August 4, 2001, 04:57
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#1
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Settler
Local Time: 12:06
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 2
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Aircraft Carrier Problems
When I land a fighter or bomber on a aircraft carrier I cannot launch them
The only way to get them off the carrier is to move the carrier next to a land tile and unload the planes onto the land tile.
I have reported this problem to Activision who claim this is a game play problem ??
Any ideas
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August 4, 2001, 08:01
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#2
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King
Local Time: 09:06
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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Just go to View Cargo option, then choose the plane you want to unload and get it off.
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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August 5, 2001, 11:25
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#3
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King
Local Time: 09:06
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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By the Way, to go to the View Cargo option just press the little squares that become green when the ship is loaded.
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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August 5, 2001, 12:15
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#4
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Prince
Local Time: 12:06
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Orlando, Florida
Posts: 326
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Also, I think you need to click on the aircraft to launch, then use to offload button (the box with the arrow) to "offload" (i.e. deploy) the aircraft. Once its on another square, you're flying.
Since I'm about to invade another country using naval-air units in a critical role, I hope this works.
__________________
Bluevoss-
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August 6, 2001, 17:02
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#5
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Settler
Local Time: 12:06
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 2
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Thanks it has baffled me for ages
Click on the "cargo" then use the offload button and click on the square next to the carrier.
It has been driving me mad and I must have lost 5 or 6 carriers because of this !!
The Manual is not very clear.
Next problem HOW do you kill a sub ??
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August 6, 2001, 22:18
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#6
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Prince
Local Time: 12:06
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Orlando, Florida
Posts: 326
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Cant help you there - in most of my games , the baddies get ironclads and stop. Of course, with Wes's new mods, I'm hoping for a das boot game.
I figure that units like destroyers and frigates (maybe) can see subs. I suppose that means they can then attack them. Couldn't be sure, since I've never done it.
Glad you launched. Yeah, it took a while to work out, and like you said, it isn't clear at all!
__________________
Bluevoss-
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August 7, 2001, 08:29
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#7
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King
Local Time: 07:06
Local Date: October 31, 2010
Join Date: Jul 2001
Location: New England
Posts: 1,310
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I've played many games and have seen a lot of naval action.
Destroyers and PT boats can indeed engage and destroy subs. I pretty sure that both vessles can detect subs. If all you have is ships of the line and ironclads than you're in trouble as these ships can only defend against sub attacks and not attack the subs. A tactic that I use is bombard the sub once with either a destroyer or pt boat and then attack the sub in the next turn.
Hope this helps and good gaming!
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