Thread Tools
Old December 6, 2000, 14:23   #1
mark13
ACDG The Free Drones
King
 
mark13's Avatar
 
Local Time: 23:47
Local Date: October 30, 2010
Join Date: Sep 2000
Location: Northampton, England
Posts: 2,128
Yeah, Isaac Newton's College only increases science production from the science-related improvements in that city. (i.e. Library, University, Research lab)
mark13 is offline  
Old December 6, 2000, 14:42   #2
SandMonkey
Prince
 
SandMonkey's Avatar
 
Local Time: 17:47
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
darn! I thought I might actually get to answer one for once!

You must be doing good if you have 38 beakers w/o any improvements... do you have good trade specials?
SandMonkey is offline  
Old December 6, 2000, 15:48   #3
SilverDragon
Guest
 
Posts: n/a
Help - Isaac not thinking right!

------------------
Go Redskins!

Email me at
SilverDragon141@aol.com
 
Old December 6, 2000, 16:01   #4
Deity Dude
Civilization II MultiplayerDiploGamesCivilization IV: Multiplayer
King
 
Deity Dude's Avatar
 
Local Time: 19:47
Local Date: October 30, 2010
Join Date: Aug 2000
Location: Westland, Michigan
Posts: 2,346
sand monkey: i do have specials - whale, swamp & silk.
fergus and silver dragon: sorry i didn't read that thread and u r absolutely right no library or university yet. thanks i thought it must be something obvious. my only problem is that the civlopedia doesn't say that - it simply says "doubles cities science output"
Deity Dude is offline  
Old December 6, 2000, 18:13   #5
SandMonkey
Prince
 
SandMonkey's Avatar
 
Local Time: 17:47
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
oh, and DD, if you didn't already know, the civilpedia is incorrect on what they state about Copes Observitory and Isaac's. cope's doubles science, while Isaac's increases it by 50%.
SandMonkey is offline  
Old December 7, 2000, 01:09   #6
Deity Dude
Civilization II MultiplayerDiploGamesCivilization IV: Multiplayer
King
 
Deity Dude's Avatar
 
Local Time: 19:47
Local Date: October 30, 2010
Join Date: Aug 2000
Location: Westland, Michigan
Posts: 2,346
has this happened to anyone else
i am playing a game now where i am developing a super science city. i had 38 beakers being produced from my city when i got issac newton ( already had collossus, copernicus and a trade route). anyways after getting issac i still had 38 beakers. i waited 3 turns and still had 38 beakers. i reloaded the game and still had 38 beakers. my city is siz 5 with 3 happy and 2 enutral citizens. has this happened to anyone else - am i missing something. this has happened to me once before.
Deity Dude is offline  
Old December 7, 2000, 01:15   #7
kcbob
King
 
kcbob's Avatar
 
Local Time: 17:47
Local Date: October 30, 2010
Join Date: Dec 1999
Location: Kansas City, MO USA
Posts: 1,460
Let me get this straight.

You counted the beakers and had 38.

You re-counted the beakers and had 38.

You had another re-count and had 38.

I'd say it's time for a manual recount of all the beakers.

Seriously, I don't have a clue as to what's happening. Have you built a library in the city? That might have an impact.

------------------
Frodo lives!
kcbob is offline  
Old December 7, 2000, 01:24   #8
Deity Dude
Civilization II MultiplayerDiploGamesCivilization IV: Multiplayer
King
 
Deity Dude's Avatar
 
Local Time: 19:47
Local Date: October 30, 2010
Join Date: Aug 2000
Location: Westland, Michigan
Posts: 2,346
Actually i relied upon the machine count all three times. i could do a manual recount though but i think the game will acept the machine count only.

Seriously this is happening in my game right now. And its really got me pissed.

Deity Dude is offline  
Old December 7, 2000, 01:34   #9
Laertes
Civilization III Democracy Game
Prince
 
Laertes's Avatar
 
Local Time: 23:47
Local Date: October 30, 2010
Join Date: Jul 2000
Location: London
Posts: 375
I think it is probably the absence of a library, as previously posted. This came up recently in another thread.

Fergus
Laertes is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 19:47.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team