January 1, 2001, 21:14
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#1
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Warlord
Local Time: 23:49
Local Date: October 30, 2010
Join Date: Oct 2000
Location: da dawg house
Posts: 231
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uhh... a poll (2 q's)
1> on average, do tend to place more tax % on science or gold (i'm doudting if anyone place importance on luxury throughout the game.)
2>which do you strive for in most games:AC win or Conquest win.
please answer in the folowing form
1>sci:1 tax:0
2>AC:0 Conquest:1
ok.
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January 1, 2001, 21:16
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#2
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Warlord
Local Time: 23:49
Local Date: October 30, 2010
Join Date: Oct 2000
Location: da dawg house
Posts: 231
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oh yeah, and only 1 vote per person per question.
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January 1, 2001, 21:26
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#3
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Warlord
Local Time: 17:49
Local Date: October 30, 2010
Join Date: Aug 2000
Location: St. Louis
Posts: 272
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1>sci:2 tax:0
2>AC:0 Conquest:2
I prefer to get discover improvements that increase tax flow. I always have my games set on Bloodlust
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Save the whales, collect the whole set!!
If Al Gore invented the Internet, then I invented the spell check- Dan Quayle
If someone doesn't agree with you, you haven't explained yourself well enough-Luther Ely Smith
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January 2, 2001, 15:37
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#4
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Settler
Local Time: 18:49
Local Date: October 30, 2010
Join Date: Oct 2000
Location: Montréal
Posts: 22
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1>sci:3 tax:0
2>AC:1 Conquest:2
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All the world marvels at our superior intellect, sire!
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January 3, 2001, 10:12
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#5
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Emperor
Local Time: 19:49
Local Date: October 30, 2010
Join Date: Oct 2000
Location: Fairfax, VA
Posts: 3,810
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1>sci:4 tax:0
2>AC:2 Conquest:2
Generally set out for AC, but sometimes get diverted into conquer games. Decision comes at Fundamentalism time. If I'm far enough ahead in cities, and at least even in science, then on to AC. Otherwise, go to fundamentalism and take 'em out.
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January 3, 2001, 16:35
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#6
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Prince
Local Time: 20:19
Local Date: October 30, 2010
Join Date: May 2000
Location: St. John's, Newfoundland
Posts: 501
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1>sci:6 tax:0
2>AC:3 Conquest:3
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"I'm too out of shape for a long fight so I'll have to kill you fast"
"If LESS is MORE, just think of how much MORE, MORE would be!"
I AM CANADIAN!
Civfanatics.com Civ 2 Multiplayer Ladder!
My Civ 2 Scenario Page.
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January 3, 2001, 16:39
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#7
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Prince
Local Time: 20:19
Local Date: October 30, 2010
Join Date: May 2000
Location: St. John's, Newfoundland
Posts: 501
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Sorry Guys. Triple Post
[This message has been edited by CornMaster (edited January 03, 2001).]
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January 3, 2001, 16:42
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#8
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Prince
Local Time: 20:19
Local Date: October 30, 2010
Join Date: May 2000
Location: St. John's, Newfoundland
Posts: 501
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I wasn't trying to stuff the box. Really!!
[This message has been edited by CornMaster (edited January 03, 2001).]
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January 4, 2001, 01:34
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#9
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Warlord
Local Time: 18:49
Local Date: October 30, 2010
Join Date: Dec 2000
Location: Indianapolis, IN USA
Posts: 118
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1>sci:5 tax:0
2>AC:3 Conquest:2
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January 5, 2001, 09:09
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#10
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Emperor
Local Time: 01:49
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
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1. Science: 7 Taxes: 0
2. AC: 4 Conquest: 3
Carolus
[This message has been edited by Carolus Rex (edited January 05, 2001).]
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January 5, 2001, 09:49
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#11
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Warlord
Local Time: 23:49
Local Date: October 30, 2010
Join Date: Aug 2000
Posts: 184
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Science:8 Taxes:0
AC:5 Comquest:3
I always start out aiming for AC, but if it's not going well I'll switch to conquest.
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January 5, 2001, 10:08
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#12
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King
Local Time: 19:49
Local Date: October 30, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
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Science:9 Taxes:0
Does anyone detect a trend here? Although I will shift to taxes in the late game when I have "enough" techs.
AC:5 Conquest:4
"Nice guys finish last".
