August 28, 2001, 10:16
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#1
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Apolyton CS Co-Founder
Local Time: 14:53
Local Date: October 31, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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Welcome to our MOO3 forum!
After much discussion, speculation and anticipation, Apolyton Civilization Site ( http://apolyton.net ) is today announcing its commitment to add the Master of Orion (MoO) computer gaming series series to its lineup. To officially kick off its coverage, the well-known strategy game fan site opened its forum for Master of Orion 3, set to be released in the first quarter of 2002 by Quicksilver Software. A full section devoted to the title, to include all the amenities that its other arenas offer from news to file databases, is currently under development and will be launched at a later date.
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August 28, 2001, 10:26
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#2
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Retired
Local Time: 07:53
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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Thank you for making such a smart decision.
The Masters of Orion series follows the true Civ tradition!
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
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August 28, 2001, 10:49
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#3
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Emperor
Local Time: 02:53
Local Date: October 31, 2010
Join Date: Mar 2006
Location: Richmond, VA
Posts: 8,057
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Kittie! Kittie!
Oh...sorry Ming!
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August 28, 2001, 11:00
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#4
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King
Local Time: 12:53
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Kuzelj
Posts: 2,314
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Will we have time to play civ III/ MOO III at the same time
but a wise inclusion...
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August 28, 2001, 11:06
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#5
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King
Local Time: 07:53
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
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Great decision. I look forward to participating in all facets of this game.
Thanks Mark and Dan.
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August 28, 2001, 19:15
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#6
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Local Time: 12:53
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Good decision adding this forum
You will now have a larger community... hopefully
*You might want to add this to your news options along with the new Civ 2: Macintosh section
__________________
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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August 28, 2001, 23:33
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#7
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Emperor
Local Time: 15:53
Local Date: October 31, 2010
Join Date: Apr 2000
Location: A pub.
Posts: 3,161
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All right!
Great decision!
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August 29, 2001, 03:55
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#8
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Warlord
Local Time: 14:53
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Düsseldorf
Posts: 171
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Astrein.
__________________
For those who fight for it, life has a flavour the sheltered never know.
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August 29, 2001, 18:47
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#9
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Prince
Local Time: 13:53
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Vienna, Austria
Posts: 988
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Thank You, Mark!
More and more, Apolyton is becoming the one-stop forum for computer strategy games.
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August 29, 2001, 18:49
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#10
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Prince
Local Time: 13:53
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Vienna, Austria
Posts: 988
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Quote:
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Originally posted by Lord Silvi
Astrein.
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Des werns net verstehn.
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August 29, 2001, 18:53
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#11
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Prince
Local Time: 12:53
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Southeast England , UK
Posts: 592
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Thanks for making this forum topic,
Masters Of Orion III should be a great game, as well as Civ3.
MOO3 will be good for when I feel like some science fiction space action.
MOO2 was probably my 3rd best game , with 1st Civilisation Test of Time , 2nd - XCOM : Apocalypse (another turn based game! )
MOO2 was great for the amount of customising you could have for the ships, the varying races and rules they had for them, the planets and colonisation worked well, and the length of the game and amount of technological development was great.
The only problem with MOO2 was you couldn't have customisable scenarios/games with it.
I'm sure MOO3 will be at least as good as MOO2, hopefully they can pull off some nice graphics on top of the great strategy gameplay they seem to have planned.
I hope quiksilver the developer will take advice from these forums as well as their main forum website. Perhaps we could message in their forum about this place, i'm sure they won't bite .
PJ
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August 30, 2001, 01:50
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#12
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Emperor
Local Time: 07:53
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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Excellent decision!
__________________
"We have tried spending money. We are spending more than we have ever spent before and it does not work...After eight years of this Administration, we have just as much unemployment as when we started... And an enormous debt to boot!" — Henry Morgenthau, Franklin Delano Roosevelt's Treasury secretary, 1941.
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August 30, 2001, 08:51
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#13
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Prince
Local Time: 13:53
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Wünderland
Posts: 543
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It is a most desireable desision to make if you wish to enlarge the site and it's member-collective, but wouldn't this increase the competetiveness between Civ3 and Moo3? Whoops, I forgot - that is the whole point!
