September 6, 2000, 15:28
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#61
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King
Local Time: 19:52
Local Date: October 30, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
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Here are the key years for King level. Lower levels are left as an exercise for the reader  .
-3850 * -925 * 460_ * 1330 * 1715 * 1853 * 1913 * 1973
-3650 * -825 * 540_ * 1370 * 1735 * 1857 * 1917 * 1977
-3450 * -725 * 620_ * 1410 * 1752 * 1861 * 1921 * 1981
-3250 * -625 * 700_ * 1450 * 1760 * 1865 * 1925 * 1985
-3050 * -525 * 780_ * 1490 * 1768 * 1869 * 1929 * 1989
-2850 * -425 * 860_ * 1515 * 1776 * 1873 * 1933 * 1993
-2650 * -325 * 940_ * 1535 * 1784 * 1877 * 1937 * 1997
-2450 * -225 * 1010 * 1555 * 1792 * 1881 * 1941 * 2001
-2250 * -125 * 1050 * 1575 * 1800 * 1885 * 1945 * 2005
-2050 * -25_ * 1090 * 1595 * 1808 * 1889 * 1949 * 2009
-1850 * 60__ * 1130 * 1615 * 1816 * 1893 * 1953 * 2013
-1650 * 140_ * 1170 * 1635 * 1824 * 1897 * 1957 * 2017
-1450 * 220_ * 1210 * 1655 * 1832 * 1901 * 1961 * 2021
-1250 * 300_ * 1250 * 1675 * 1840 * 1905 * 1965
-1050 * 380_ * 1290 * 1695 * 1848 * 1909 * 1969
Note to anyone who wasn't paying attention: King difficulty level only!!!
[This message has been edited by DaveV (edited September 15, 2000).]
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September 6, 2000, 16:25
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#62
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Emperor
Local Time: 15:52
Local Date: October 30, 2010
Join Date: Mar 1999
Location: SF, CA don't call it frisco... Striker!!
Posts: 3,617
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Davey-Dave - are you sure it goes 1986 -> 2000???
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September 6, 2000, 16:38
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#63
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King
Local Time: 19:52
Local Date: October 30, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
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quote:

Originally posted by Sten Sture on 09-06-2000 04:25 PM
Davey-Dave - are you sure it goes 1986 -> 2000??? 
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Pretty sure - why don't you start a new game to double-check me on it  .
Talk about not paying attention  ...
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September 7, 2000, 22:15
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#64
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Prince
Local Time: 17:52
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
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sorry I am stupid..
Does the SoL nullify these years and allow a revolution any turn?
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September 7, 2000, 23:35
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#65
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Emperor
Local Time: 15:52
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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yes.
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September 12, 2000, 16:59
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#66
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Settler
Local Time: 18:52
Local Date: October 30, 2010
Join Date: Sep 2000
Location: of the Cherokee
Posts: 10
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DaveV
I have two observations on your list for King level. There appears to be a hiatus between year 1515 and 1635. Also, should the revolution year advance from 1792 to 1800 and then jump to 1818?
My observations are based only on mathematics and not on playtesting. Did you playtest your numbers?
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September 14, 2000, 08:57
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#67
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King
Local Time: 19:52
Local Date: October 30, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
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Sigh. I should have known better than to take this on. I've updated the table, but I suspect I've made yet another error because my dates don't jibe with those reported by Smash. So speak up, anybody, if you see any mistakes...
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September 14, 2000, 20:30
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#68
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Prince
Local Time: 17:52
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
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Dave, your mistake is from 1695-1705. It SHOULD be 1715 instead of 1705, as those turns are still a revolution every 20 years in game terms.
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September 14, 2000, 21:12
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#69
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King
Local Time: 23:52
Local Date: October 30, 2010
Join Date: Jun 2000
Location: Melbourne, Australia
Posts: 1,597
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I wonder if exceptions occur when you are lucky enough to get a government advance from a hut in a oedo year. In one of the earlier OCC comparison games, I got Monarchy from a hut in the year 725 BC and when I revolted, was not granted Monarchy in that year!
I haven't come across this anomaly in other games.
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September 15, 2000, 00:43
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#70
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Emperor
Local Time: 00:52
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
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That's because you got the advance during the play fase of the turn. New governments are established in the beginning fase of the turn after it has processed all your cities, but before you start moving your units.
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September 15, 2000, 00:59
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#71
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King
Local Time: 23:52
Local Date: October 30, 2010
Join Date: Jun 2000
Location: Melbourne, Australia
Posts: 1,597
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Thanks, Paul. Therefore if you get a government advance (Monarchy, Republic or Democracy) by exchange or popping a hut during a oedo year, wait four turns before revolting!
