August 21, 2001, 11:52
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#1
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Prince
Local Time: 07:42
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
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What do we know about art?
im just curious, what is it?
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August 21, 2001, 11:59
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#2
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King
Local Time: 12:42
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Kuzelj
Posts: 2,314
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graphics are reffered to as art
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August 21, 2001, 12:00
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#3
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Deity
Local Time: 08:42
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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Postia ante deletia. More accurately, postia ante agitas.
Art is an emergent property of carbon.
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August 21, 2001, 12:01
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#4
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Prince
Local Time: 07:42
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
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ahh shut up, you know what im talking about...
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August 21, 2001, 12:02
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#5
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Emperor
Local Time: 12:42
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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Actually, I don't.
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August 21, 2001, 12:08
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#6
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Prince
Local Time: 07:42
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
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ART
http://civ3.com/gallery.cfm
click on the cultural advisor
http://civ3.com/features.cfm
"New elements of Culture, Nationality and the Arts help players plan a new peaceful pathway to victory."
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August 21, 2001, 12:15
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#7
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Emperor
Local Time: 12:42
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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Are you talking about the culture rating? If you are, there is a faq about it here.
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August 21, 2001, 12:16
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#8
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Deity
Local Time: 08:42
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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See, this would have been helpful before...
The first link to the culture advisor screenshot...what does this have to do with anything? Art isn't mentioned on it.
The second link...hmmm.
I think this is just emphasising the role that arts-oriented structures have in getting you culture points quickly.
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August 21, 2001, 12:17
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#9
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Deity
Local Time: 08:42
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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From the faq:
"Culture is a very important component of Civ III. It is the general social cohesion of your civ, as well as the impact of your nation's philosophy and arts on the world"
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August 21, 2001, 12:20
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#10
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Prince
Local Time: 07:42
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
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hmm your right in the cultural advisor screen shot thats old it showd art in a column then had a number for each city..
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August 21, 2001, 18:38
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#11
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Prince
Local Time: 07:42
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
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so no one knows..
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August 21, 2001, 18:59
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#12
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Prince
Local Time: 22:42
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Sydney, Australia
Posts: 441
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do you mean what is art in reference to civ3? The "arts" make a major part of your culture etc......other than that......I don't think you can build paintings in civ3 and what not
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August 21, 2001, 19:15
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#13
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Prince
Local Time: 12:42
Local Date: October 31, 2010
Join Date: Nov 2000
Location: in between Q, W, A and S
Posts: 689
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Art? Hmmm... you can have some great fun with a paintbrush and your neighbours cat.
The wonderful practice of Graphic modding.
1: Load up civ3.
2: Take out paintbrush and paint.
3: Paint over monitor screen to in desired colour.
4: scrape off paint.
5: repeat steps 3 and 4 twenty-four times a second.
6: Never ever complain about your computer giving you low fps's again.
__________________
Destruction is a lot easier than construction. The guy who operates a wrecking ball has a easier time than the architect who has to rebuild the house from the pieces.--- Immortal Wombat.
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August 21, 2001, 19:24
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#14
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Deity
Local Time: 13:42
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Germans own my soul.
Posts: 14,861
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From what I spotted from the screenshots, I think I know what arts are. In civ2 you could divide up your income between science, luxuries and taxes. You do the same in civ3 of course. But of course luxuries are something totally different; traded commodities that offset unhappiness. I think the civ3 name for the earlier civ concept of 'luxuries' is now 'art' Makes sense, doesn't it?
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Speaking of Erith:
"It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith
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August 21, 2001, 23:13
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#15
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Prince
Local Time: 07:42
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
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i dont think so..
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August 22, 2001, 05:07
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#16
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King
Local Time: 13:42
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Milano - Italy
Posts: 1,674
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Quote:
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Originally posted by Provost Harrison
From what I spotted from the screenshots, I think I know what arts are. In civ2 you could divide up your income between science, luxuries and taxes. You do the same in civ3 of course. But of course luxuries are something totally different; traded commodities that offset unhappiness. I think the civ3 name for the earlier civ concept of 'luxuries' is now 'art' Makes sense, doesn't it?
