Thread Tools
Old August 25, 2001, 05:51   #1
Ralf
King
 
Ralf's Avatar
 
Local Time: 13:48
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Sweden
Posts: 1,728
AI-civs must adjust to allowed victory-conditions
In the Player Setup screen one can choose what types of victorys is allowed in the game. I only hope that the AI-civs take above into consideration also.

If the player, for example, disallows victory by domination, military victory and perhaps even space victory - only allowing cultural and diplomatic victorys; then I expect most of the AI-civs strongly emphesize these peaceful victory-goals as well.

And vice-versa; If war-mongers choose to only allow military victory and maybe victory by domination - then the AI should be smart enough to adjust the behaviour of most AI-civs, in order to achieve these goals also.

I wouldnt like to see some kind of AI-civ specific, but still 100% generic response only, regardless of allowed victory-conditions.

Last edited by Ralf; August 26, 2001 at 01:46.
Ralf is offline  
Old August 26, 2001, 07:44   #2
Urban Ranger
NationStatesApolyton Storywriters' GuildNever Ending Stories
Deity
 
Urban Ranger's Avatar
 
Local Time: 20:48
Local Date: October 31, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
Here's an interesting idea. Suppose that you disallow military victory one game, then a computer player comes along and kills you and everybody else.

What happens?
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Urban Ranger is offline  
Old August 26, 2001, 09:16   #3
Inverse Icarus
Emperor
 
Inverse Icarus's Avatar
 
Local Time: 07:48
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
his culture is better than all the other ones.

military tradition is a chunk of culture in my book.

and whats a giv game without military victory?

a panzie a$$ trading game.

go get merchant prince ralf
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
Inverse Icarus is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:48.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team