July 27, 2001, 13:35
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#1
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Chieftain
Local Time: 11:52
Local Date: October 31, 2010
Join Date: Jun 2001
Location: The Black Country
Posts: 83
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Before I Die....
The one thing I want to do before I die is build the "Great Canal". If I don't, I simply won't pass over to the other side!
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Art is a science having more than seven variables.
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July 27, 2001, 13:55
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#2
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King
Local Time: 07:52
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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What?
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July 27, 2001, 14:17
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#3
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Chieftain
Local Time: 11:52
Local Date: October 31, 2010
Join Date: Jun 2001
Location: The Black Country
Posts: 83
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Then I'm going to sail a little ship down it.
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Art is a science having more than seven variables.
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July 27, 2001, 14:31
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#4
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King
Local Time: 07:52
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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July 27, 2001, 14:53
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#5
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Chieftain
Local Time: 11:52
Local Date: October 31, 2010
Join Date: Jun 2001
Location: New Hampshire, USA
Posts: 43
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Whether or not I am getting the point of your post, canals would certainly be a useful addition to Civ. It just takes too long to go all of the way around huge land masses.
Is this something that would be technology driven, or wonder driven?
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"It's not rocket scientry, you know." -anonymous co-worker
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July 27, 2001, 15:03
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#6
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Warlord
Local Time: 11:52
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Manchester, England. Im 1/2 Polish and proud of it!
Posts: 144
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Its a new wonder, it lets you connect 2 oceans and places a large canal on the map, much like the "great wall" wonder is supposed to do
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"To Alcohol, the cause of and solution to all life's problems"- Homer Simpson
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July 27, 2001, 15:13
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#7
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Chieftain
Local Time: 11:52
Local Date: October 31, 2010
Join Date: Jun 2001
Location: New Hampshire, USA
Posts: 43
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You can place it anywhere? Any limits on number of tiles or anything? Can I connect the Atlantic and the Indian Oceans through Africa, for instance?
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"Pessimism: Every dark cloud has a silver lining, but lightning kills hundreds of people each year who are trying to find it." - demotivational poster
"It's not rocket scientry, you know." -anonymous co-worker
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July 27, 2001, 15:32
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#8
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Warlord
Local Time: 11:52
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Manchester, England. Im 1/2 Polish and proud of it!
Posts: 144
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I would imagine it would be limited to a certain ammount of tiles, but I was only going off what I have heard in these forums and on the civfanatics forum.
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"I know not with what weapons WWIII will be fought with, but WWIV will be fought with sticks & stones". Albert Einstein
"To Alcohol, the cause of and solution to all life's problems"- Homer Simpson
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July 27, 2001, 16:15
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#9
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Local Time: 11:52
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Hopefully the canal would not be allowed to be longer than 4 squares... otherwise there is the problem about reality in Civilization.
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-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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July 27, 2001, 16:23
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#10
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Chieftain
Local Time: 11:52
Local Date: October 31, 2010
Join Date: Jun 2001
Location: New Hampshire, USA
Posts: 43
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I agree that a limitation on the length of the canal is in order, but if we are being realistic, shouldn't there be more than one canal allowed? It would be great if the wonder would allow you to build canals with your engineer units, that way if you wanted to spend the resources building a canal across Africa, you could.
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"Pessimism: Every dark cloud has a silver lining, but lightning kills hundreds of people each year who are trying to find it." - demotivational poster
"It's not rocket scientry, you know." -anonymous co-worker
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July 27, 2001, 16:43
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#11
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Chieftain
Local Time: 11:52
Local Date: October 31, 2010
Join Date: Jun 2001
Location: The Black Country
Posts: 83
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Ideally there'd be 2-3 canal wonders available, each allowing you to build 1 canal of up to 5 squares in length.
But I'm expecting just one, which I fully intend to build. I can just picture it now, a floatilla of imperial vessels moored either side, deterring lesser nations from access. In English tradition, I will be master of the waves.
__________________
Art is a science having more than seven variables.
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July 27, 2001, 16:53
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#12
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King
Local Time: 07:52
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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Maybe the Great Canal will be a minor wonder, so that each civilization can build it once.
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July 27, 2001, 17:23
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#13
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Deity
Local Time: 12:52
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Seouenaca, Cantium
Posts: 12,426
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Quote:
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Originally posted by DarkCloud
Hopefully the canal would not be allowed to be longer than 4 squares... otherwise there is the problem about reality in Civilization.
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The way round that is to restrict movement through canals to one tile per turn. Therefore making it longer would be a bit pointless, if it takes as long as going the long way round.
In addition, an another option is make each extra tile distance increase the build cost by 25% or something.
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July 27, 2001, 18:26
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#14
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Warlord
Local Time: 07:52
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Troy, NY
Posts: 188
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Canals would be a wonderful thing to have in the game, not only to make it easier to get around large land masses but also to add to the reality. But, just like in real life, they should be incredibly expensive to build and take a lot of time and resources. That should limit how many are built. Also, there needs to be a size factor. Some of todays biggest ships (aircraft carriers, supertankers) can't fit through the two major canals (Panama, Suez). Maybe Civ3, if it includes canals at all, could place limits on what vessels can go through them.
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The Electronic Hobbit
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July 27, 2001, 23:21
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#15
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Prince
Local Time: 06:52
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Florida, USA
Posts: 367
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Canals sound like a really cool idea, but I think that the best route to go would be have it kind of like a Feat of Wonder, or a mini wonder. Each civ would then have the opportunity to build a canal. Limits should be placed on the size, and what about where on the map they go? They should have to be located withink your national borders, or perhaps you could create an agreement with another civ (through the improved diplomacy) to allow one end to be in their territory. Let me know wat you think!
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July 28, 2001, 02:45
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#16
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Prince
Local Time: 12:52
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Köln, Deutschland
Posts: 500
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They should require more resources if you plan to level part of a mountain range in the process (like the Panama Canal did).
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July 28, 2001, 08:00
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#17
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Prince
Local Time: 21:52
Local Date: October 31, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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I wonder if Firaxis are actually going to release any screenshots of these wonders soon.
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Alex
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July 29, 2001, 00:14
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#18
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King
Local Time: 07:52
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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Quote:
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Originally posted by Alex 14
I wonder if Firaxis are actually going to release any screenshots of these wonders soon.
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That would be nice. Or any up-to-date screenshots for that matter.
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July 29, 2001, 01:49
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#19
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Prince
Local Time: 12:52
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Köln, Deutschland
Posts: 500
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Quote:
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Originally posted by Sabre2th
That would be nice. Or any up-to-date screenshots for that matter.
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Good one! And maybe even put them on their "website".
__________________
"Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
"If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb
Proud member of the Pink Knights of the Roundtable!
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July 29, 2001, 01:51
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#20
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King
Local Time: 07:52
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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LOL! Maybe that's what this announcement is about : the launch of the new site. http://www.civ3.com
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