Will this section of the forum be used like "Civ3 Suggestions for Firaxis" forum earlier? Or will be ordinary so players can disscuss experiences and speculations?
__________________
... This body holding me reminds me of my own mortality...
... Pain is an illusion...
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August 30, 2001, 09:13
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#14
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Apolyton CS Co-Founder
Local Time: 14:53
Local Date: October 31, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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Quote:
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Originally posted by Cybergod
Will this section of the forum be used like "Civ3 Suggestions for Firaxis" forum earlier? Or will be ordinary so players can disscuss experiences and speculations?
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since we already have visitors from the development team and since there are still issues that are open, i'm sure they would like to hear some suggestions....
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August 30, 2001, 10:08
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#15
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Prince
Local Time: 13:53
Local Date: October 31, 2010
Join Date: May 2001
Location: Lund Sweden
Posts: 664
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Nice initiative
__________________
It's candy. Surely there are more important things the NAACP could be boycotting. If the candy were shaped like a burning cross or a black man made of regular chocolate being dragged behind a truck made of white chocolate I could understand the outrage and would share it. - Drosedars
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August 30, 2001, 11:09
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#16
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Emperor
Local Time: 12:53
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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If you want Quicksilver to hear your suggestions or comments you should goto the official forum at http://moo3.quicksilver.com.
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August 31, 2001, 04:47
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#17
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Warlord
Local Time: 12:53
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Melbourne, Victoria, Australia
Posts: 199
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To Admiral PJ and other interested parties:
The zoetrope MOO2 site,
ftp.sff.net/pub/people/zoetrope/MOO2/
has several (dozen) editors, as well as scenarios, and articles.
My favorite editors are COrion2, MeltPot, PickHack, and OCL.
COrion2 edits maps, leaders, ships, politics.
MeltPot edits the AI races.
PickHack changes the race pick points.
OCL is a technology editor (it's text-based).
__________________
ftp://ftp.sff.net/pub/people/zoetrope/MOO2/
Zoe Trope
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August 31, 2001, 16:42
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#18
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Warlord
Local Time: 07:53
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Boston
Posts: 141
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And so I finally joined
I have been visiting Apolyton for years now, always meaning to join. At first, it was not possible, because I remember pretty well that to be a member you needed to have a "official" email account. I didn't have one, so I held off for a very long time until now, when I found out that MOO was going to be covered here. CivII and MOO2 are the two games that make up much of my gaming history, and I know you will agree when I say they are truely two of the greatest games ever made (well, they were when they came out anyways), and I still enjoy very much playing them today. With MOO3 coming out in another I guess eight or nine months, I know Apolyton is the place to be to stay up to date with the news. Thanks for assuring me of your true taste in gaming, and covering MOO series....I just have to ask though, how do you still manage to cover the extremely lame CTP series?
ps. Activision sucks big time!
Quixote
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August 31, 2001, 16:53
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#19
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King
Local Time: 07:53
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
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Re: And so I finally joined
Quote:
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Originally posted by Don K Hotay
I just have to ask though, how do you still manage to cover the extremely lame CTP series?
ps. Activision sucks big time!
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Well when the first game was being released civers didn't know what game to expect. So CtP was covered to give us a new game to look forward to. And in all honestly it isn't a terrible game. It had a lot of additions to the genre that were a lot of fun. Although some elements like the AI needed work.
But if you have played any of the MODs you will know that the game is highly editable and people in the community has done some great work. And there are still people around discussing the game. So why would Mark or Dan get rid of coverage? As long as hits are generated it in my opinion should be covered.
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August 31, 2001, 20:34
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#20
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Warlord
Local Time: 07:53
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Boston
Posts: 141
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Re: Re: And so I finally joined
Quote:
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Originally posted by tniem
So why would Mark or Dan get rid of coverage? As long as hits are generated it in my opinion should be covered.
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That is true, and I agree. I've half heartedly tried using the mods for both CTP1&2, without success. I found both games very unenjoyble, though, fresh out of their packages. They did have great features like public works and armies and a few more I could name. But overall, I found them to be too easy, and the AI in both was blatantly off in terms of challenge. The company itself, Activision, has made games for a while now and I just don't think they make very good ones.
