August 28, 2001, 12:37
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#1
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King
Local Time: 08:53
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Massachusetts, USA
Posts: 2,048
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Batch, Delevent, and Multiple Event Files...
Hello again everybody,
Well I have run out of event space for the first phase of my Stalingrad scen, and I am well into the second. But I am totally unaware of any of this multiple event business. Eventually I plan on bringing some of Nemo's Batch files over to my friend's house and checking them out. The kid is a pc whiz, so I am planning on editing those existing ones in order to accomidate my scen. But untill then, how can I do this manually? I have heard of this delevent file, but don't know what to do with it. Can I just take a delevent from another scenario and put it in my scen's folder?
What should I do with it? What about the rules files? Maybe others can benefit from this thread too. That is why I made the topic it's own thread.
Thanks,
-FMK.
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August 28, 2001, 13:22
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#2
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Emperor
Local Time: 14:53
Local Date: October 31, 2010
Join Date: Jun 2000
Location: of syrian frogs
Posts: 6,772
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Mail Jorrit
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August 28, 2001, 14:37
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#3
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King
Local Time: 08:53
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Massachusetts, USA
Posts: 2,048
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huh?
Say what?
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August 28, 2001, 14:47
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#4
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Emperor
Local Time: 06:53
Local Date: October 31, 2010
Join Date: Apr 1999
Location: of the frozen North.
Posts: 4,197
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1. There is a tip in Scenario League by Allard. Start there.
2. Take a BAT file from another scenario and right click on it. Select edit. Study the language and experiment with it.
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August 28, 2001, 16:22
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#5
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Emperor
Local Time: 22:53
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 3,057
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Thanks FMK, I was going to ask the same question.
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
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August 28, 2001, 18:09
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#6
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King
Local Time: 08:53
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Massachusetts, USA
Posts: 2,048
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Booyah
That was actually quite easy! Now I have a fully functioning Batch program thingy that actually works! Case, it's not that hard, if you can figure out the civ2 code, you can get this...easily. I didn't even bother to look at the tip, I just went right in!
Thanks a lot techumseh!!!
-FMK.
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August 28, 2001, 18:43
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#7
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Prince
Local Time: 07:53
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
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I found that the batch file code system in and of itself is fairly intuitive, and a lot easier to understand than the event code (which I still have trouble with).
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