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Originally posted by Uffty
2nd. I want to build Roads and Railroads and especially special tileimpr. on NON-controlled lands. That means, nomans-land. Not mine, not the enemy's.
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Origiannly posted by Martin Gühmann
So far as I know it is not pssible to create an ownerless tile improvement directly, but it is possible indirectly.
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So far as I know you can't just put something like a farm on land that doesn't belong to anyone. You can only put the fort on noone's land but it will give the surrounding tiles to you. Now you can construct new tile improvements inside of your new borders. Now are tile improvements inside of the borders of the fort, these tile improvements, will be there even if the fort is be destroyed. But if the fort is be destroyed, the surrounding tiles won't belong to your empire anymore, but the tile improvements inside the formerly fort borders will be there but these tile improvements lost their owner.
I understood your second question in that way that you want put a tile improvement on neutral land and the tile improvement should belong to noone after its completion. But if you want to contruct a fort on neutral far away from you empire just send a unit to this location and build there a fort. The important thing is that the construction place lies in the vision range of one of your units.
I hope this is clear now or should I use the stupid alta vista bubblefish translator. (Ich hab' nun keine Lust das zu übersetzen. Es ist sch**** heiß hier und ich bin total müde.) Auf jeden Fall beinhaltet meine letzte Post die Beschreibung wie der Slic-Code aufgebaut sein muss, damit Du herrenlose Feldverbesserungen erschaffen kannst.
-Martin