July 22, 2001, 15:24
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#1
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Local Time: 11:44
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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2 New Maps
If your civ launches a satellite, a new map can detect.
RADAR MAP
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-Detects SAM Batteries and all buildings unless the buildings are camoflauged
-Detects all armies in the city
UNDERSEA MAP
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-If a submarine net is set up to detect all things passing through the net it can detect through radar all sea submarines.
(2100 or such advent for this map type)
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-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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July 22, 2001, 18:43
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#2
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King
Local Time: 06:44
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
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I don't see how this suggestion adds to the game. All it does is add extra micromanagement and undoes the simplicity involved in the current civ series map style.
Remember ToT, with multiple maps where your cities were, don't add this 'feature'. It will not make the game more fun or make me want to play the end game, I will make sure to end all competition in the Fifth-century A.D. thank you very much.
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July 22, 2001, 19:56
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#3
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Local Time: 11:44
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Test of Time's feature worked perfect!
I believe that it will add extra depth to an aready good game.
There *may* be *some* degree of micromanagement... but not an excessive amount, maybe adding 10 minutes to each game.
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-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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July 22, 2001, 19:59
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#4
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Emperor
Local Time: 06:44
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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to un-civ for me.
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- Ender, from Ender's Game by Orson Scott Card
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July 23, 2001, 03:01
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#5
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Prince
Local Time: 21:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Sounds aright to me, if its done right.
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Alex
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July 23, 2001, 03:22
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#6
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Local Time: 06:44
Local Date: October 31, 2010
Join Date: Jul 2001
Posts: 6,135
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that's a big IF
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July 23, 2001, 03:30
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#7
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Prince
Local Time: 21:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Yeah it is.
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Alex
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July 23, 2001, 13:25
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#8
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Chieftain
Local Time: 11:44
Local Date: October 31, 2010
Join Date: Jun 2001
Location: The Black Country
Posts: 83
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Re: 2 New Maps
Recon satellites are in wipespread use around the globe (even by "third world" countries). If you want a realistic game, I see no reason for holding back.
There should be heavy costs involved (I'm talking mega bucks) for research and building the rocket/launch site and a 10-20% chance of failure.
If you argue that it would add a layer of pointless micromanagement you may be right, but you can always choose not to develop such a system!
__________________
Art is a science having more than seven variables.
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July 23, 2001, 14:34
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#9
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Prince
Local Time: 05:44
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Caledonia, IL, USA
Posts: 388
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I think that the more you put into your satellite, the better it will be when launched...improvements would cost almost as much as a new one though...
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