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Old August 21, 2001, 11:52   #1
ancient
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What do we know about art?
im just curious, what is it?
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Old August 21, 2001, 11:59   #2
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graphics are reffered to as art
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Old August 21, 2001, 12:00   #3
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Postia ante deletia. More accurately, postia ante agitas.

Art is an emergent property of carbon.
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Old August 21, 2001, 12:01   #4
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ahh shut up, you know what im talking about...
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Old August 21, 2001, 12:02   #5
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Actually, I don't.
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Old August 21, 2001, 12:08   #6
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ART


http://civ3.com/gallery.cfm
click on the cultural advisor

http://civ3.com/features.cfm
"New elements of Culture, Nationality and the Arts help players plan a new peaceful pathway to victory."
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Old August 21, 2001, 12:15   #7
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Are you talking about the culture rating? If you are, there is a faq about it here.
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Old August 21, 2001, 12:16   #8
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See, this would have been helpful before...

The first link to the culture advisor screenshot...what does this have to do with anything? Art isn't mentioned on it.

The second link...hmmm.
I think this is just emphasising the role that arts-oriented structures have in getting you culture points quickly.
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Old August 21, 2001, 12:17   #9
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From the faq:

"Culture is a very important component of Civ III. It is the general social cohesion of your civ, as well as the impact of your nation's philosophy and arts on the world"
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Old August 21, 2001, 12:20   #10
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hmm your right in the cultural advisor screen shot thats old it showd art in a column then had a number for each city..
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Old August 21, 2001, 18:38   #11
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so no one knows..
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Old August 21, 2001, 18:59   #12
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do you mean what is art in reference to civ3? The "arts" make a major part of your culture etc......other than that......I don't think you can build paintings in civ3 and what not
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Old August 21, 2001, 19:15   #13
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Art? Hmmm... you can have some great fun with a paintbrush and your neighbours cat.
The wonderful practice of Graphic modding.
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4: scrape off paint.
5: repeat steps 3 and 4 twenty-four times a second.
6: Never ever complain about your computer giving you low fps's again.
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Old August 21, 2001, 19:24   #14
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From what I spotted from the screenshots, I think I know what arts are. In civ2 you could divide up your income between science, luxuries and taxes. You do the same in civ3 of course. But of course luxuries are something totally different; traded commodities that offset unhappiness. I think the civ3 name for the earlier civ concept of 'luxuries' is now 'art' Makes sense, doesn't it?
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Old August 21, 2001, 23:13   #15
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i dont think so..
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Old August 22, 2001, 05:07   #16
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Quote:
Originally posted by Provost Harrison
From what I spotted from the screenshots, I think I know what arts are. In civ2 you could divide up your income between science, luxuries and taxes. You do the same in civ3 of course. But of course luxuries are something totally different; traded commodities that offset unhappiness. I think the civ3 name for the earlier civ concept of 'luxuries' is now 'art' Makes sense, doesn't it?
Yes, it makes sense, but I'm afraid it doesn't fit with info from screenshots: Civ 3 official screenshot, page 2, the highest/rightest screen is from Babylon.

You can see that Commerce indicator divide the entry to Treasure (40%) and Research (60%). No art in view, I'm sorry

I remember an old screen mentioning Art in a vertical column of a table, but ...

I'm still wondering about the effect of Great People that aren't Great General: may be they add Art point to the Culture grand total.
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Old August 22, 2001, 06:27   #17
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Maybe "Arts" is a name for thing like "Capitalization" in Civ2 or "Housing" in some games, only that it generates culture instead of money or population, respectively, by converting the production shields.

On the other hand, if it was only something like this, they would not make such a fuss about it being a "brand new feature".
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Old August 22, 2001, 07:20   #18
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Yeah, Great People that aren't Great General: great scientists, great artists, great bussinesmen, etc. I wonder if such people will really exist in Civ3. If I remember correctly, this is not confirmed yet. They will probably say that "we tested this feature and found it too unbalancing, blah-blah..." and won't include it after all.
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Old August 23, 2001, 01:50   #19
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I think I understand it. From what I've read, the arts are technologies that aren't necessary to, say, advance through the ages, but that increase your culture dramatically.

So, even though you can keep moving on to the industrial age without, for instance "rhythmic lap dancing", you won't be taking in nearly as many points.
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Old August 23, 2001, 06:33   #20
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Quote:
Originally posted by isaac brock
From what I've read, the arts are technologies that aren't necessary to, say, advance through the ages, but that increase your culture dramatically.

So, even though you can keep moving on to the industrial age without, for instance "rhythmic lap dancing", you won't be taking in nearly as many points.
Yes, IMO we should barely be considered an Advanced Tribe without "lap dancing" knowledge and wide use of it

Seriusly, you can be right about arts as "useful but unnecessay tech". Still IMHO it doesn't fit with the general game background as it has been showed until now...

Still waiting for an official (Dan Mahaga?) reply.
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Old August 25, 2001, 09:43   #21
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La la
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Old August 25, 2001, 15:32   #22
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Quote:
Originally posted by BlackStone
La la
What's with you and your "La la" answers!!

Seriously though, I agree that the ARTS are usefull techs you don't need to advance to the next age. FIRAXIS mentioned this once. I would be techs like. Horseback Riding, Literature, Philosophy. I don't remember where I saw it though.
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Old August 25, 2001, 16:34   #23
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Horseback Riding an art? I doubt it somehow...

Well I thought I had seen art shown with science output and other related stuff on another screenshot. I presumed it would just be allocated, but who knows what it is...
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Old August 25, 2001, 17:26   #24
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Quote:
The tech tree is split into four sections: Ancient Times, Renaissance, Industrial and Modern. The new rules are that, in order to advance to the next section of the tech tree, you pretty much have to complete everything in the section before it, except those arts or the intellectual pursuits. For example, you don't have to develop horseback riding in order to advance to the next era, nor anarchy , republic or literature. But literature gives you the Great Library, so they're useful to have. The whole new concept with the arts is that they're things you don't need to progress, but if you have them your civilization is much stronger, and more developed.
-- From the Civfanatics Civ3 Infocenter.

BTW, we haven't seen anarchy on the techtree have we?
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