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September 15, 2000, 05:22
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#72
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Emperor
Local Time: 23:52
Local Date: October 30, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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Surely, tonic, you mean 3 turns not four - if I have grasped this thing correctly the ideal is to discover the government tech in an 'oedo year' and accept the offer of a change of government on the spot. Failing that sort of micromanagement of science or discovery by hut, conquest, trade etc you should hold your Revolution in the turn preceeding the oedo year.
Someone please correct me if I have got the wrong end of the stick - again!
Good civin'
------------------
____________
Scouse Git[1]
"CARTAGO DELENDA EST" - Cato the Censor
"The Great Library must be built!"
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September 15, 2000, 07:37
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#73
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King
Local Time: 19:52
Local Date: October 30, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
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SG1 - you're right. To put it very precisely, the revolt should come before the start of your turn on the oedo year. I say it this way because I discovered (to my relief) that you can revolt during another player's turn in MP.
SandMonkey - thanks for the correction. I've updated the king table yet again, but the numbers still don't match Smash's report  ...
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September 16, 2000, 16:49
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#74
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Prince
Local Time: 17:52
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
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Dave, according to what Smash said, your chart is dead on.
quote:

Originally posted by Smash on 09-04-2000 09:53 PM
He did,1903 came and went without a change.Change happened in 1906 indicating revolt should have been done in 1901.
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Revolt should have been done in 1901, which is one of the years on your chart. He said the change happened in 1906, but could this be one of those "everything happens then the year rolls around" type of things? Like maybe his buddy only noticed what year it was after the year had changed? that might now have made any sense....
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September 16, 2000, 23:51
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#75
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Emperor
Local Time: 15:52
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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Yes a mistake my end could have happened easily.It probably was 1905.This looks good now.
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September 17, 2000, 15:06
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#76
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Chieftain
Local Time: 17:52
Local Date: October 30, 2010
Join Date: Mar 2000
Location: Winterpeg
Posts: 95
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Does this work with techs you get from huts as well (or in negotiation with other civs)? And, if so, since that is basically an instant revolution in the middle of a turn, can it work with the SoL on the turns indicated as another way to circumvent that annoying senate not wanting to go to war but not losing a turn to anarchy?
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September 17, 2000, 17:27
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#77
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Emperor
Local Time: 15:52
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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No.You can't have an "instant" revolution if you get government tech from a hut.
Yes.If the next turn is O,and the senate says "no war",then anarchy-attack-next turn new government.It worked for perfectly for me in a game.
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October 13, 2000, 18:50
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#78
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Emperor
Local Time: 18:52
Local Date: October 30, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
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I just discovered the GL thread and got lead to this one. Better late than never, I guess.
Just wanted to say how stunned I am that such a straightforward pattern was never noticed before and to extend my amazed congratulations to Oedo for 1) discovering it, and 2) sharing it.
I will most certainly keep this information close at hand for all future games!
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November 2, 2000, 09:33
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#79
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Retired
Local Time: 18:52
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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***BUMP***
I was playing in a MP game the other night, and I had an embassy with my opponent. I noticed he went into revolt a few turns before a switch year. So obviously not everybody is aware of this yet, and I thought it was worth bumping!
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Ming
CivII & Off-Topic Forum Moderator
Ming@Apolyton.net
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November 7, 2000, 10:26
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#80
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Prince
Local Time: 23:52
Local Date: October 30, 2010
Join Date: Jun 2000
Location: London, United Kingdom
Posts: 814
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Hhhmm. What am I doing wrong? I had my copy of rah's helpful chart close to hand, monarchy came in, seemingly right on time, with the screen showing BC1650, an "O" year in the Oedo xxxo callender so I took the offer to change government. But my turn promptly ended without any screen appearing to announce my coronation. And I then had 3 years of anarchy with no tax income and no research taking place.
I was tired and maybe misread the screen somehow - or is it that the coronation always takes place the next year? If so you need to accept/initiate the change of gov.t on the year before the Oedo year. But, from recollection, you can get crowned during the same year you accept (which I have assumed, since reading Oedo's breakthrough, happened when, by coincidence, my research has given me the new form of gov.t in an Oedo year?
Looks like I'll have to experiment a couple of times in cheat mode to get the sequence of events right.
<font size=1 face=Arial color=444444>[This message has been edited by East Street Trader (edited November 07, 2000).]</font>
<font size=1 face=Arial color=444444>[This message has been edited by East Street Trader (edited November 07, 2000).]</font>
[This message has been edited by East Street Trader (edited November 07, 2000).]
