September 7, 2001, 16:06
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#1
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Chieftain
Local Time: 14:10
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 47
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They changed the civ attributes!!!!!
Go!! look!!
Arent
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September 7, 2001, 16:24
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#2
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Technical Director
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Already in another thread posted.
I predict this thread to be closed.
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ACS - Technical Director
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September 7, 2001, 16:26
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#3
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Technical Director
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Sorry. I missed something: The old thread is posted in the general forum, not this one. It might be wrong, but here is the old thread on this.
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ACS - Technical Director
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September 7, 2001, 16:28
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#4
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Chieftain
Local Time: 14:10
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 47
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Militaristic/Commercial - None
Militaristic/Expansionist - Zulu
Militaristic/Scientific - Germans
Militaristic/Religious - Aztecs/Japanese
Militaristic/industrious - Romans/Chinese
Commercial/Expansionist - English
Commercial/Scientific - Greek/Persians
Commercial/Religious - Indians
Commercial/Industrious - French
Expansionist/Scientific - Russia
Expansionist/Religious - Iroquois
Expansionist/Industrious - Americans
Scientific/Religious - Babylonians
Scientific/Industrious - None
Religious/Industrious - Egypt
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September 7, 2001, 16:49
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#5
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Emperor
Local Time: 13:10
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Khoon Ki Pyasi Dayan (1988)
Posts: 3,951
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Whoo!
I think this proves conclusivly once and for all that we Apolytoners are litsened to. We want an alternative peaceful trigger for golden age- we get an alternative peaceful trigger for golden age. This means they had to change the attributes to fit the "ethnic" wonder of the particular civs in question, and when none of these where present they put in some of the ideas put forth here as well.
Great stuff, Firaxis!
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September 7, 2001, 17:05
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#6
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Chieftain
Local Time: 14:10
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 47
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Yep!
Well... let's dicuss them!
Civ abilities now ok? Perfect? Or lousy!?
Any opinions?
I think I can live with them (quite well actually).
Arent
post scriptum:
Yes ok - me too: Well done!
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September 7, 2001, 18:12
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#7
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Prince
Local Time: 06:10
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Boulder, Colorado, USA
Posts: 406
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Let's make Japanese Militaristic and Commercial since Aztecs are already Militaristic and Religious. Then make either Greeks or Persians Scientific and Industrious and we have every category covered.
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September 8, 2001, 05:15
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#8
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Chieftain
Local Time: 14:10
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 47
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Actually I liked the Persians being Militaristic/Commercial...
Perhaps Militaristic/Commercial and Industrious/Scientific turned out unbalanced(?)
Naah... -perhaps they just noticed that the Persians were not that militaristic...
Chinese being militaristic is due to recent history and like snapcase said: cause of "their" wonders: Art of War, Great Wall.
Japanese being Militaristic/Commercial... puuh ok....
Greek/Persians being Industrious/Scientific - don't think so... after all we don't need all combinations!?
Arent
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September 8, 2001, 05:40
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#9
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Prince
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Espoo, Finland
Posts: 672
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I prefer a table
Skill 1 | Skill 2 | Country | Militaristic | Commercial | None | Expansionist | Zulus | Scientific | Germans | Religious | Aztecs, Japanese | Industrious | Romans, Chinese | Commercial | Expansionist | English | Scientific | Persians, Greeks | Religious | Indians | Industrious | French | Expansionist | Scientific | Russians | Religious | Iroquois | Industrious | Americans | Scientific | Religious | Babylonians | Industrious | None | Religious | Industrious | Egyptians |
So the good news is that our discussions have affected - the bad are that we are so close to release already. (Oh why cann't they just wait and finnish it)
Last edited by Jeje2; September 8, 2001 at 05:46.
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