Anyways, features that I found myself demanding in games like CTP1&2 I believe will make there way into MOO3. Ultimately, I think most of us are looking for a real challenge when playing these games. I definitely found playing Civ2 and MOO2 challenging, that is why I still continue to play these games. From what I've read so far at quicksilver, it seems pretty clear that MOO3 will take the lounge out of challenge and give us a game worth playing for years to come for possibly weeks and months at a time (hopefully).
CTP1 and 2, however, are ultimately unchallenging games, and I say this without knowing the full benefits of the modifications. I will probably never play either again, and if I wanted to, I'd have to dig them out of the thick layer of dust that has long since settled over them, and to a be honest it is no worth to dirty my hands por games like they.
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September 1, 2001, 17:04
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#21
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Emperor
Local Time: 08:53
Local Date: October 31, 2010
Join Date: Jul 1999
Posts: 5,605
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I am a very happy camper. What's this about receiving visitors from the development team?
__________________
"For just twenty cents a day, we'll moisten your dreams with man urine." -Space Ghost
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September 1, 2001, 17:11
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#22
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Apolyton CS Co-Founder
Local Time: 14:53
Local Date: October 31, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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Quote:
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Originally posted by technophile
What's this about receiving visitors from the development team?
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Stormhound has been here and Alan Emrich has registered but not posted yet....
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September 1, 2001, 18:10
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#23
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Warlord
Local Time: 07:53
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Boston
Posts: 141
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Do I even have to ask if MOO3 is going to be added to the Main Page's "games to come"? I'm assuming it will, but when! Have there been there no previews/reviews as of yet from any bigwig magazines and what not of MOO3?
Quixote
If I game to quickly, I'm sorry, but you were so wonderful to play with.
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September 1, 2001, 19:43
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#24
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King
Local Time: 07:53
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
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Don,
DanQ, one of the two site owners - the other being MarkG, who just posted - said that they are in the process of creating a MoO3 page and probably a page honoring the older MoO games. It would seem they are in the process of creating the layout. Getting a few news items. Finding people to update the news for the page and writing up a few things so that there is something there to look at. My guess is that by mid-September the site will be launched.
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September 2, 2001, 02:30
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#25
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Emperor
Local Time: 08:53
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
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Gee, uh thanks Markos I've only been plugging for a moo section since like 1997
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September 6, 2001, 00:19
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#26
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Prince
Local Time: 22:53
Local Date: October 31, 2010
Join Date: Apr 2001
Location: of bellybutton fluff
Posts: 489
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WooooooHoooooo Mooooooooooooooooooo Can't wait can't wait can't wait can't wait can't wait can't wait gotta get it now must have mooooooooooooooooooooo (3)!!!!!!!!!!!!!!!!
Big round of applause for Mark and Dan for including moo in Apolyton
__________________
Live EVERY day like it's the best day of your life, and it will be.
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September 14, 2001, 19:13
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#27
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Warlord
Local Time: 07:53
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Boston
Posts: 141
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Quote:
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Originally posted by tniem
Don,
DanQ, one of the two site owners - the other being MarkG, who just posted - said that they are in the process of creating a MoO3 page and probably a page honoring the older MoO games. It would seem they are in the process of creating the layout. Getting a few news items. Finding people to update the news for the page and writing up a few things so that there is something there to look at. My guess is that by mid-September the site will be launched.
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\
Can't wait! And I hope there is news to look at (previews that is).
Quixote
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September 27, 2001, 14:41
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#28
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Emperor
Local Time: 08:53
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Fairfax, VA
Posts: 3,810
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MOO looks fascinating, although I don't know much about it. Reading between the lines at the official site, it appears Master Emrich has bitten off more than he can chew in all the possibilities. If he can hit 60 per cent in MOO3, he will indeed have a game interesting enough to drag me into space opera. I'm an historical buff, and most space games lack the depth of a game like civ. This one looks very different indeed. Good Move, Mark!
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"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
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