May 18, 2002, 10:56
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#391
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Warlord
Local Time: 12:57
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Newbury, UK
Posts: 105
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Massive Request List!
Right, I need a whole scenario worth of units as I couldn't draw using PSP if my life depended on it. I would like as many original units a possible all in a semi-realistic style (ie. not quite nemo style but not hyper-real-photo-like, if you know what i mean ).
So, brace yourselves , here comes the list:
Jet Planes
Gloucter (sp) Meteor
Dassault Mirage III
BAe Harrier
Panavia Tornado
F-86 Sabre
McDonnell Douglas F-4 Phantom
McDonnel Douglas F/A-18 Hornet
Lockheed F-117
MiG-15
MiG-19
MiG-24 Foxbat
MiG-29 Fulcrum
Su-27 Flanker
Tanks
M4 Sherman
M48 Patton
M60
M1 Abrams
Centurion
Leopard
Leopard 2
Challenger 2
T-34
T-55
T-72
T-80
Infantry -- Post WW2 Uniforms (as if you couldn't guess )
US Infantry
US Marines
NATO Infantry -- Have NATO logo on sheild or on a flag
UK Royal Marines
Soviet Infantry
Soviet Guard
Arab Infantry
Arab Fanatics -- Arab civillians with cheap arms (look disorganised)
Chinese Infantry
Other Stuff
USS Enterprise -- the aircraft carrier, not star trek
U-2 Spyplane
Tomahawk Missile -- depicted in-flight please
US Chopper Infantry -- A Chinook/Cobra with some US Infantry as well
Soviet Chopper Infantry -- A Mi-17 with some Soviet Infantry
I know that some of these have been done in this thread, but I keep forgetting which ones. If some have already been done please say where but I want them all to match.
If anyone needs some pics to have a unit then I will find some.
Thanks in advance, the talent here is awesome .
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May 18, 2002, 12:32
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#392
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King
Local Time: 13:57
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Dilbert
Posts: 1,839
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You know, I could do with some of the stuff on that list. Are you by any chance doing a Cold War scenario of some kind?
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May 18, 2002, 12:39
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#393
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King
Local Time: 13:57
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Dilbert
Posts: 1,839
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Oh, and this is my attempt at a NATO Infantry unit. It's not fantastic, but the NATO logo is hard to shrink into an area the size of a Civ2 shield.
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May 18, 2002, 13:58
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#394
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Warlord
Local Time: 12:57
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Newbury, UK
Posts: 105
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Quote:
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Originally posted by Paul Hanson
Are you by any chance doing a Cold War scenario of some kind?
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Yes, I am doing a Cold War scenario. A long time ago I recognised a 'gap in the market' so to speak and thought out how it could roughly be implemented,however I realised that the AI could never handle a Cold War situation no matter how many events we used.
But now with PBEM around I've revived it and have (just about) finished the tech tree and finalised the lists for Units, Wonders and Improvements. All I really need to finish it myself is a good giga-map of the world (the one on CivFan was dissapointing) and the unit graphics.
And don't get yourself down Paul, thats a perfectley good modification of a unit! If you think you can do more by all means have a go at the others.
Also, could anyone tell me where I could find some decent modern looking city graphics and a good pic for 'urban' terrain (not WW2 but modern).
Thanks
Last edited by mordhiem; May 18, 2002 at 14:03.
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May 19, 2002, 01:37
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#395
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Warlord
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Michigan, USA
Posts: 107
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I am in need of a person unit with these specifications:
-facing forward
-green shirt w/ vertical black stripe
-white pants
-black shoes
-black hair; uniracial tannish skin
-wide, bony claws over right hand
-a non-military look
This is a rough idea of what I envision (but instead not holding his arms straight out and not looking so much like Ernie from Sesame Street ):
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May 19, 2002, 01:40
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#396
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Warlord
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Michigan, USA
Posts: 107
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...
hmm, the image didn't display
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May 19, 2002, 03:04
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#397
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King
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Sep 2000
Location: of the Benighted Realms
Posts: 1,791
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Thanks, WV . . .
but, with my typical level of patience, I went ahead and modified a unit on my own. It came out very nice, looks just like I want it to (blue jacket/white pants/white helmet), so I just put it in. IIRC, I already have the units you posted (somewhere).