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November 7, 2000, 12:14
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#81
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King
Local Time: 19:52
Local Date: October 30, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
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EST - If you're running version 2.42, the date on the screen is not to be trusted. At the beginning of your turn (when you're asked to change to a new government) it will show the date from your last turn. This appears to be fixed in MGE; I don't know about FW.
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November 7, 2000, 15:13
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#82
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Prince
Local Time: 23:52
Local Date: October 30, 2010
Join Date: Jun 2000
Location: London, United Kingdom
Posts: 814
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DaveV.
Yes, I have 2.42 so that's what happened. Amyway I'll probably experiment a bit to be sure I get it off pat. The period in anarchy didn't gripe me when I thought it was random. Thanks to oedo's gem it did when I screwed up this time.
Mercantile.
Thanks. Your point about before or after moving units is well worth noting.
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November 8, 2000, 01:27
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#83
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Settler
Local Time: 23:52
Local Date: October 30, 2010
Join Date: Dec 2000
Location: Westcoast of Canada
Posts: 9
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EastSideTrader, if you discouver Monarchy in the turn of Oedo's rev, then yes you can switch right away, but otherwise, rev after you have moved all of your units the turn before, hit done , and poof instant rev no disorder or lost science. This works for me everytime because when i first started doing it, i thought i could rev on the turn AFTER i moved my units, but this doesnt' work and then you wait three turns with anarchy
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November 8, 2000, 14:22
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#84
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Emperor
Local Time: 19:52
Local Date: October 30, 2010
Join Date: Oct 2000
Location: Fairfax, VA
Posts: 3,810
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According to what this is saying, the player moves last in an SP game? That is, that if you get offered the gov change in your own build segment of an Oedo year, take it as that's when it applies? I waited to the end of 1786 (Deity), then revolted -- instant change. Not clear on 2.42 year ID problem.
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November 9, 2000, 06:18
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#85
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Emperor
Local Time: 23:52
Local Date: October 30, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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In v2.42 the year indicator on the right hand panel of the screen does not change to the current year until it is your turn to move. Thus the build queue events such as Wonder creation, temple creation and, critically, technical advances occur whilst the date indicator is one turn in retard. Thus, if you discover Monarchy whilst the date indicates 2100 BC take the offered Revolution because you are actually in 2050 BC (an 'O' for oedo) year.
I had assumed that it worked the same in MP!!! Fortunately I have not had to change governments in any of the Succession games thus far - else I would have had much egg on my face!! Thanks for that tip guys.
------------------
____________
Scouse Git[1]
"CARTAGO DELENDA EST" - Cato the Censor
"The Great Library must be built!"
"A short cut has to be challenging,
were it not so it would be 'the way'." - Paul Craven
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November 9, 2000, 07:15
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#86
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Prince
Local Time: 23:52
Local Date: October 30, 2010
Join Date: Jun 2000
Location: London, United Kingdom
Posts: 814
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To be a king in such a year - now what would I not cheerfully give for such a thing!
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November 9, 2000, 07:20
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#87
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Prince
Local Time: 23:52
Local Date: October 30, 2010
Join Date: Jun 2000
Location: London, United Kingdom
Posts: 814
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So an additional point must be, I suppose, that if you get, say, republic, from a trade route bonus that would happen during your turn and the 2.42 indicator would be accurate?
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November 13, 2000, 07:44
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#88
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Prince
Local Time: 23:52
Local Date: October 30, 2010
Join Date: Jun 2000
Location: London, United Kingdom
Posts: 814
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No, happened to me over the week-end.
Once the caravan fills the beaker box you then wait til the next build queue events stage before the advance registers. So you have to beware the 2.42 date in the same way as with advances completed by cities.
What I am not now sure about is the case of an advance gained by negotiation or theft during the turn phase of the game? Methinks an immediate acceptance of the offer to change gov.t may occur during the turn. If so it pays to keep a note of the date when going into negotiation because the date is not displayed by the negotiation screen.
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November 13, 2000, 09:45
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#89
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Retired
Local Time: 18:52
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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Even though the date isn't shown on the negotiations screen, or when it asks if you want to change governments... Just minimize it, or move it out of the way so you see the date
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November 13, 2000, 14:09
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#90
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Settler
Local Time: 23:52
Local Date: October 30, 2010
Join Date: Dec 2000
Location: Westcoast of Canada
Posts: 9
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LOL Ming, it took me two months to figure out how to do that, i was continually watching the clock before i would discover Monarchy as i could never see the damm date and then i would revolt after i said no and wait three turns  I managed to figure it out eventually. Thanks to evolution of course.
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