November 5, 2000, 01:07
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#1
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Warlord
Local Time: 23:46
Local Date: October 30, 2010
Join Date: Oct 2000
Location: da dawg house
Posts: 231
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smokes new challenge
ok, time for da smokes to present y'all wit a challenge.
1> 5 City limit. if you get more than five, forget the cahllenge (try again)
2>2 attack units, 1 setler, and 1 defensive unit per city.
3> SDI's, city walls, sams, and coastle forts are all baned.
4>don't even bother wit dis challenge on any level below prince
5>Science max is 30%, tax max is 40%
6>Don't let your treasury go beyond 1500 gold
& Finaly 7> Your first city can only be founded after 6 turns.
Anyone who tries this (or has come up wit somthing similar) let us know, especially if you win at it
(ac or conquest)
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November 5, 2000, 05:06
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#2
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King
Local Time: 23:46
Local Date: October 30, 2010
Join Date: Jun 2000
Location: Melbourne, Australia
Posts: 1,597
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This is not too undoable as OCC with Condition#5 as the major challenge. I think the Fundy Fortnight OCC game came close. Some luck required for finding the intitial site of course.
On second thoughts, this could form the basis of an interesting and challenging scenario for a OCC Fortnightly comparison game . Any takers (because I'm still learning the scenario craft)?
[This message has been edited by tonic (edited November 05, 2000).]
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November 6, 2000, 10:55
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#3
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Emperor
Local Time: 19:46
Local Date: October 30, 2010
Join Date: Oct 2000
Location: Fairfax, VA
Posts: 3,810
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How does conquest work with 5 city limit? Or one, as in OCC?
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November 6, 2000, 21:15
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#5
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Emperor
Local Time: 15:46
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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The hardest part of this is staying below 1500 in later game years.You run out of things to buy.Just freights from scratch
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