August 13, 2001, 18:37
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#1
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Chieftain
Local Time: 12:27
Local Date: October 31, 2010
Join Date: Mar 2000
Posts: 43
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Units in game; complete tech tree
Took a look at the tech tree on gamespot. Hard to make out a few of the units because of the low screen res of the shots, but it looks like this covers most of the breakdown of new units and techs:
4 default units:
settler
worker
scout
warrior
6 ancient units:
archer
catapult
trireme
horsemen
spearman
swordsman
11 middle age units:
cannon
frigate
galleon
(sailing ship 1)
(sailing ship 2)
land unit-explorer?
arquebuser
knight
pikeman
musket?
15 industrial age units:
paratrooper?
helicopter
marine
fighter (spitfire like plane - the mysterious biplane in an early screenshot seems to have been removed from the game)
bomber
infantry (modern)
infantry (civil war era)
artillery (wwII)
ironclad
battleship
transport
submarine (early-wwI/II era?)
cruiser
destroyer
10 modern age units:
stealth bomber
stealth fighter
modern abrams tank
submarine (nuclear?)
missile (type1)
missile (type2)
missile (type 3)
APC (personnel carrier)
square blob like vehicle
modern fighter jet
16 custom civ units:
aztec eagle warrior
F-15 fighter
panzer
musketeer
MiG
persian elephant
samurai
roman legion
iroquois mounted warrior
impi
man-o-war
hoplite?
babylonian archer
egyptian something or other
indian whatchamacallit
chinese thingamajig
Total: 62 units by quick count.
Not making a reappearance (unless they are a blobbular thing I couldn't identify):
mountain troops
dragoons
cavalry
spies
diplomats (gotta be one of the unidentified units?)
carvans/frieght
crusaders
howitzers/cannon?
Advances:
ancient:
masonry
bronze working
alphabet
pottery
wheel
warrior code
ceremonial burial
mysticism
polytheism
horseback riding
monarchy
mapmaking
literature
code of laws
philosophy
currency
republic
middle ages:
monotheism
theology
printing press
music theory
feudalism
invention
chemistry
banking
gunpowder
astronomy
chivalry
democracy
free artistry
economics
navigation
physics
theory of gravity
magnetism
metallurgy
military tradition (dragoon?)
industrial:
nationalism
communism
espionage
industrialization
refining
steam power
corporation
steel
electricity
medicine
scientific method
refinng
sanitation
combustion
replaceable parts
electronics
radio
motorized transport
flight
advanced flight
amphibious warfare
mass production
modern age:
recycling
ecology
rocketry
spaceflight
fission
computers
miniaturization
nuclear power
genetics
laser
smart weapons
robotics (howitzer blob?)
integrated defense
satellites
superconductor
stealth
synthetic fibres
(i might have listed a few twice and omitted one or two)
Phutnote
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August 14, 2001, 01:39
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#2
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Prince
Local Time: 22:27
Local Date: October 31, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Geez man, don't you think your taking the fun out of Civ 3 by listing every tech & unit. . I won't be surprised if you get bored of it in a week.
__________________
Alex
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August 14, 2001, 02:15
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#3
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King
Local Time: 07:27
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
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Quote:
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Originally posted by Alex 14
Geez man, don't you think your taking the fun out of Civ 3 by listing every tech & unit. . I won't be surprised if you get bored of it in a week.
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Why don't you make a poll to see if the ACS community thinks he will be bored of it in a week?
Nice list, it is what the whole community is currently working on.
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August 14, 2001, 02:49
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#4
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Emperor
Local Time: 07:27
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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Phutnote
a couple points
you left out chariots in the ancient era unit list
also some of the units that appear deleted are elephants, partizans, and fanatics...and the 16 custom units just replace units in the game, so there are about 47 unit types (that we know of) in the game
other than good list!
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