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Old August 28, 2001, 10:16   #1
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Welcome to our MOO3 forum!
After much discussion, speculation and anticipation, Apolyton Civilization Site ( http://apolyton.net ) is today announcing its commitment to add the Master of Orion (MoO) computer gaming series series to its lineup. To officially kick off its coverage, the well-known strategy game fan site opened its forum for Master of Orion 3, set to be released in the first quarter of 2002 by Quicksilver Software. A full section devoted to the title, to include all the amenities that its other arenas offer from news to file databases, is currently under development and will be launched at a later date.
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Old August 28, 2001, 10:26   #2
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Thank you for making such a smart decision.

The Masters of Orion series follows the true Civ tradition!
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Old August 28, 2001, 10:49   #3
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Kittie! Kittie!

Oh...sorry Ming!
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Old August 28, 2001, 11:00   #4
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Will we have time to play civ III/ MOO III at the same time

but a wise inclusion...
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Old August 28, 2001, 11:06   #5
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Great decision. I look forward to participating in all facets of this game.

Thanks Mark and Dan.
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Old August 28, 2001, 19:15   #6
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Good decision adding this forum
You will now have a larger community... hopefully

*You might want to add this to your news options along with the new Civ 2: Macintosh section
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Old August 28, 2001, 23:33   #7
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All right!

Great decision!
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Old August 29, 2001, 03:55   #8
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Astrein.
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Old August 29, 2001, 18:47   #9
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Thank You, Mark!

More and more, Apolyton is becoming the one-stop forum for computer strategy games.
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Old August 29, 2001, 18:49   #10
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Quote:
Originally posted by Lord Silvi
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Des werns net verstehn.
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Old August 29, 2001, 18:53   #11
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Thanks for making this forum topic,
Masters Of Orion III should be a great game, as well as Civ3.
MOO3 will be good for when I feel like some science fiction space action.

MOO2 was probably my 3rd best game , with 1st Civilisation Test of Time , 2nd - XCOM : Apocalypse (another turn based game! )

MOO2 was great for the amount of customising you could have for the ships, the varying races and rules they had for them, the planets and colonisation worked well, and the length of the game and amount of technological development was great.
The only problem with MOO2 was you couldn't have customisable scenarios/games with it.

I'm sure MOO3 will be at least as good as MOO2, hopefully they can pull off some nice graphics on top of the great strategy gameplay they seem to have planned.

I hope quiksilver the developer will take advice from these forums as well as their main forum website. Perhaps we could message in their forum about this place, i'm sure they won't bite .

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Old August 30, 2001, 01:50   #12
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Excellent decision!
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Old August 30, 2001, 08:51   #13
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It is a most desireable desision to make if you wish to enlarge the site and it's member-collective, but wouldn't this increase the competetiveness between Civ3 and Moo3? Whoops, I forgot - that is the whole point!

Will this section of the forum be used like "Civ3 Suggestions for Firaxis" forum earlier? Or will be ordinary so players can disscuss experiences and speculations?
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Old August 30, 2001, 09:13   #14
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Quote:
Originally posted by Cybergod
Will this section of the forum be used like "Civ3 Suggestions for Firaxis" forum earlier? Or will be ordinary so players can disscuss experiences and speculations?
since we already have visitors from the development team and since there are still issues that are open, i'm sure they would like to hear some suggestions....
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Old August 30, 2001, 10:08   #15
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Nice initiative
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Old August 30, 2001, 11:09   #16
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If you want Quicksilver to hear your suggestions or comments you should goto the official forum at http://moo3.quicksilver.com.
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Old August 31, 2001, 04:47   #17
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To Admiral PJ and other interested parties:

The zoetrope MOO2 site,

ftp.sff.net/pub/people/zoetrope/MOO2/

has several (dozen) editors, as well as scenarios, and articles.

My favorite editors are COrion2, MeltPot, PickHack, and OCL.

COrion2 edits maps, leaders, ships, politics.
MeltPot edits the AI races.
PickHack changes the race pick points.
OCL is a technology editor (it's text-based).
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Old August 31, 2001, 16:42   #18
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And so I finally joined
I have been visiting Apolyton for years now, always meaning to join. At first, it was not possible, because I remember pretty well that to be a member you needed to have a "official" email account. I didn't have one, so I held off for a very long time until now, when I found out that MOO was going to be covered here. CivII and MOO2 are the two games that make up much of my gaming history, and I know you will agree when I say they are truely two of the greatest games ever made (well, they were when they came out anyways), and I still enjoy very much playing them today. With MOO3 coming out in another I guess eight or nine months, I know Apolyton is the place to be to stay up to date with the news. Thanks for assuring me of your true taste in gaming, and covering MOO series....I just have to ask though, how do you still manage to cover the extremely lame CTP series?

ps. Activision sucks big time!

