September 8, 2001, 10:37
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#1
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Deity
Local Time: 23:12
Local Date: October 31, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
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Oedo Revolution Years list ???
Has anyone got a full listing of these years for every level.. Without me haiving to maunaully count the turns every game would be handy if someone had these lists for each difficulty level as the years tick over at different rates for the differnet levels and all I could find was the Deity level list in the Great library...
Thankyou guys !!
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GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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September 8, 2001, 13:13
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#2
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Emperor
Local Time: 15:12
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
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Check the GL for Deity (Sten Sture and RAH) and King (DaveV). Don't know if anyone has worked through the lower levels.
Carolus
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September 8, 2001, 13:19
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#3
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Deity
Local Time: 23:12
Local Date: October 31, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
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thanks mate.. i did check first but the latter pages links were broken and wouldnt laod, the fornt page only seems to have the Deity list... So i was wonderiung if someone else had a lsit handy i could DL or sometihng witohut having to figure out the Years myslef, LAzsy yes i am I know !!!
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GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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September 8, 2001, 17:35
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#4
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Emperor
Local Time: 05:12
Local Date: October 31, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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Problem for lower than deity is there differing amounts of turns for different maps sizes.You'll need more than 1 list for king..for example.
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September 12, 2001, 13:24
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#5
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Prince
Local Time: 13:12
Local Date: October 31, 2010
Join Date: Aug 1999
Location: I live here
Posts: 426
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This list works great at king level and above, before you get Democracy:
-3850___-925___460__1580__1836__1903
-3650___-825___540__1620__1844__1907
-3450___-725___620__1660__1851__1911
-3250___-625___700__1700__1855__1915
-3050___-525___780__1740__1859__1919
-2850___-425___860__1756__1863__1923
-2650___-325___940__1764__1867__1927
-2450___-225__1020__1772__1871__'31
-2250___-125__1100__1780__1875__'35
-2050____-25__1180__1788__1879__'39
-1850_____60__1260__1796__1883__'43
-1650____140__1340__1804__1887__'47
-1450____220__1420__1812__1891__'51
-1250____300__1500__1820__1895__'55
-1050____380__1540__1828__1899__'59...
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September 13, 2001, 12:54
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#6
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Deity
Local Time: 23:12
Local Date: October 31, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
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Quote:
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Originally posted by Smash
Problem for lower than deity is there differing amounts of turns for different maps sizes.You'll need more than 1 list for king..for example.
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damn there is just so much more i have to learn !!!!
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GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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September 13, 2001, 12:56
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#7
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Deity
Local Time: 23:12
Local Date: October 31, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
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Quote:
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Originally posted by carnide_
This list works great at king level and above, before you get Democracy:
-3850___-925___460__1580__1836__1903
-3650___-825___540__1620__1844__1907
-3450___-725___620__1660__1851__1911
-3250___-625___700__1700__1855__1915
-3050___-525___780__1740__1859__1919
-2850___-425___860__1756__1863__1923
-2650___-325___940__1764__1867__1927
-2450___-225__1020__1772__1871__'31
-2250___-125__1100__1780__1875__'35
-2050____-25__1180__1788__1879__'39
-1850_____60__1260__1796__1883__'43
-1650____140__1340__1804__1887__'47
-1450____220__1420__1812__1891__'51
-1250____300__1500__1820__1895__'55
-1050____380__1540__1828__1899__'59...
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and how does it change after Democracy !!!
