September 16, 2001, 02:17
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#1
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King
Local Time: 13:28
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Uni of Wales Swansea
Posts: 1,262
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Forests Are Not Their Own Tile
Judging by this screenshot http://bonusweb.cz/obrazek.html?obra...ion3_scr15.jpg forests are no longer their own tiles, they are found in glaciers and deserts, like the river tile in Civ2.
Any thoughts?
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September 16, 2001, 02:21
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#2
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Technical Director
Local Time: 15:28
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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IIRC: They said earlier that all terrain is rendered, and that forests can appear both on hills and grassland.
__________________
ACS - Technical Director
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September 16, 2001, 04:49
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#3
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Warlord
Local Time: 14:28
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of the cold north
Posts: 162
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Just like in colonization!  (except that you can't have them in hills there)
I always wanted to have hills/mountains on the same squares as forests when I made my own maps in civ2. Now it'll happen!
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September 16, 2001, 06:23
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#4
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King
Local Time: 09:28
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Cincinnati
Posts: 2,015
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i dont no about you, but they could work a little on the forest graphics. they go into the water and dont look very realistic
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September 16, 2001, 08:23
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#5
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Prince
Local Time: 05:28
Local Date: October 31, 2010
Join Date: Jul 2001
Posts: 319
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I cringe already at the thought of what the graphics will look like if they put forests on mountains. Since the mountains don't look right already I don't think that adding green fluffiness on top of them will make them look any better. I agree with the idea in principle, but I worry about its execution.
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September 16, 2001, 08:35
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#6
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Warlord
Local Time: 14:28
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Enschede, The Netherlands
Posts: 177
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I doubt if you are right red_jon, if I look at http://bonusweb.cz/obrazek.html?obra...ion3_scr29.jpg at the top right, it seems that the forest tile takes over partly the structure of the tile it is bordering. That would mean that it is just eye-candy.
I have not seen yet any image woth a forest on a hill or a mountain, so I think they kept the same terrain types as earlier. Just ocean has split off coastal and sea, but the other types seem to be untouched.
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September 16, 2001, 08:54
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#7
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Warlord
Local Time: 14:28
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of the cold north
Posts: 162
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Quote:
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Originally posted by jdd2007
i dont no about you, but they could work a little on the forest graphics. they go into the water and dont look very realistic
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My words excactly! The forest tiles look far worse than civ2!
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September 16, 2001, 15:07
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#8
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Warlord
Local Time: 07:28
Local Date: October 31, 2010
Join Date: Dec 1969
Posts: 190
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There should at least be different types of forest, at least 3: temperate, rain forest (jungle), and boreal or taiga. They would have different characteristics. If you clear a temperate forest you get land that produces more food than if you clear taiga.
Anyway, that's not quite on topic, but if this is true, that forests are just added over another terrain type, then that would at least account, up to a point, for the different forest types that occur in the real world.
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September 16, 2001, 16:25
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#9
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Prince
Local Time: 13:28
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Lisboa, Portugal
Posts: 334
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Quote:
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Originally posted by jdd2007
i dont no about you, but they could work a little on the forest graphics. they go into the water and dont look very realistic
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We haven't seen new screenshots in a while. Also, it's still 1 month and a half to release date, and I don't think that they're ALL just sitting on their asses playtesting, so further graphical improvement is a definite possibility.
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