August 31, 2001, 09:56
|
#1
|
King
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Vienna, Austria
Posts: 1,529
|
Dan Magaha about playing peacefully in Civ3
I found some interesting news at civfanatics.com, posted yesterday: Dan Magaha, Firaxis talks about playing a Civ3 game with a pacifist strategy. The link to the original thread is http://forums.civfanatics.com/Forum5/HTML/000343.html:
I can personally attest to the ability to play peacefully and have a great game of Civ III. Right now I'm the Germans, smack-dab in the middle of the French, Americans, English, Iroquois, Zulus, and Russians, and I've not had a single incidence of combat (it's ~1800's in my game).
By pouring all my resources into culture and by trading the resources I'm amassing, I've been able to make huge profits, expand my territory, and keep diplomatic relations good between myself and the other civs, and all without keeping a large army (2-3 strong defenders per city, a few roving offensive units to act as deterrents, and a couple of naval vessels for the same reason)
There has been a lot of talk about how unbalanced the special units might make the game and how the golden ages will destroy the Civ experience, but I'm not seeing it; the Zulus started out very aggressively, sending their Impis everywhere (and getting their golden age early), but I've pushed their borders back with a cultural strategy (several of their cities have defected to me due to culture) and they now have to beg me for resources (which I naturally won't give them).
So, will Civ III force you to think differently about the way you play Civilization? I really think so. Will it be a good change? So far for me, I'd say "absolutely."
I´d say the days of warmonger dominance will be over soon.
__________________
"As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
|
|
|
|
August 31, 2001, 10:28
|
#2
|
Prince
Local Time: 12:58
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Great Britain
Posts: 671
|
I don't think so, because if you come accross a military power you will have to fight to survive. Pease can only be maintained if an enemy thinks they can't beat you in a war. So if they make civ 3 in a way that a pacafists can win and not have to fight either the computer or human players, it would be totally unrealistic.
__________________
I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.
|
|
|
|
August 31, 2001, 10:41
|
#3
|
Local Time: 23:58
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
|
Cool Sounds like resources and culture *really* are important Im definately looking forward to this game
Thanks for the info Lockstep
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
|
|
|
|
August 31, 2001, 10:53
|
#4
|
Warlord
Local Time: 07:58
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Grand Rapids, MI
Posts: 296
|
Quote:
|
Originally posted by Deathwalker
I don't think so, because if you come across a military power you will have to fight to survive. Pease [sic] can only be maintained if an enemy thinks they can't beat you in a war. So if they make civ 3 in a way that a pacifists can win and not have to fight either the computer or human players, it would be totally unrealistic.
|
I think the point is: you can play a nearly totally pacifist strategy and dominate the game. This is all of course, if you defend yourself. I think Dan M. made that point very well. He had 2 to 3 strong defensive units per city and some deterrent offensive units as well. With his strong culture and economy, there is no question that his Civ would have no problems defending itself against a warmonger. It would be like waking a sleeping giant.
I don't think anyone who plays a pacifist strategy believes they don't need to be able to fight a war if necessary; it's just that war is not their de facto means of diplomacy.
Bring it on warmongers, we pacifists will take you on any day!
|
|
|
|
August 31, 2001, 10:56
|
#5
|
Technical Director
Local Time: 14:58
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
|
All you need is a strong friend that you pay for protection.
What would the AI demand to protect a peaceful civ?
__________________
ACS - Technical Director
|
|
|
|
August 31, 2001, 11:17
|
#6
|
Deity
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Germans own my soul.
Posts: 14,861
|
Sounds like my kind of game. As long as your defense is adequate and you hold a considerable number of civs by the balls with resources, I am sure you can cripple even a militaristic civilisation with such measures. I like this, sometimes it is more satisfying to pull the rug from beneath the feet of an enemy than simply crush them...
__________________
Speaking of Erith:
"It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith
|
|
|
|
August 31, 2001, 11:35
|
#7
|
Deity
Local Time: 20:58
Local Date: October 31, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
|
Lovely
I always want to do my expansion in peace and quiet, but those annoying computer players have to come and attack.
Now I can have them by their balls
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
|
|
|
|
August 31, 2001, 11:57
|
#8
|
Warlord
Local Time: 07:58
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Grand Rapids, MI
Posts: 296
|
By the way, thanks for the great post, lockstep. This is most encouraging. I like to see that war is not the only fun/viable means to victory and domination.
Don't get me wrong, I love to wage war in Civ, but I don't like to persue it indefinitely as my only way to enjoy the game. I enjoy seeing how well I can conduct diplomacy. I try to roleplay; I don't play the game just to win, but to have fun and enjoy the experience.
