September 3, 2001, 08:32
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#1
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Chieftain
Local Time: 13:03
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Thessaloniki,Hellas
Posts: 56
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Is there such a unit/mod?
I've been away of these boards for quite some time, so excuse me if this question is already answered but is there an aerial transport unit/mod? I wanted it for a scenario I'm building but can't seem to make it work when editing the rules.txt......
If it ishelpful, I have the FW version.
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September 3, 2001, 10:31
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#2
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Moderator
Local Time: 15:03
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Valladolid, CA
Posts: 11,884
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I do not think that can be done, sorry...
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September 3, 2001, 20:35
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#3
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Emperor
Local Time: 07:03
Local Date: October 31, 2010
Join Date: Apr 1999
Location: of the frozen North.
Posts: 4,197
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The closest anyone's come is Capt. Nemo, who discovered that a transport ship, if given the paratroop flag, will carry ground units. It can take off from a city or airfield, land and unload it's units, but of course, once it's landed, can't move. It's still a ship, after all.
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September 4, 2001, 07:04
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#4
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Chieftain
Local Time: 13:03
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Thessaloniki,Hellas
Posts: 56
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O.K. thanx for the info guys...I guess I'll have to come up with something different to compensate!
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September 4, 2001, 09:08
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#5
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King
Local Time: 09:03
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Toronto, UnAmerica
Posts: 2,806
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Quote:
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Originally posted by techumseh
The closest anyone's come is Capt. Nemo, who discovered that a transport ship, if given the paratroop flag, will carry ground units. It can take off from a city or airfield, land and unload it's units, but of course, once it's landed, can't move. It's still a ship, after all.
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It can still move if:
1) It lands on a coastal square (the ship can move into the ocean, and will carry units with it)
2) If it lands in a city or on an airbase, it may paradrop again the following turn.
(I'm using this trick for my space shuttle unit in the TOT mod pack I've been messing around with for the last 6 months. It seems to work quite well)
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September 6, 2001, 09:41
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#6
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Chieftain
Local Time: 13:03
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Thessaloniki,Hellas
Posts: 56
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Thanks Thoth, i'll try that !
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