*Repost of an OLD thread in the original section
----
"This is a collection of all that I have found on the boards
on tribes so it is called Tribes 0.1 This will hopefully be
improved upon and since it is all collected in a handy forum
file, be easier 'moved' to the List's ideas.
[Here's Tribes {1.0} 13:00 9-3-00]
[Here's Tribes {0.9} 12:00 8-26-00]
[Here's Tribes {0.8} 19:00 8-24-00]
[Here's Tribes {0.7} 15:00 8-23-00]
[Here's Tribes {0.6} 19:00 8-22-00]
[Here's Tribes {0.5} 13:00 8-20-00]
[Here's Tribes {0.4} 12:00 8-19-00]
[Here's Tribes {0.3} 14:00 8-12-00]
[Here's Tribes {0.2} 16:00 8-10-00]
Post # 1618
Feel free to add ideas or comment by responding to this message.
The Creator of the idea is in brackets above the ideas
Index:
1. New Colors
-contributer(s): Dark Cloud, Dark Cloud (Again), Eggman, Sir Shiva
2. New Tribes
-contributer(s): Dark Cloud, Shadowstrike, Imran Siddiqui and Dark Cloud and Fredzz and Eggman,
Dr. Oogloot and Dark Cloud, Crusher, The Mad Monk, S. Kroeze, Dalgetti and wernazuma, wernazuma,
The List, Tiberius, Technophile, Dark Cloud (Again), Dark Cloud (Yet Again)
3. Tribes with Different Colors
-contributer(s): Dark Cloud
4. Replace these tribes with...
-contributer(s): Dark Cloud
5. Important People
-contributer(s): Allard HS and Dr. Oogkloot, Dark Cloud, wernazuma, Technophile
6. Titles
-contributer(s): Allard HS and Dr. Oogkloot, wernazuma
7. Number of Civs Playable
-contributer(s): Thue and Lordstone 1, Eggman, Lordstone 1 (Again), Trachmyr, Snowfire,
Atahulpa
8. Number of Civs Included
-contributer(s): Dark Cloud, Travatian, Eggman
9. Special Units
-contributer(s): Dark Cloud, Shining 1
10. Civ Personalities
-contributer(s): Travatian, Dark Cloud, Mo, Cartagia the Great
11. Government
-contributer(s): Cartagia the Great, Dark Cloud
12. Minor Tribes
-contributer(s): Dark Cloud, wernazuma, The List, beyowulf, Vitmore the Great, Snowfire,
Yakopepper, M@NI@C, Technophile, Technophile (Again), Youngsun
13. Civ-Specific Advances and Wonders
-contributer(s): Evil Capitalist, Imran Siddiqui, Rashid, chatgr
14. Diplomacy
-contributer(s): Evil Capitalist
15. Tribe Info
-contributer(s): S. Kroeze, XarXo, Youngsun
16. Leader Bonuses
-contributer(s): Technophile
17. Schisms
-contributer(s): Technophile, Tefu
--------------
1.New Colors
[Dark Cloud]
PINK
BLACK
GRAY
BLUE GREEN
ORANGE
LIGHT RED
FUSCHIA
[Dark Cloud]
The tribe colors should be the original 7, unless the game allows you to play with up to
14 tribes, whereas the colors from Alpha Centauri will be used, and each civ's color is
randomly drawn from the 14 except for your own, which you choose.
[Eggman]
1.Use Flags instead of colors
2.Implement different shield designs, like with multiple color designs like stripes,
polka dots.
[Sir Shiva]
Coats of Arms. Customisable, Specific to each civ...
2. New Tribes
Listed here are all the Tribes that are 'absolutely necessary' if a tribe is not
'absolutely necessary' to the game then it will be in 'Minor Tribes'
[Dark Cloud]
Phonecians
Atruscians
Mayans
Olmecs
Swedes
Nubians (South of Egypt BC eras.)