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Yes, it makes sense, but I'm afraid it doesn't fit with info from screenshots: Civ 3 official screenshot, page 2, the highest/rightest screen is from Babylon.
You can see that Commerce indicator divide the entry to Treasure (40%) and Research (60%). No art in view, I'm sorry
I remember an old screen mentioning Art in a vertical column of a table, but ...
I'm still wondering about the effect of Great People that aren't Great General: may be they add Art point to the Culture grand total.
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August 22, 2001, 06:27
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#17
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Prince
Local Time: 13:42
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Warsaw, European Union
Posts: 938
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Maybe "Arts" is a name for thing like "Capitalization" in Civ2 or "Housing" in some games, only that it generates culture instead of money or population, respectively, by converting the production shields.
On the other hand, if it was only something like this, they would not make such a fuss about it being a "brand new feature".
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The problem with leadership is inevitably: Who will play God?
- Frank Herbert
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August 22, 2001, 07:20
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#18
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Emperor
Local Time: 14:42
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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Yeah, Great People that aren't Great General: great scientists, great artists, great bussinesmen, etc. I wonder if such people will really exist in Civ3. If I remember correctly, this is not confirmed yet. They will probably say that "we tested this feature and found it too unbalancing, blah-blah..." and won't include it after all.
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August 23, 2001, 01:50
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#19
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Warlord
Local Time: 07:42
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Amherstburg, Ontario
Posts: 240
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I think I understand it. From what I've read, the arts are technologies that aren't necessary to, say, advance through the ages, but that increase your culture dramatically.
So, even though you can keep moving on to the industrial age without, for instance "rhythmic lap dancing", you won't be taking in nearly as many points.
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Retired, and it feels so good!
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August 23, 2001, 06:33
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#20
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King
Local Time: 13:42
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Milano - Italy
Posts: 1,674
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Quote:
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Originally posted by isaac brock
From what I've read, the arts are technologies that aren't necessary to, say, advance through the ages, but that increase your culture dramatically.
So, even though you can keep moving on to the industrial age without, for instance "rhythmic lap dancing", you won't be taking in nearly as many points.
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Yes, IMO we should barely be considered an Advanced Tribe without "lap dancing" knowledge and wide use of it
Seriusly, you can be right about arts as "useful but unnecessay tech". Still IMHO it doesn't fit with the general game background as it has been showed until now...
Still waiting for an official (Dan Mahaga?) reply.
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August 25, 2001, 09:43
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#21
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Chieftain
Local Time: 12:42
Local Date: October 31, 2010
Join Date: Aug 2000
Location: London England
Posts: 30
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La la
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Cheese eating surrender monkees - Chris 62
BlackStone supporting our troops
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August 25, 2001, 15:32
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#22
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Warlord
Local Time: 13:42
Local Date: October 31, 2010
Join Date: Jun 2001
Location: In an apartment with my Norwegian family
Posts: 223
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__________________
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August 25, 2001, 16:34
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#23
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Deity
Local Time: 13:42
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Germans own my soul.
Posts: 14,861
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Horseback Riding an art? I doubt it somehow...
Well I thought I had seen art shown with science output and other related stuff on another screenshot. I presumed it would just be allocated, but who knows what it is...
__________________
Speaking of Erith:
"It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith
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August 25, 2001, 17:26
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#24
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Warlord
Local Time: 13:42
Local Date: October 31, 2010
Join Date: Jun 2001
Location: In an apartment with my Norwegian family
Posts: 223
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Quote:
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The tech tree is split into four sections: Ancient Times, Renaissance, Industrial and Modern. The new rules are that, in order to advance to the next section of the tech tree, you pretty much have to complete everything in the section before it, except those arts or the intellectual pursuits. For example, you don't have to develop horseback riding in order to advance to the next era, nor anarchy , republic or literature. But literature gives you the Great Library, so they're useful to have. The whole new concept with the arts is that they're things you don't need to progress, but if you have them your civilization is much stronger, and more developed.
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-- From the Civfanatics Civ3 Infocenter.
BTW, we haven't seen anarchy on the techtree have we?
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