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January 5, 2001, 10:38
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#13
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Emperor
Local Time: 00:49
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
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Science:10 Taxes:0
AC:6 Conquest:4
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January 5, 2001, 11:04
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#14
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Settler
Local Time: 01:49
Local Date: October 31, 2010
Join Date: Oct 2000
Posts: 65,535
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Science:11 Taxes:0
AC:7 Conquest:4
Go to democracy VERY SOON when every city has marketplace, or I built happiness Wonders. Lux is set at 20% fixed! 8 out of 10 of games it's off to AC, even though world conquest is easy because of advanced tech. But conquest?? Very messy for me!
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January 5, 2001, 12:54
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#15
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Prince
Local Time: 18:49
Local Date: October 30, 2010
Join Date: Nov 1999
Location: of Space
Posts: 342
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Science:12 Taxes:0
AC:8 Conquest:4
A vote for AC here, but it really depends on what type of starting location I get and what type of mood I'm in.
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January 5, 2001, 14:51
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#16
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Emperor
Local Time: 15:49
Local Date: October 30, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
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Early game science, mid game luxuries, end game taxes, especially in MP, in SP science pretty much all the way.
Uh, i like conquest, not interested too much about the moon. As long as its there and the tides still work, i can surf and i am happy
Now, when i play SMAC after a CIV game, then for the sake of realism, i build the spaceship, does this make sense
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January 5, 2001, 17:09
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#17
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Warlord
Local Time: 23:49
Local Date: October 30, 2010
Join Date: Oct 2000
Location: da dawg house
Posts: 231
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uhhhh..........
does that count as a vote for other? are you even voting. anyway, here's a new question. (you can vote on this even if you voted on the previous two.)
have you ever been in a world nuclear war wit all 7 tribes nuking each other. i did, and it was funny. (it doesn't matter if it was single player or multi player)
Yes, it was cool (or just type 1): 1
Yes, and it sucked (2):0
No, but it sounds cool (3):0
No, it sounds like it would toatly suck(4):0
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January 5, 2001, 17:10
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#18
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Warlord
Local Time: 23:49
Local Date: October 30, 2010
Join Date: Oct 2000
Location: da dawg house
Posts: 231
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oh, yeah, and this is the last day to vote on the first 2 q's. after, don't bother voting on them.
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January 5, 2001, 17:37
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#19
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King
Local Time: 17:49
Local Date: October 30, 2010
Join Date: Mar 1999
Location: Toasty!
Posts: 2,230
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Science:13 Taxes:0
AC:9 Conquest:4
No, I haven't been in such a situation, but it actually does sound fun  so:
(1) 1 (2) 0 (3) 1 (4) 0 (or something like that)
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January 5, 2001, 18:02
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#20
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Warlord
Local Time: 17:49
Local Date: October 30, 2010
Join Date: Aug 2000
Location: St. Louis
Posts: 272
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(1)1 (2)0 (3)2 (4)0
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Save the whales, collect the whole set!!
If Al Gore invented the Internet, then I invented the spell check- Dan Quayle
If someone doesn't agree with you, you haven't explained yourself well enough-Luther Ely Smith
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January 5, 2001, 20:30
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#21
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Emperor
Local Time: 15:49
Local Date: October 30, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
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smokes that was my answer, and how i plan my distribution....... i could abstain from the vote if its too complicated for you  Never had all civs with nukes, i bet that would get ugly real quick though
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January 5, 2001, 23:29
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#22
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Settler
Local Time: 23:49
Local Date: October 30, 2010
Join Date: Dec 2000
Location: Seattle,Wa. USA
Posts: 28
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Science: 12 Taxes: 1
AC: 9 Conquest: 5
I voted for taxes but its science for gl and sol then taxes,fundy,and my own personal oyster.
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January 6, 2001, 04:39
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#23
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Prince
Local Time: 15:49
Local Date: October 30, 2010
Join Date: Jul 1999
Location: of Idaho PST
Posts: 794
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Depends on who I am playing against, if they are a bigtime tech stealer or not. Then if your science is up their gold is up and just steal what they need.
My vote is:
science
AC
But I totaly tax the people at several points in the game for rush building, and there is nothing like a good all out war once in awhile!
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The journey itself is the thing~Odysseus
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January 7, 2001, 15:45
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#24
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Local Time: 23:49
Local Date: October 30, 2010
Join Date: Feb 2001
Posts: 0
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Science: 14 Taxes: 1
AC: 11 Conquest: 5
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