Land, sea and space mines they were so close in CTP1, therefore it is not very difficuilt to make the graphics for. That is only improting the sea mine from the CTP1 *.til file to the CTP2 one(the land mine is allready in). I think it not very hard to make them eplode if a unit not only a enemy unit but also a friendly and a own unit as well steps on that mine. I think the real problem is to make the AI build mines. Building tile improvements is not one of the strengh of the AI. Without slic that makes the AI build such mines it would only be another unfair advantage to the human.
By the way here was allready a thread about the topic.
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
|