I like to think of a role I want to play for the game and follow through (e.g. Benevolent Superpower). It makes the game more interesting and seemingly more realistic. Putting a little imagination into it (like you do a book) really helps increase the experience. I really like thinking of the computer players having personalities, holding grudges, remembering favors, etc. This isn't entirely true, of course, but thinking of the game in those terms really adds to the experience.
With all I've heard so far about Civ 3, I'm really looking forward to it.
|
|
|
|
August 31, 2001, 11:59
|
#9
|
King
Local Time: 06:58
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Colorado
Posts: 1,555
|
But we already knew that there are, what, 6 ways of winning?
|
|
|
|
August 31, 2001, 12:15
|
#10
|
King
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Sweden
Posts: 1,728
|
Quote:
|
Originally posted by Urban Ranger
Lovely
I always want to do my expansion in peace and quiet, but those annoying computer players have to come and attack.
Now I can have them by their balls
|
I agree, but (and this is the beauty of it) since you havent battle-hardened your troops, your stuck with mostly green newbie-units, and without any Great Leaders. Also, you probably wont get a chance to build any war-related small Wonders either, since those Wonders is available as a result of how you play the game (perhaps the automatic unit-upgrade Wonder is only available for battle-experienced warmongers, for example. I dont know).
|
|
|
|
August 31, 2001, 12:16
|
#11
|
Warlord
Local Time: 07:58
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Grand Rapids, MI
Posts: 296
|
Quote:
|
Originally posted by Steve Clark
But we already knew that there are, what, 6 ways of winning?
|
There may be 6 ends to the game, but an infinite number of MEANS to those ends.
|
|
|
|
August 31, 2001, 12:21
|
#12
|
Emperor
Local Time: 14:58
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Antwerp, Colon's Chocolate Canard Country
Posts: 6,511
|
don't forget the technology factor
Why would one fear an aggressive militarist when you’ve got tanks to combat their knights?
__________________
DISCLAIMER: the author of the above written texts does not warrant or assume any legal liability or responsibility for any offence and insult; disrespect, arrogance and related forms of demeaning behaviour; discrimination based on race, gender, age, income class, body mass, living area, political voting-record, football fan-ship and musical preference; insensitivity towards material, emotional or spiritual distress; and attempted emotional or financial black-mailing, skirt-chasing or death-threats perceived by the reader of the said written texts.
|
|
|
|
August 31, 2001, 12:22
|
#13
|
Warlord
Local Time: 07:58
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Grand Rapids, MI
Posts: 296
|
Quote:
|
Originally posted by Ralf
I agree, but (and this is the beauty of it) since you havent battle-hardened your troops, your stuck with mostly green newbie-units, and without any Great Leaders. Also, you probably wont get a chance to build any war-related small Wonders either, since those Wonders is available as a result of how you play the game (perhaps the automatic unit-upgrade Wonder is only available for battle-experienced warmongers, for example. I dont know).
|
Ah, but you're missing one small detail. No one ever said that those who play peacefully through diplomacy don't ever go to war. On the contrary, I play with this philosopy: Leave me alone and I'll leave you alone. Attack me, and you'll wish you were never a bunch of nomads calling yourself a Civ.
Since when does the AI not attack you? Exactly. Therefore, I'll have plenty of veteran troops, war wonders, etc.
|
|
|
|
August 31, 2001, 12:24
|
#14
|
Warlord
Local Time: 07:58
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Grand Rapids, MI
Posts: 296
|
Re: don't forget the technology factor
|
|
|
|
August 31, 2001, 12:53
|
#15
|
Deity
Local Time: 20:58
Local Date: October 31, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
|
Quote:
|
Originally posted by Ralf
I agree, but (and this is the beauty of it) since you havent battle-hardened your troops, your stuck with mostly green newbie-units, and without any Great Leaders.
|
Not necessarily. I still have to due with barbarians and foreign aggressors even if I play as a peaceful expanisonist. Until I corner the market of some known resource there's always the chance of some opportunistic bastard trying to do me in.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
|
|
|
|
August 31, 2001, 14:41
|
#16
|
Warlord
Local Time: 07:58
Local Date: October 31, 2010
Join Date: Apr 2000
Posts: 267
|
Dan Magaha's game scares me. Does he say what level he was playing on? It seems his "cultural strategy" is allowing him to easily appease his AI neighbors and keep the war mongers in the dark ages. A peaceful strategy is now obviously possible, but is it too easy? Please tell me he's playing on Warlord and hasn't mastered the game before it's even released!
