August 15, 2001, 15:20
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#1
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Chieftain
Local Time: 07:33
Local Date: October 31, 2010
Join Date: May 1999
Location: Danvers, MA, USA
Posts: 54
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Diplomacy - trades
From www.civ3.com/faq3.cfm :
What kinds of things can I put "on the table" when pitching a deal to another civilization?
Our new diplomatic model will allow you to put nearly anything on the table when making deals with other civs. You can trade a variety of things, including:
Cities
Gold (lump sum or per turn)
Technologies
Luxuries
Resources
World Maps
Contact with other civs
Diplomatic Agreements, which can include the following:
Peace treaty
Right of passage pact
Mutual protection pact
Military alliance against a common enemy
Trade embargo against a common enemy
Hmm. It appears I can't trade units. No selling bombers to other cultures?
Why not? I want to be able to give units to weak civs. Comments?
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August 15, 2001, 15:22
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#2
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Emperor
Local Time: 07:33
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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well, it says including, but it doesn't say limited to.
but i dont see "Units" in the screenshots.
CRAP FIRAXIS. CRAP.
jeff, step in and tell me my eyes are going.
(ot a bit)
i rememebr once i gave the babylonians a nuke, so they could whomp egypt a bit. but when i gave them it, a popup said "your gift has sparked a scientific revolution in Babylon!"
then it says "Babylonians Aquire Rocketry!"
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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August 15, 2001, 15:53
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#3
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Settler
Local Time: 07:33
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Formerly ChristantineTG
Posts: 7
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Hum, never encountered that. Of course I never had friends in Civ2 games... I bet that would happen with airplanes, too.
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August 15, 2001, 16:43
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#4
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Local Time: 12:33
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Chris, if that really IS you, why didn't you just do a name change?
Welcome back if it is you.
__________________
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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August 15, 2001, 22:05
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#5
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King
Local Time: 07:33
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Charlottesville VA
Posts: 1,184
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Well I dont recall ever being able to trade units in the diplomacy screen, it was all done through the unit-command menu.
__________________
"What can you say about a society that says that God is dead and Elvis is alive?" Irv Kupcinet
"It's easy to stop making mistakes. Just stop having ideas." Unknown
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August 16, 2001, 01:27
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#6
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Settler
Local Time: 07:33
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Formerly ChristantineTG
Posts: 7
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Hi, DarkCloud. Haven't spoken to you since CGN went down. I tried to change my old name to ByzCat but I isn't allowed. I think I'll go back to Christantine since it was registered last year and it will attract a tiny bit more respect.
I hate having to trade units through the Orders menu. It seems a bit weird ordering your troops to become a part of another civ just like any normal order.
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August 16, 2001, 01:52
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#7
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Emperor
Local Time: 14:33
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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UberKruX,
It happened to me, too! I was playing with the germans, and because the americans were a very small but civilized nation , I thought I should help them. Because they were at war I gave them a mech infantry and then the miracle happened! "Your gift has sparked a scientific revolution ... americans aquire Labor Union!"
But giving units to other civs was not in the "make a proposal" (trade) menu, but in the "Wish to offer you a gift" menu. Anyway, it was in the Diplomacy screen, and it certainly wasn't an order (at least in Civ2). I see no reason why would they remove that particular option.
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August 16, 2001, 02:59
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#8
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Technical Director
Local Time: 14:33
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Quote:
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Originally posted by UberKruX
i rememebr once i gave the babylonians a nuke, so they could whomp egypt a bit. but when i gave them it, a popup said "your gift has sparked a scientific revolution in Babylon!"
then it says "Babylonians Aquire Rocketry!"
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That has happened to me too.
You should installed a trigger that blow them up if they tried to examine it, then it would be like a Trojan horse.
I miss the option to offer them a Trojan horse in a gift.
__________________
ACS - Technical Director
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August 16, 2001, 11:33
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#9
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Warlord
Local Time: 07:33
Local Date: October 31, 2010
Join Date: Apr 2000
Posts: 267
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I actually had the Romans refuse my offer of a phalanx. (It was very outdated at the time.)
The AI is so bad at valuing money and stuff right now that I fear Civ3 will open the doors for massive AI swindling. I forsee the player making all sorts of outrageous trades (even if the player has a low culture) because the AI just doesn't know what it's doing.
AI: "Hmm. I've been stupidly hoarding my gold for centuries instead of using it to enhance my tribe. Since I have 3000 coins I think 2000 coins seems a fair price for the wondrous Monotheism tech. I hope the fact that the player has already built Michaelangelo's Cathedral doesn't diminish the great deal the player is giving me."
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