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GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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September 13, 2001, 13:11
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#8
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King
Local Time: 09:12
Local Date: October 31, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
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Actually, the above list is for Emperor or Deity. For King:
Code:
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-3850 * -925 * 460 * 1330 * 1715 * 1853 * 1913 * 1973
-3650 * -825 * 540 * 1370 * 1735 * 1857 * 1917 * 1977
-3450 * -725 * 620 * 1410 * 1752 * 1861 * 1921 * 1981
-3250 * -625 * 700 * 1450 * 1760 * 1865 * 1925 * 1985
-3050 * -525 * 780 * 1490 * 1768 * 1869 * 1929 * 1989
-2850 * -425 * 860 * 1515 * 1776 * 1873 * 1933 * 1993
-2650 * -325 * 940 * 1535 * 1784 * 1877 * 1937 * 1997
-2450 * -225 * 1010 * 1555 * 1792 * 1881 * 1941 * 2001
-2250 * -125 * 1050 * 1575 * 1800 * 1885 * 1945 * 2005
-2050 * -25 * 1090 * 1595 * 1808 * 1889 * 1949 * 2009
-1850 * 60 * 1130 * 1615 * 1816 * 1893 * 1953 * 2013
-1650 * 140 * 1170 * 1635 * 1824 * 1897 * 1957 * 2017
-1450 * 220 * 1210 * 1655 * 1832 * 1901 * 1961 * 2021
-1250 * 300 * 1250 * 1675 * 1840 * 1905 * 1965
-1050 * 380 * 1290 * 1695 * 1848 * 1909 * 1969 |
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September 14, 2001, 15:03
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#9
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Prince
Local Time: 13:12
Local Date: October 31, 2010
Join Date: Aug 1999
Location: I live here
Posts: 426
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Thanks, DaveV
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September 15, 2001, 04:25
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#10
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Deity
Local Time: 23:12
Local Date: October 31, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
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thanks guys !!!
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GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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September 15, 2001, 13:03
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#11
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Prince
Local Time: 07:12
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Chicago, IL U.S.A.
Posts: 300
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Has anyone ever suggested that using Oedo Years is a form of cheating? I refuse to learn anything about them because I don't feel they were intended to be "used" in game play.
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September 15, 2001, 16:51
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#12
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King
Local Time: 09:12
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Westland, Michigan
Posts: 2,346
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here we go again
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September 15, 2001, 23:10
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#13
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Deity
Local Time: 23:12
Local Date: October 31, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
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would be interested to get the game designers comments on things such as this, perhaps we have over exmaine dthe game too much and discivered too much inside information...
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GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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September 16, 2001, 17:14
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#14
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Prince
Local Time: 08:12
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Harrisburg, PA
Posts: 666
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Quote:
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Originally posted by Jacobite1688
Has anyone ever suggested that using Oedo Years is a form of cheating? I refuse to learn anything about them because I don't feel they were intended to be "used" in game play.
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how exactly can you not "use" it now?
every four turns you can change governments without anarchy, tell me you will revolt into anarchy now on purpose
idiot
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Where I've been
SAVE THE TREES...wipe your ass with an owl:)
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September 26, 2001, 10:40
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#15
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Local Time: 13:12
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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How did anyone figure out the optimum years for revolutions- and don't they change game by game depending on the circumstances?
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-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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September 26, 2001, 11:51
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#16
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Emperor
Local Time: 05:12
Local Date: October 31, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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Nope.They stay the same.XXX0..always.You''ll be using different yeasr for the different levels though,depending on the lenght of turn.Some levels start out in 20 year increments..others 50 years.
It is painfully simple.It took a young non stagnate mind to conclude the obvious.All hail oedo!
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September 27, 2001, 14:56
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#17
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Prince
Local Time: 07:12
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Chicago, IL U.S.A.
Posts: 300
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Quote:
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Originally posted by General Maximus
how exactly can you not "use" it now?
every four turns you can change governments without anarchy, tell me you will revolt into anarchy now on purpose
idiot
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I don't keep track of how many years have elapsed since the start of game. If knowing that a year is an Odeo year was as intuitive as you seem to think it is there would be no need for the lists in this thread. As for me being an idiot, Mr. Roman General -
avdiatvr et altera pars. Affirmanti occvmbit comprobatio. In dvbio pro reo. O si tacvisses! Sed Iam taedet me sessionis - SO you may send me a PM in Latin if you wish talk about the nature of my so-called idiocy.
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September 27, 2001, 21:14
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#18
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Guest
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I have never used them before. I'm too lazy to count out the years and I don't feel the reward is worth my effort.
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September 27, 2001, 21:16
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#19
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Guest
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"avdiatvr et altera pars. Affirmanti occvmbit comprobatio. In dvbio pro reo. O si tacvisses! Sed Iam taedet me sessionis"
I'm impressed. You can speak a dead language. I'm sure it's very useful to you.
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September 28, 2001, 16:34
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#20
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King
Local Time: 14:12
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
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dead languages
Still people able to speak dead languages are generally much smarter people than those throwing insults at the others.
General , IMO you should apologize.
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September 30, 2001, 13:09
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#21
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King
Local Time: 15:12
Local Date: October 31, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
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Re: dead languages
Quote:
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Originally posted by La Fayette
General , IMO you should apologize.
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 La Fayette, don't take it so serious.