About the only things I'm really searching for are;
1.) An icon that will look good for the Arms Race wonder,
and
2.) A unit that will look like a generic Arab/Persian/Afghan/Chinese/Malay infantry soldier.
Hey! King Parrot! It's cold, wet, etc . . . how about coming up with these?
__________________
Lost in America.
"a freaking mastermind." --Stefu
"or a very good liar." --Stefu
"Jesus" avatars created by Mercator and Laszlo.
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May 19, 2002, 13:27
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#398
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King
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Sep 2000
Location: of the Benighted Realms
Posts: 1,791
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Are you ship-makers using a book or a website as models for your graphics?
Just curious.
I could recommend a site or two.
__________________
Lost in America.
"a freaking mastermind." --Stefu
"or a very good liar." --Stefu
"Jesus" avatars created by Mercator and Laszlo.
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May 19, 2002, 14:17
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#399
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Warlord
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Michigan, USA
Posts: 107
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Thanks Case
Most excellent
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May 19, 2002, 14:33
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#400
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King
Local Time: 13:57
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Dilbert
Posts: 1,839
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Quote:
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Originally posted by mordhiem
Yes, I am doing a Cold War scenario. A long time ago I recognised a 'gap in the market' so to speak and thought out how it could roughly be implemented,however I realised that the AI could never handle a Cold War situation no matter how many events we used.
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I figured you might be, what with the units on that list. I've been working on a Cold War scenario for about a year and a half now, entitled "Red Storm" (not a scenario of the book "Red Storm Rising", BTW), but I'm making slow progress.
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May 19, 2002, 15:02
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#401
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Prince
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
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Re: Scott . . .
Quote:
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Originally posted by Exile
Your units are all very nice.
Except for one.
The WWI River monitor. A "monitor" started out as a relatively swift, low-freeboard riverine warship. The famous monitor that fought the Hampden Roads battle with the C.S.S. Virginia is the prototype. But by 1914, the monitor had developed into a substantially larger ship, but not nearly as large as a capital ship, or even an armored cruiser. The later monitors had very large calibre guns, up to 10-inch naval rifles. Here is a pic I located;
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Yes, I know that the image is far from perfect. I'll probably end up redoing it. I may well replace the river monitor unit in the scenario in which I am using it with a predreadnought unit instead, so I didn't put a whole lot of effort into making it look proper.
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May 19, 2002, 16:30
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#402
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King
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
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May 19, 2002, 19:42
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#403
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Emperor
Local Time: 22:57
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 3,057
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http://www.navsource.org is a brilliant site and has photos of just about every American warship of the last 100 years! edit: oops, ANZAC beat me to this one
http://www.hazegray.org/ has a lot of excelent photos and the current order of battle of most of the worlds navys (like Janes, but free )
www.fas.org has a small amount of stuff
http://www.naval-technology.com/ is also worth a look for modern stuff
and if all else fails, there's always Google
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
Last edited by Case; May 20, 2002 at 07:02.
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May 21, 2002, 17:58
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#404
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King
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
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I made some changes to my Indiana class *cough* any suggestions?
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May 21, 2002, 19:03
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#405
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Emperor
Local Time: 22:57
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 3,057
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Quote:
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Originally posted by The ANZAC
I made some changes to my Indiana class *cough* any suggestions?
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That's really good The only sugestion I've got is that the sides of the side 8 inch turrents don't show up clearly.
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
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May 21, 2002, 19:37
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#406
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King
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
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Thanks Case. On the side turrets I had a problem: I didn't want them to be too big, yet I still was trying to get a "rounded" effect. SHould they be larger or smaller? Because the only way I can fix the sides is to make them larger.
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May 22, 2002, 03:45
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#407
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Emperor
Local Time: 22:57
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 3,057
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Quote:
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Originally posted by The ANZAC
Thanks Case. On the side turrets I had a problem: I didn't want them to be too big, yet I still was trying to get a "rounded" effect. SHould they be larger or smaller? Because the only way I can fix the sides is to make them larger.
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I think that you need to reduce the extent that the top of the front turret is displayed - it looks wrong in comparison to the forward main turrent.
