View Poll Results: Will you use unique civ abilities?
I will turn them off most of the time. 2 3.39%
I will turn them on most of the time. 17 28.81%
I will quite always turn them off. 2 3.39%
I will quite always turn them on. 28 47.46%
I will both play with them on and off often. 4 6.78%
In the beginging will I trun them on later will I get enough of them. 6 10.17%
Voters: 59. You may not vote on this poll

 
 
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Old August 19, 2001, 17:38   #1
kolpo
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Will you use unique civ abilities
Will you turn them off or on? And why?

I think I will a firts turn them on most of the time but I think I will over time when I get enough of them turn them off.
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Old August 19, 2001, 17:53   #2
Smash
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I will try them out.In fairly short order,it should be apparent as to which are better or offer advantage to a given situation.After that I will need to decide if I like them.Right now I'm thinking I will favor early special units as the game will probably be well in hand(once things are understood) before any modern specials appear.
They may give the ai a good chance at staying somewhat competitive early on.

I don't like the idea for MP.But who knows?I gotta a feeling this may not be a great MP game.
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Old August 19, 2001, 21:07   #3
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oh no, the multiplayer is "interesting" and "new".
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Old August 21, 2001, 19:52   #4
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seems like most people like unique abilities and units. Quite different then the opinion you heard some months ago when this subject was discussed. Everyone is converted? or those who didn't liked it left ?
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Old August 21, 2001, 20:48   #5
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I think they're more popular now because people can see that they don't make a huge difference. Another reason is that without the small increase, most ancient units are totally useless in attack. If you think the special units values are weak, just think of how weak the units are without them!

Maybe i should start a new thread, but the Egyptian special unit is only the same strength as a Horseman from Civ2! The possibility of no satisfaction for players wanting to wage war in Civ3 is looming...

In any case, i will play with them on as it should add more gameplay. It will be of tactical importance when you enact your civ's "golden age", and it will also be tactical to force an opponent's golden age, although it would probably only serve to have you the target of their aggression.
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Old August 22, 2001, 18:13   #6
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I'll probably try them out at first, but eventually I expect I'll turn them off. Of course, if the AI isn't a long term challenge, then I'll probably start playing the civ that is most opposed to my playing style to keep things interesting (I usually play Morgan or Miriam in SMAC now because for some reason they're negatives really make things tougher for me - and playing Yang and Zhakarov, the two most suited to me, feels too much like cheating).
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Old August 22, 2001, 19:41   #7
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Quote:
If you think the special units values are weak, just think of how weak the units are without them!
This is maybe because player can now destroy city walls with catapults and it also looks like the defense valueses are lower. In civ2 had an archer 2 defence in civ3 only 1. I in fact hope the offense will relative(to defense) be a little bit stronger then in civ2 but will be weaker then in SMAC, that looks me best middle way)
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Old September 22, 2001, 18:27   #8
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i dont have the game yet, so i dont know, but i will probably turn them on most of the time.
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Old September 22, 2001, 18:44   #9
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Quote:
Originally posted by jdd2007
i dont have the game yet, so i dont know, but i will probably turn them on most of the time.
Ditto
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Old September 22, 2001, 18:45   #10
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funny poll. To answer, basically no. I will treat a game playing with UU (and civ attributes and golden ages and etc.) the same as a scenario, just something different to try when I get bored with the main game.

If you recall, ALL Civ2 scenarios have loads of Unique Units, so why are these 16 anything special? Just wait until Nemo or Kull or Harlan create one of their masterpiece scenarios with dozens and dozens of unique units. Only then will you learn the true potential of Civ.
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Old September 22, 2001, 20:22   #11
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The abilities look interesting and the Hoplite seduced me . I'm going to play with special abilities on.
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Old September 23, 2001, 04:43   #12
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Quote:
Originally posted by Christantine The Great
The abilities look interesting and the Hoplite seduced me . I'm going to play with special abilities on.
...it must be the spear-scratching-the-arse thing that seduced you, huh?
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Old September 23, 2001, 10:20   #13
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hey, i want to play civ3, not "civ2 with resources". if sid said this is good, i will play the game with them.

plus i can't wait for a panzer.
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Old September 23, 2001, 10:41   #14
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I'll only turn them off if I find out that it makes the game too unbalanced.
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Old September 23, 2001, 18:48   #15
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Quote:
Originally posted by UberKruX
plus i can't wait for a panzer.
You must have not played any of the great Civ2 WW2 scenarios, particularly the ones by Nemo. Plus, in my regular Civ2 games, I use the Panzer (or Sherman, depending on the mood) custom unit for the standard Armour unit. Don't you?
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Old September 24, 2001, 10:02   #16
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Where's the I need to try them first before I decide option?
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Old September 27, 2001, 01:37   #17
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Hey, gramphos cool warrior! I have never seen a moving avatar before, nice.

I think ill turn the special abilities off since the game will be to unbalanced, atleast in multiplayer. It might be fun to try out in singelplayer though.
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