Cube thanks for remind me about the Mayors. I had forgot i could check the AI through them.
Although my experiences werent very produtive. I changed the archer place in the unit.txt and its name. It did not changed. What made me happy since this meant that the alphabetical order thought was wrong

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I went to the build list sequence wich i made Defense list only with Allunitbuildlist and offense with only Garrisonbuillist. I wanted to know the pattern of them. Guess what? I still dont have a clue about it. these two lines a very like each other. Almost all the time they produced the same things.
And I do know that the percentage in the strategies.txt did not influenced in nothing
At one point it start producing only Spearmans, so i disbanded all ranged units hoping that the Mayor was going to balance it building more ranged units. And it did not. It kept producing Speamans for about five turn (i rushed buy every turn)
sometimes even looked like there were a hidden list since they produced always the same things for the same amount of turns.
I will just give up checking this. I almost got almost crazy today

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Originally posted by Cube
I remember once in of my first games unmodded, The AI was good at building units. One of the civs had about 200 or more units. So I went to war with them, taking advantage of the fact they don't attack, and found out they build a lot of tanks and marines, and a good amount of ranged units. If this would have been a medmod 2 or apolyton pack game, they would have whopped me badly. I used cheat mode and saw that one of their small cities had a machine gunner first then a cannon or artillery. Well what I think happen is that while mods changed AI behavior, they also change unit names and strenghts so now the AI builds too many ranged units, but at least it attacks with them. You might wan't to look at the original units.txt files and unitbuildlist.txt, and see if you find some thing there.
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This really is true and since archer can make 3 rows of attack they can be really deadly.
PS: Since Activision forgot all about CTP2 it could at least helped us a little by telling some misterious things about it: Like the Unit build list, how do the tiles are explored in the city radius and how much money and PW we get from special attacks.