In such cases I suppose everybody is got to be kidding.
 Including Enigmatic Eyes, of course.
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October 1, 2001, 16:30
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#22
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Emperor
Local Time: 09:12
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Join Date: Oct 2000
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Don't you end up in one year of anarchy anyway since you need to revolt the turn before the Oedo year? Or did I manage to miss something?
La Fayette, the General reveals a great deal about his own intelligence by throwing in a gratuitous insult at his opponent's intelligence. Very few dull-witted people go to the trouble of logging on to a web site devoted to a very complex game so they can interact. However, even reasonably intelligent people can have "anger management" problems, ala the general.
Jacobite, I would note that, since the turns are not numbered, and that it took Oedo to show up the long-term players by figuring this four-turn pattern out, it is, in fact pretty easy to ignore the Oedo years if one wants to.
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No matter where you go, there you are. - Buckaroo Banzai
"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
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October 1, 2001, 16:43
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#23
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Emperor
Local Time: 05:12
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Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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Knowing which year you can change allows you to develop government techs so you get "instant" revolutions...if you want.Sometimes this means hiring a few extra Einsteins or even lowering science temporarily.
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October 1, 2001, 17:44
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#24
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Prince
Local Time: 07:12
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Chicago, IL U.S.A.
Posts: 300
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My point was simply that, yes the odeo years are not obvious, and that I choose not to investigate them. Their existence, however, was a remarkable discovery. As for an apology, I was just having a little fun with that poor comment. No hard feelings - qvi nimivm probat, nihil probat. BTW Latin is quite useful for Civ 2 scenario research. It allows for reading Classical as well as Monastic sources. I've thought about translating Civ 2 into Latin, but with Civ 3 almost out, I doubt I'll do it. Particularly since I imagine there would be NO demand what so ever for such a patch. I may do it for practice someday anyhow. Who knows?
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October 2, 2001, 04:16
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#25
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Emperor
Local Time: 15:12
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
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There will be demand for one copy!
Sign me up as a beta tester.
Carolus
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October 2, 2001, 09:32
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#26
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Emperor
Local Time: 13:12
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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Make that two copies ...
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October 2, 2001, 10:38
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#27
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King
Local Time: 07:12
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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Quote:
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Originally posted by Jacobite1688
I've thought about translating Civ 2 into Latin, but with Civ 3 almost out, I doubt I'll do it. Particularly since I imagine there would be NO demand what so ever for such a patch. I may do it for practice someday anyhow. Who knows?
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My brother in law complains that CivII would be so much better in Latin. What a gift that would make!
BTW, doubters, Latin is very useful in medical school...
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The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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October 2, 2001, 12:29
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#28
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Emperor
Local Time: 15:12
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Join Date: Dec 1969
Location: Sweden
Posts: 3,054
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Aye, most of the sciences are full of latin expressions (some for obvious reasons, some for show I suppose).
For those of you who have studied economics, does Ceteribus Paribus ring a bell?
BTW, have you guys (interested in latin) read two books by (I think) Henry Beard? If not, I can really recommend them. Pretty funny! They're called Latin for all occasions and Latin for even more occasions or something like that.
Very useful if you want to know what "Beam me up, Scotty!", "Go ahead punk, make my day!" and "Leverage is the name of the game" sounds like in latin.
Not heavy reading, just short, funny (or famous) sentences and lots of illustrations.
Carolus
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October 2, 2001, 13:10
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#29
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Guest
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"Knowing which year you can change allows you to develop government techs so you get "instant" revolutions...if you want.Sometimes this means hiring a few extra Einsteins or even lowering science temporarily."
That sounds idiotic and overly complicated. Kind of like these equations you guys come up with for the most useless stuff. Why don't you just get the gov tech, wait until the turn before the revolution year, and then revolt at the END of your turn while the other guy is moving?
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October 2, 2001, 13:24
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#30
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King
Local Time: 07:12
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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Quote:
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Originally posted by EnigmaticGod
Why don't you just get the gov tech, wait until the turn before the revolution year, and then revolt at the END of your turn while the other guy is moving?
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I suspect he adjusted his research so that he discovers the gov't tech at the start of the Oedo turn. You overthrow the gov't, and immediately get a new gov't. THEN it's the next civ's turn. No anarchy, no corruption or wasted beakers, etc. This micromanagement saves you a turn or two of research under the old gov't.
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The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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