August 12, 2001, 02:01
|
#31
|
Deity
Local Time: 22:14
Local Date: October 31, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
|
Quote:
|
Originally posted by Marquis de Sodaq
The attacker's terrain is irrelevant. The only factors that affect the attacker's strength are special conditions (e.g. fighter attacks helicopter), veteran status, and if the attacker is a barbarian.
I've seen no evidence that the alpine troop behaves differently than its numbers suggest.
|
Ok it was markusf that suggested this and as he seems to be a fountain of knowledge i thought i would double check here first..
__________________
GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
|
|
|
|
August 12, 2001, 02:05
|
#32
|
Deity
Local Time: 22:14
Local Date: October 31, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
|
Quote:
|
Originally posted by Father Beast
In my games, I typically don't bother with alpines or marines, although I find them defending AI cities regularly. IMO, these have different uses. I won't hesitate to use my attacking marines or alpines to defend a newly taken city, though.
I generally get bronze working as fast as I can, then it's a long way to gunpowder and musketeers. Riflemen are next, with the last upgrade being Mechanized Infantry. At these points are where I bother to upgrade my defensive units. I noticed a while back that it leads to a certain vulnerability if I have some cities defended by riflemen, and some still only have a phalanx!
|
Ok my question was more related to an MP situation late in game, but i figured most wealth of knowledge when it comes to Civ 2 resides in this forum
In MP you better have better than Musketters when hte howies come prowling, you wont necessarily have Mech inf yet.
Also why do you use Alpines to attack, they werent given much of an attack factor, I find in MP that people throw them agsint me and lose them so easily.
Thanks for your comments though
__________________
GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
|
|
|
|
August 12, 2001, 06:34
|
#33
|
King
Local Time: 14:14
Local Date: October 31, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
|
Quote:
|
Originally posted by Marquis de Sodaq
If one ship attacks a city, catching a second ship in port.
|
OK, answered in "Info: Combat": no firepower effect, a normal combat.
|
|
|
|
August 12, 2001, 15:45
|
#34
|
Emperor
Local Time: 07:14
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Yongsan-Gu, Seoul
Posts: 3,647
|
Does the battleship get the bonus for being fortified??
I know that you can fortify ships in port, but I don't know if they get the defense bonus.
__________________
"Wait a minute..this isn''t FAUX dive, it's just a DIVE!"
"...Mangy dog staggering about, looking vainly for a place to die."
"sauna stories? There are no 'sauna stories'.. I mean.. sauna is sauna. You do by the laws of sauna." -P.
|
|
|
|
August 12, 2001, 16:00
|
#35
|
King
Local Time: 06:14
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
|
Quote:
|
Originally posted by Seeker
Does the battleship get the bonus for being fortified??
I know that you can fortify ships in port, but I don't know if they get the defense bonus.
|
No, they don't gain the bonus, altho the dirt entrenchment appears. It only helps land units.
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 08:14.
|
|