August 10, 2001, 12:11
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#1
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Warlord
Local Time: 09:17
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Buenos Aires, Argentina
Posts: 259
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What the heck is "organic terrain"?
Yeah, whats that?
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August 10, 2001, 12:43
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#2
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Emperor
Local Time: 06:17
Local Date: October 31, 2010
Join Date: Dec 1998
Posts: 3,215
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Where exactly is this reference?
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August 10, 2001, 14:08
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#3
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Prince
Local Time: 07:17
Local Date: October 31, 2010
Join Date: Dec 1969
Location: London, Ontario, Canada
Posts: 657
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Organic Terrain : I saw that too. I assume it means that the terrain is generated in a more natural way. For example, perhaps rivers cannot travel in a circle, desert is never next to tundra or arctic, etc. In a more subtle way, perhaps river direction is accounted for (behind the scene) ( a river may not travel from a non mountain into a mountain, for example?), maybe they more often begin in mountains, etc.
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August 10, 2001, 14:16
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#4
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Prince
Local Time: 14:17
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Hint: the flag
Posts: 362
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Let's hope they haven't included mindworms.
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August 10, 2001, 16:44
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#5
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Warlord
Local Time: 09:17
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Buenos Aires, Argentina
Posts: 259
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August 10, 2001, 17:24
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#6
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King
Local Time: 07:17
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
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Maybe organic terrain has to do with flesh tones, such as the ones Al Gore wore during the campaign?
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August 10, 2001, 17:29
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#7
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Prince
Local Time: 07:17
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 577
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I think Slax is right. Check out the pictures of roads on the maps in the Civ3 gallery. They don't seem to follow an obviously predictable pattern when adjoing tiles are improved with roads (unlike CivII or SMAC where a multitude of road improved tiles ended up looking like a muddy Union Jack).
__________________
What's so funny 'bout peace, love and understanding?
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August 10, 2001, 17:34
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#8
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Emperor
Local Time: 15:17
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Israel
Posts: 6,480
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Quote:
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Originally posted by Echinda
I think Slax is right. Check out the pictures of roads on the maps in the Civ3 gallery. They don't seem to follow an obviously predictable pattern when adjoing tiles are improved with roads (unlike CivII or SMAC where a multitude of road improved tiles ended up looking like a muddy Union Jack).
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And this may cause some confusion. Like not being sure whether this tile has a road or not.
__________________
"Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.
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August 10, 2001, 18:15
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#9
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Prince
Local Time: 07:17
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 577
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I had the same thought, though maybe once you get a unit icon on a tile it is a little more obvious where the roads go.
__________________
What's so funny 'bout peace, love and understanding?
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