Seljuks (800 AD Middle East)
Ottomans (World War I Middle East)
or you could just have the Turks to represent both Ottomans and Seljuks
Kushan (India in 400 AD)
Parthians (From the time of the Romans AD 0 Middle East)
Hungarians (Huns) or Austro-Hungarians
Hittites
Akkadians
Assyrians
Polonesians
[Shadowstrike]
Scythians
[Imran Siddiqui, Dark Cloud, Fredzz, Eggman]
Arabs
[Dr. Oogkloot and Dark Cloud]
Incas
Dutch
[Technophile]
Mali
[Crusher]
Why not have an alien race that crashes onto Earth in the future?
[Dark Cloud]
Be able to model your own civ and create your own civ with special bonuses, colors, etc.
[The Mad Monk]
Turks
[S. Kroeze]
Sumerians
Indus
[Dalgetti and wernazuma]
Hebrews (Israelites)
[Dark Cloud]
If you don't want a civ in the game ever you should have the ability to censor it out.
[wernazuma]
Poland
Tarascs
[The List]
Danes
Ethiopian
Ghana
Mexicans
[Tiberius]
If the "rise and fall of empires" idea will be added to civ3, we could have
great empires splitting in small nations (for ex. brittons in english, americans
and canadians; romans in italians, french and spanish or austro-hungarians in austrians,
hungarians, checzs and slovaks; no offence, it's just an example). Of course, make the
changes historically accurate, or make them random, depends on the player's choice.
3. Tribes with different colors
[Dark Cloud]
*I believe these colors would be better for the tribes.
Black- Corinthians
Blue Green- Sioux, Mongols, Indians
4. Replace these tribes with...
[Dark Cloud]
Sioux-----Native Americans
5. Important People
[Allard HS and Dr. Oogkloot]
Dutch- William III or William of Orange and Wilhelmina
[Technophile]
Mali- Sundjata and Sogolon
Turks- Mehmed II and Kemal Ataturk
Swahili- Tippoo Tib and ????
[Dark Cloud]
Scottish- William Wallace and ????
[wernazuma]
Sweedish- Gustav Wasa and ????
6. Titles
[Allard HS and Dr. Oogkloot]
**Dutch
-Despotism- "Hertog" (Duke).
-Fundamentalism-"Bisschop" (Bishop) or "dominee"
-Republic-"Stadtholder" (Stadhouder)
-Democracy-"Minister-President"
[wernazuma]
**Austro-Hungarians
-Despotism- Archduke
-Monarchy- Emperor
-Republic- Bundeskanzler
-Democracy- Bundeskanzler
7. Number of Civs Playable
[Thue and Lordstone 1]
There should be at least 14 playable at one time and up to 32 possible.
[Eggman]
Give the player the choice: see how their computers can handle it.
At least 32 civilizations should be playable at one time. Otherwise,
it is a step backward from C:CtP.
[Lordstone 1]
Have a drop-down menu ranging from 3 civilizations up to - and possibly over
- 32. Include a warning message if one exceeds the number of
civilizations recommended for enjoyable play according to his/her computer specs.
[Snowfire]
-Up to 32 players at once, as CTP was supposed to have
-A major/minor civ system with up to 8 major civs and any number of minor civs, 0-24.
[Trachmyr]
Civilization III should be able to read your computer and figure out just how many
civilizations your computer can handle. For example, there would be a message:
"You have a Pentium II-266 with 128 MB memory. You have chosen 20 civilizations.
Your game will be moderately slow." Or "You have a P-III.
You have chosen seven civilizations. Your game will be very fast."
[Atahulpa]
16 civs is a must!
8. Number of Civs Included
[Dark Cloud]
As many as possible. At least 70
[Travathian]
Seven civilizations from each of the ages included in the game.
[Eggman]
Hundreds!
9. Special Units
[Dark Cloud]
Each tribe should receive only one special unit (A la Age of Empires)
[Shining 1]
Allow historical names to be used for specific units.
The Japanese could have the Samurai, while the Greeks have the Hoplites,
and the English their Knights. But all three would be the same unit, just
different names.