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Old August 31, 2001, 16:53   #19
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Re: And so I finally joined
Quote:
Originally posted by Don K Hotay
I just have to ask though, how do you still manage to cover the extremely lame CTP series?

ps. Activision sucks big time!
Well when the first game was being released civers didn't know what game to expect. So CtP was covered to give us a new game to look forward to. And in all honestly it isn't a terrible game. It had a lot of additions to the genre that were a lot of fun. Although some elements like the AI needed work.

But if you have played any of the MODs you will know that the game is highly editable and people in the community has done some great work. And there are still people around discussing the game. So why would Mark or Dan get rid of coverage? As long as hits are generated it in my opinion should be covered.
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Old August 31, 2001, 20:34   #20
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Re: Re: And so I finally joined
Quote:
Originally posted by tniem


So why would Mark or Dan get rid of coverage? As long as hits are generated it in my opinion should be covered.
That is true, and I agree. I've half heartedly tried using the mods for both CTP1&2, without success. I found both games very unenjoyble, though, fresh out of their packages. They did have great features like public works and armies and a few more I could name. But overall, I found them to be too easy, and the AI in both was blatantly off in terms of challenge. The company itself, Activision, has made games for a while now and I just don't think they make very good ones.

Anyways, features that I found myself demanding in games like CTP1&2 I believe will make there way into MOO3. Ultimately, I think most of us are looking for a real challenge when playing these games. I definitely found playing Civ2 and MOO2 challenging, that is why I still continue to play these games. From what I've read so far at quicksilver, it seems pretty clear that MOO3 will take the lounge out of challenge and give us a game worth playing for years to come for possibly weeks and months at a time (hopefully).

CTP1 and 2, however, are ultimately unchallenging games, and I say this without knowing the full benefits of the modifications. I will probably never play either again, and if I wanted to, I'd have to dig them out of the thick layer of dust that has long since settled over them, and to a be honest it is no worth to dirty my hands por games like they.
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Old September 1, 2001, 17:04   #21
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I am a very happy camper. What's this about receiving visitors from the development team?
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Old September 1, 2001, 17:11   #22
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Originally posted by technophile
What's this about receiving visitors from the development team?
Stormhound has been here and Alan Emrich has registered but not posted yet....
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Old September 1, 2001, 18:10   #23
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Do I even have to ask if MOO3 is going to be added to the Main Page's "games to come"? I'm assuming it will, but when! Have there been there no previews/reviews as of yet from any bigwig magazines and what not of MOO3?

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Old September 1, 2001, 19:43   #24
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Don,

DanQ, one of the two site owners - the other being MarkG, who just posted - said that they are in the process of creating a MoO3 page and probably a page honoring the older MoO games. It would seem they are in the process of creating the layout. Getting a few news items. Finding people to update the news for the page and writing up a few things so that there is something there to look at. My guess is that by mid-September the site will be launched.
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Old September 2, 2001, 02:30   #25
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Gee, uh thanks Markos I've only been plugging for a moo section since like 1997
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Old September 6, 2001, 00:19   #26
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WooooooHoooooo Mooooooooooooooooooo Can't wait can't wait can't wait can't wait can't wait can't wait gotta get it now must have mooooooooooooooooooooo (3)!!!!!!!!!!!!!!!!

Big round of applause for Mark and Dan for including moo in Apolyton
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Old September 14, 2001, 19:13   #27
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Quote:
Originally posted by tniem
Don,

DanQ, one of the two site owners - the other being MarkG, who just posted - said that they are in the process of creating a MoO3 page and probably a page honoring the older MoO games. It would seem they are in the process of creating the layout. Getting a few news items. Finding people to update the news for the page and writing up a few things so that there is something there to look at. My guess is that by mid-September the site will be launched.
\


Can't wait! And I hope there is news to look at (previews that is).

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Old September 27, 2001, 14:41   #28
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MOO looks fascinating, although I don't know much about it. Reading between the lines at the official site, it appears Master Emrich has bitten off more than he can chew in all the possibilities. If he can hit 60 per cent in MOO3, he will indeed have a game interesting enough to drag me into space opera. I'm an historical buff, and most space games lack the depth of a game like civ. This one looks very different indeed. Good Move, Mark!
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