Sigh...I thought I was da man with the UoP in my games.
Now I know. It was because I was blessed with good starting positions. I was lucky enough to not have anyone close to me until I had a little bit of a tech lead. Enough to stop invaders and then to build a mighty force to threaten, conquer or just laugh at the saber rattling of others.
I got my butt kicked this time. I started off well, a big lead in tech due to the UoP's bonuses and 3 artifacts found in a row! I was on my way to victory. Then I found I shared the continent with the Hive and the Drones. I knew sooner or later Yang would come after me, despite his friendliness on our first meeting. Domai at first was quarrelsome, but after I built the Empath Guild he became friendly. Yang had a giant military by 2200 and most of it was massed at our border. I had better tech, but Miriam was unsurpassed and wiping the Gaians off of the map! I decided that in order to make sure Yang left me alone for awhile longer I sicced a probe team on Domai, framing Yang. They failed. Two vendettas for the price of one. Domai stormed me and Yang's bloodhounds were released. My better armor didn't mean too much when Yangs gazillion impact rovers showed up. It didn't help that the midworms had attacked some bases and killed or weakened my defenders.
I'll have to try again. But I'll no longer be haughty about the prowess of the UoP. I guess a good starting position is needed in some cases. I'm sure it changes with which faction. (The spartans seem to die off if they don't have accessible targets early on.) I'd be interested to know what start positions and factions ya'll prefer.
D4