|
|
|
|
August 31, 2001, 14:58
|
#17
|
Firaxis Games
Local Time: 07:58
Local Date: October 31, 2010
Join Date: Mar 2000
Location: The Metropolis known as Hunt Valley
Posts: 612
|
Quote:
|
Originally posted by Edward
Dan Magaha's game scares me. Does he say what level he was playing on? It seems his "cultural strategy" is allowing him to easily appease his AI neighbors and keep the war mongers in the dark ages. A peaceful strategy is now obviously possible, but is it too easy? Please tell me he's playing on Warlord and hasn't mastered the game before it's even released!
|
I wouldn't be too worried -- as I stated later on in that thread, I'm not the world's best Civ player, I usually play on lower difficulty levels. I was playing on Warlord in that particular game, and even then it wasn't "easy" to appease my neighbors by any stretch of the imagination. It just so happened that everyone else was intent on forcibly removing the Aztecs from the face of the planet, so I took advantage of that fact and went into culture-producing mode while they were geared up for military conquest. Of course my cities were not well defended for some time and I had to pay out a *lot* of tribute to keep the AI from stomping me during that time, but it paid off in the long run.
Further, since I posted that thread, I have had to employ military tactics to get oil (how very American of me) from, oddly enough, the Americans. Abe wouldn't play ball and I needed that oil =)
Dan
__________________
Dan Magaha
Firaxis Games, Inc.
--------------------------
|
|
|
|
August 31, 2001, 15:10
|
#18
|
Local Time: 08:58
Local Date: October 31, 2010
Join Date: Dec 1969
Location: on the corner of Peachtree and Peachtree
Posts: 30,698
|
Jeez, Dan. You really are a fellow American. One mention of oil and you drop your pacifism and go on the attack .
__________________
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
|
|
|
|
August 31, 2001, 15:20
|
#19
|
King
Local Time: 06:58
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Terre Haute, IN USA
Posts: 1,285
|
Quote:
|
Originally posted by Dan Magaha FIRAXIS
I wouldn't be too worried -- as I stated later on in that thread, I'm not the world's best Civ player, I usually play on lower difficulty levels. I was playing on Warlord in that particular game, and even then it wasn't "easy" to appease my neighbors by any stretch of the imagination. It just so happened that everyone else was intent on forcibly removing the Aztecs from the face of the planet, so I took advantage of that fact and went into culture-producing mode while they were geared up for military conquest. Of course my cities were not well defended for some time and I had to pay out a *lot* of tribute to keep the AI from stomping me during that time, but it paid off in the long run.
Further, since I posted that thread, I have had to employ military tactics to get oil (how very American of me) from, oddly enough, the Americans. Abe wouldn't play ball and I needed that oil =)
Dan
|
Your description of your games, make civ3 sound so cool. I can't wait to play!
__________________
'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
G'Kar - from Babylon 5 episode "Z'ha'dum"
|
|
|
|
August 31, 2001, 15:43
|
#20
|
Deity
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Germans own my soul.
Posts: 14,861
|
Well the thing is that I tend to be a peaceful player, but I am quite adaptive. With dangerous and untrustworthy neighbours (or any close neighbours) I can be an unpleasant neighbour who tends to confiscate bases off my enemies until they are no more...I will often try and get early Blitzkrieg campaigns to capture their bases and eliminate a future threat. Leave me on my own, and I am as nice as you could hope someone to be!
__________________
Speaking of Erith:
"It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith
|
|
|
|
August 31, 2001, 16:12
|
#21
|
Warlord
Local Time: 07:58
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Grand Rapids, MI
Posts: 296
|
Quote:
|
Originally posted by Provost Harrison
Well the thing is that I tend to be a peaceful player, but I am quite adaptive. With dangerous and untrustworthy neighbours (or any close neighbours) I can be an unpleasant neighbour who tends to confiscate bases off my enemies until they are no more...I will often try and get early Blitzkrieg campaigns to capture their bases and eliminate a future threat. Leave me on my own, and I am as nice as you could hope someone to be!
|
Wow, you sound just like me and my wife playing Civ.
|
|
|
|
August 31, 2001, 16:23
|
#22
|
Technical Director
Local Time: 14:58
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
|
I sometimes play peaceful, and sometimes I just smack some civs while playing civ. I hope that Civ3 will allow all sorts of tactics without big problems.
__________________
ACS - Technical Director
|
|
|
|
August 31, 2001, 16:38
|
#23
|
King
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Sweden
Posts: 1,728
|
Quote:
|
Originally posted by Dan Magaha FIRAXIS
I wouldn't be too worried -- as I stated later on in that thread, I'm not the world's best Civ player, I usually play on lower difficulty levels. I was playing on Warlord in that particular game,
|
Somehow above both reassures me and worries me even further, simultaneously. I feel assured then it comes to Edwards worries, yes.
But if Dan Magaha is a newbie warlord player, what about the rest of the Firaxis-team? Are all Firaxians "happy amateurs" in terms of Civ-playing? No hardnosed old civ-veterans (both warmongers and perfectionists) playing Civ-2 "to death" on emperor- and diety-levels? No hardcore civ-veterans with previous beta-test experience?
