks.
__________________
Frodo lives!
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July 23, 2001, 03:18
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#7
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Prince
Local Time: 21:39
Local Date: October 31, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Sometimes when you play on small maps, all of the civs cant be fit in.
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Alex
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July 23, 2001, 09:09
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#8
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Warlord
Local Time: 11:39
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Oxford
Posts: 130
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If you want to avoid having some civs not turning up you can play as the purple civ. Then the AI is usually able to place all the civs but you can end up with some terrible terrain.
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