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Originally posted by Scouse Gits
in general - good Civ they are NOT!!
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They are indeed more a case of headless chicken style leadership! Running units willy-nilly, changing short term goals every 10 or 20 turns, all with some vague objective at the end. The discussions are good, tho. Most people manage to type up entertaining turn summaries, as well.
Maybe this is the start of the fiction section of the GL...
The only succession games in which I've participated are all still active on this forum:
- Succession game - Anatolia
- Succession in the real world
- Crusader scenario succession game
Once they are done (Anatolia should be very soon, if people will play their turns), I'm sure some summaries will end up here.