September 9, 2001, 11:17
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#1
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Settler
Local Time: 08:14
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Gatineau, Quebec
Posts: 3
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Energy market corner help
I need some help; I'm the Hive in a MP with a Lal, who's about 20 turns from cornering the energy market (he's got about 10000 credits right now). I know, I know, I sort of lost track of his strategy, so I deserve to lose. But he's offering me to either fight it out or to co-operative victory the game. I'm a distant number 2, with a couple of serious computers, while he's smack in the middle of the map, with no expansion room. Should I fight it out? Is it futile, since it would only delay the unavoidable?
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September 9, 2001, 12:27
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#2
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Warlord
Local Time: 14:14
Local Date: October 31, 2010
Join Date: Jun 2000
Location: Milan
Posts: 276
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You can do three things:
You can conquer Lal's HQ. (This would stop him)
You can PLANETBUST him! (This stop him, but you have a never-surrending enemy)
If you have not the technology or the means... peace & love (Yang & Lal... bleah...)
I hope this could help you
__________________
Aslo the gods are impotent against men's stupidity --Frederich Shiller
In my vocabulary the word "Impossible" doesn't exist --Napoleon
Stella Polaris Development Team -> Senior Code Writer (pro tempore) & Designer
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September 9, 2001, 12:50
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#3
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King
Local Time: 13:14
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Northampton, England
Posts: 2,128
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If it's an MP, there's nothing like the good ol' PB to the HQ. All pacted and sharing tech one turn, and the next one their empire's in ruins. Very satisfying
Other options....ummm, if you're satisfied with second best, cuddle up to him. But honestly, I'd PB him - you may as well go for broke, nothing to lose, right?
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September 9, 2001, 13:42
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#4
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Prince
Local Time: 14:14
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Wünderland
Posts: 543
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What about other players? Maybe ally with them against Lal? Or probably he has already sent the offer around to everyone by now...
If it's just you two, who's the biggest?
20 turns is not a big enouth time for you to change your strategy (unless your are money-bloatted), so I'd syggest PB
PS. I thought that you were banned from using PBs in Apolyton MP games?!
__________________
... This body holding me reminds me of my own mortality...
... Pain is an illusion...
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September 9, 2001, 14:34
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#5
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King
Local Time: 13:14
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Northampton, England
Posts: 2,128
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Huh?
Quote:
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Originally posted by Cybergod
PS. I thought that you were banned from using PBs in Apolyton MP games?!
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Nope - PBs are a part of the game!
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September 9, 2001, 15:21
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#6
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Prince
Local Time: 08:14
Local Date: October 31, 2010
Join Date: Apr 2001
Location: NC, USA
Posts: 777
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Where else but Apolyton is nuking the U.N. Headquarters seen as a good solution to global imperialism?
Hrm...I seem to remember something about New York and a building and a bomb.
Because it's Lal, I'm afraid you're going to have to kill him. Don't sell out to the World Bank!
-Smack
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September 10, 2001, 08:47
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#7
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Warlord
Local Time: 13:14
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Hitsville in UK
Posts: 141
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Re: Energy market corner help
Quote:
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Originally posted by octobre70
I need some help; I'm the Hive in a MP with a Lal, who's about 20 turns from cornering the energy market (he's got about 10000 credits right now).
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10K seems terribly modest - in a recent game I checked how much it would cost me, and I was told 319453 credits! Not suprisingly, I went for something trivial in comparison, like transcendence...
The chance of stock market crashes clearing away your reserves makes this victory seem v ery remote, or am I missing something?
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September 10, 2001, 10:27
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#8
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Prince
Local Time: 08:14
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Washington, DC, USA
Posts: 565
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Good point. Are you playing with random events off (I often do)?
I thought economic victory essentially meant being able to buy off all the bases? Is there a way to increase the value of one's own faction to price Lal out of the market? Or is that amount a set figure, which does not change after the announcement?
It occurs to me that I never explored this avenue of victory and must give it a try one of these days.
But barring all that, I'm afraid I'll side with most of the others here and say to dust off the PB's. not usually my style but if you're going to go down, best to go down fighting . . .
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September 10, 2001, 18:35
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#9
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Settler
Local Time: 08:14
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Gatineau, Quebec
Posts: 3
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Re: Re: Energy market corner help
Quote:
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Originally posted by fluffy
10K seems terribly modest - in a recent game I checked how much it would cost me, and I was told 319453 credits! Not suprisingly, I went for something trivial in comparison, like transcendence...
The chance of stock market crashes clearing away your reserves makes this victory seem v ery remote, or am I missing something?
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He seemed to be pretty sure of himself, even forecasting victory in 21 turns. Since he's not a boaster, I gave up trying to calculate how he could do so. Events are not turned off, so I could still pray for a crash.
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September 10, 2001, 19:47
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#10
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King
Local Time: 05:14
Local Date: October 31, 2010
Join Date: Mar 2000
Location: & Anarchist
Posts: 1,689
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If he is predicting victory in 21 turns, that means he is planning to enact the 'corner the global market' action in 1 turn. Here are your choices:
1) Drain his reserves in the next turn. If you know him down below the amount he needs to buys the market off, he can't do it.
2) Significantly increase the cost in the next turn. I can't think of any way off hand, but the cost of corning the market is ~= to the cost of bribing every base of all the other factions.
3) Let him spend the money. Kill his HQ within the next 20 turns. You better believe that everyone esle on Planet will be joining in the hunt for his HQ, assuming that they didn't join his little deal. That makes it six on 1. Planet Buster is the best single hit option, but a full invasion by all of the other players, complete with probe teams (ships if his HQ is coastal), air power and drop/marine troops as appropriate might take him out too. Of course, you haven't specified where you are in the game. Since you said 10K will win him the game, I'd be shocked if air power is already available.
4) Take his deal. If you don't have a significant force, or it is very early in the game (pre air power, pre significant naval power) you probably can't take him out in time.
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