Last night when playing an OCC game, I noticed something I hadn't been aware of before - Well whatta you know.
Upon finishing finetuning my city and units, just about ready to hit Enter to end my turn (i.e. in view mode), I clicked on different AI cities to get an update on what commodities they each demanded. It caught my attention that for some cities, a fortified unit was shown in the status window, whereas for other cities none were shown. All the units shown were fortified (had an F on their shield) but I just can't put my finger on what differentiates the cities who gave this information and the rest.
What does this tell us? Has anyone noticed this, and maybe found an explanation? Maybe it has something to do with which cities have moved units in or out of the city since the last map exchange was conducted, because I suspect that would apply to the ones I checked.
We know that stacked AI units, in the field or in cities, will only show as one unit. What I'm after here is what causes one city to report a unit and others not to? Also, all the cities I checked had a banner raised, indicating they were occupied by at least one unit.