I'll fiddle around with it and send you the results
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
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May 22, 2002, 22:28
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#408
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Warlord
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Michigan, USA
Posts: 107
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This is a collection of terrains for my upcoming sci-fi scenario. My favorite from the bunch is "decoy."
And a graphic request is on the way.
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May 22, 2002, 22:41
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#409
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Emperor
Local Time: 08:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
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I don't get it
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May 22, 2002, 22:45
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#410
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Warlord
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Michigan, USA
Posts: 107
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I need a unit for ToT with these specifications:
-big, ugly, green virus-looking thing
-five eye things on it (big one on top, four smaller ones below)
-pointy injection-like projections on bottom (first three bent, fourth straight)
-asymmetrical design
-two fleshy arm-like projections on either side
-rests on piece of metal
Here's the final picture ('cept it's too big):
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May 22, 2002, 22:46
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#411
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Warlord
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Michigan, USA
Posts: 107
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Quote:
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Originally posted by DarthVeda
I don't get it
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Neither do I
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May 23, 2002, 03:49
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#412
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Prince
Local Time: 00:57
Local Date: November 1, 2010
Join Date: Aug 2001
Posts: 777
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Ok, i have only one thing to say...
are we getting sadder?? or lame?
BTW- i dont get it either?
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May 23, 2002, 04:09
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#413
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Emperor
Local Time: 22:57
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 3,057
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Quote:
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Originally posted by Mr. Oobir
I need a unit for ToT with these specifications:
-big, ugly, green virus-looking thing
-five eye things on it (big one on top, four smaller ones below)
-pointy injection-like projections on bottom (first three bent, fourth straight)
-asymmetrical design
-two fleshy arm-like projections on either side
-rests on piece of metal
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There is no way that I'm making a civ unit representing my ex-girlfriend
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
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May 23, 2002, 04:13
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#414
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King
Local Time: 20:57
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Australia
Posts: 1,515
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(I'm not going to ask )
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May 23, 2002, 10:57
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#415
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Prince
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Research Triangle Park, NC USA
Posts: 693
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Does anyone have a bicycle infantry unit? I know I've seen one somewhere . . . .
__________________
"You give a guy a crown and it goes straight to his head."
-OOTS
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May 23, 2002, 11:03
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#416
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Emperor
Local Time: 08:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
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you know oob, sometimes your imagination outpaces our ability to make sense of it. What in the world conjured up this creation?
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May 23, 2002, 16:57
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#417
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Warlord
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Michigan, USA
Posts: 107
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Quote:
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Originally posted by DarthVeda
you know oob, sometimes your imagination outpaces our ability to make sense of it. What in the world conjured up this creation?
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One day, just for the heck of it, I was doodling some viruses. I drew this particularily lopsided, clothes iron-looking one, thought, "This is cool," and added a bunch of stuff to it. I ended up drawing this beast, and it is what actually gave me the inspiration to create my scenario-in-progress.
I have more ugly baddies like this, such as the Mammocyte (mammoth-like), Gug-Gug (a slimy alien living in a tin can), and the Mexican Wrestling Skeleton (explains itself), which I am using to practice making hand-drawn Civ units. That way I can use this thread as a Graphics Showcase, instead of as a Graphics Beg-and-Plead.
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May 23, 2002, 17:47
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#418
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Emperor
Local Time: 08:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
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I need a nemo-style unit representing the ASAMA MARU...
It's for Kyokujitsu for anybody who is interested...
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May 23, 2002, 19:19
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#419
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King
Local Time: 12:57
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Scenario League
Posts: 1,350
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Here's the only bicycle unit that I know of...
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May 23, 2002, 20:52
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#420
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Warlord
Local Time: 07:57
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Michigan, USA
Posts: 107
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Quote:
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Originally posted by WarVoid
Ok, I was bored, so here's Case's ex-girlfriend... errr... I mean Mr. Oobir's unit...
I made it and I don't even know what it is!
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Wow, that's great! Much better than I expected. Thank you.
Edit: I did add the long nail-like things on the bottom, though.
Last edited by Mr. Oobir; May 23, 2002 at 21:11.
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