Last edited by Ralf; August 31, 2001 at 16:50.
|
|
|
|
August 31, 2001, 16:50
|
#24
|
Firaxis Games
Local Time: 07:58
Local Date: October 31, 2010
Join Date: Mar 2000
Location: The Metropolis known as Hunt Valley
Posts: 612
|
Quote:
|
Originally posted by Ralf
Somehow above both reassures me and worries me even further, simultaneously. I feel assured then it comes to Edwards worries, yes.
But if Dan Magaha is a newbie warlord player, what about the rest of the Firaxis-team? Are all Firaxians "happy amateurs" in terms of Civ-playing? No hardnosed old civ-veterans (both warmongers and perfectionists) playing Civ-2 "to death" on emperor- and diety-levels? No hardcore civ-veterans with previous beta-test experience?
|
Rest assured Ralf, I'm an anomaly here in the office: I play Civ all the time, I'm just not very good at it I always get razzed in the office for not playing on the higher levels, and now I must publicly air my shame...
Dan
__________________
Dan Magaha
Firaxis Games, Inc.
--------------------------
|
|
|
|
August 31, 2001, 16:52
|
#25
|
Settler
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 22
|
I will love this game
|
|
|
|
August 31, 2001, 16:58
|
#26
|
King
Local Time: 07:58
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
|
Dan sounds great! I love that you are making the game so that it is more open and adaptable to how we want to play and still allow us to succeed in the game. Culture, economy, and diplomacy all seem to be becoming more integral. And while you have said this in the past, until this post I wasn't sure if it would work.
|
|
|
|
August 31, 2001, 17:17
|
#27
|
King
Local Time: 06:58
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Colorado
Posts: 1,555
|
Quote:
|
Originally posted by Ralf
No hardnosed old civ-veterans (both warmongers and perfectionists) playing Civ-2 "to death" on emperor- and diety-levels? No hardcore civ-veterans with previous beta-test experience?
|
Reminds me of the story of when Civ2 first came out, the manual (or the readme or something else) quoted Brian Reynolds saying that he (and/or the Microprose) doubt Civ2 can be beaten at the deity level, at least on a regular basis.
It is the tendency for strategy game developers to make it too easy on the hardest level for the hardcore players. That would perhaps require too complex of an AI in order to compete effectively without resorting to obvious AI cheats.
|
|
|
|
August 31, 2001, 18:46
|
#28
|
King
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Vienna, Austria
Posts: 1,529
|
Quote:
|
Originally posted by Dan Magaha FIRAXIS
Of course my cities were not well defended for some time and I had to pay out a *lot* of tribute to keep the AI from stomping me during that time, but it paid off in the long run.
|
Did the AI civ´s demand a lump sum of gold or a per-turn-tribute, thus effectively making you their vassal?
I really like the idea of a superior AI civ vassalizing me (in the short run ).
__________________
"As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
|
|
|
|
August 31, 2001, 19:13
|
#29
|
King
Local Time: 06:58
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Terre Haute, IN USA
Posts: 1,285
|
Quote:
|
Originally posted by lockstep
Did the AI civ´s demand a lump sum of gold or a per-turn-tribute, thus effectively making you their vassal?
I really like the idea of a superior AI civ vassalizing me (in the short run ).
|
Yeah, this would be really cool indeed. With the new bargaining system in diplomacy, we will be able to effectively make another civ a vassal. Just offer the civ an alliance in exchange for them giving you say 1 iron and 10 gold PER turn.
And, I definitely hope that the AI can do this too.
__________________
'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
G'Kar - from Babylon 5 episode "Z'ha'dum"
|
|
|
|
August 31, 2001, 19:29
|
#30
|
King
Local Time: 05:58
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Arizona
Posts: 1,747
|
This all sounds so great. Every way you could possibly play seems to have some sort of benefit while still having a downfall, this is awesome. Will you take the route of getting the great leaders, military small wonders, tributes, gaining resources by force, etc... or will you take the route of getting great people, capturing cities by cultural means, gaining large borders peacefully, having a lot of resource by peaceful means, etc... Of course these options in each route can combined. You could be an aggresive, cultural civ, meaning that you are expanding your culture at great lengths but if anybody decides to mess with you then that civ will be taken off the face of the map. There are so many options in the game that it leads to a plethora of different routes you can take in playing the game.
Dan have you been earning a lot of great people? Have you gained many great leaders? I'm just curious.
Quote:
|
It just so happened that everyone else was intent on forcibly removing the Aztecs from the face of the planet
|
This also encourages me very much.
__________________
However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 08:58.
|
|