August 19, 2001, 19:15
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#1
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Chieftain
Local Time: 12:39
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Los Angeles, CA
Posts: 39
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Are Wonders going to be creatable??
In Civ 2, all you could do was edit the picture and name of a wonder. I hope we can do alot more in Civ 3, like create a wonder called the "Mayan Calendar", and give extra cultural points to the host empire. Or make one called the "Taj Mahal" and give a temple bonus to the host city. But so far I haven't heard if this is going to be possible.
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August 19, 2001, 19:20
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#2
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Emperor
Local Time: 12:39
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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I too hope that we will be able to create/edit wonders aswell as goverments, buildings, and even give special properties to tech advances. (if I remember correctly there where a few that changed the entertainment value of some of the structures in civ2)
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August 20, 2001, 17:31
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#3
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Deity
Local Time: 13:39
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Seouenaca, Cantium
Posts: 12,426
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Having customised wonders sounds good, depending on what events you can trigger. I can't see it being to different to scenario building in that respect.
Have you read Bug's ****ing Bunnies ideas for wonders?
__________________
"Everybody knows you never go full retard. You went full retard man. Never go full retard"
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August 20, 2001, 19:42
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#4
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Prince
Local Time: 13:39
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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The more I read on these forums, the more I think the ideal moddable Civ3 will be very similar to CtP2. If there is no equivalent to SLIC in Civ3 I will be mightily pissed off.
Creating custom pictures and names for wonders is a right, not a privilege.
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August 20, 2001, 20:40
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#5
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Settler
Local Time: 12:39
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 22
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Ave!
I agree completely. It might also be nice to have a "buildwonder" trigger in the special events... it would be more realistic for certain scenarios. For example, I never understood how one could "build" a Magellan's Expedition. However, you could make a game with a special events trigger:
IF Civ M brings Unit A to locations X, Y, and Z.
A=sea unit, location X= 12,13;12,14;12,15... (Those could be the coordinates that one must pass to round the tip of South America) location Y= (What would be need to pass beyond the Cape of Good Hope) location Z= (Lisbon)
THEN Create Wonder
Wonder= Magellan's Expendition; city= Madrid
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