September 17, 2001, 09:37
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#1
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Settler
Local Time: 13:30
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 10
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This may sound kinds lame, but..
Is there ANYWAY in civ 2 to set your cities to produce NOTHING. There are times, I feel, when i'd like my cities to produce neither troops nor citie upgrades. How do I accomplish this?
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September 17, 2001, 10:21
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#2
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King
Local Time: 07:30
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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Discover the Corporation, then set production to gold (capitalization). The city produces krugerands instead of shields.
If there is nothing else to produce, make caravans and save them for wonder building. Otherwise, you have little choice.
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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September 17, 2001, 12:10
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#3
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Emperor
Local Time: 05:30
Local Date: October 31, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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you could build something like a barracks and sell it right away."Poor man's capitolization"
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September 27, 2001, 06:38
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#4
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Prince
Local Time: 14:30
Local Date: October 31, 2010
Join Date: Mar 2001
Location: of the Spion Kop
Posts: 861
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build spies or diplos, they don't require any support, and always come in handy
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September 27, 2001, 09:16
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#5
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Emperor
Local Time: 09:30
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Fairfax, VA
Posts: 3,810
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While caravans are the best advice, I sometimes build courthouses and sell them on completion. This is, like Smash's suggestion, a form of capitalization prior to having that option available.
__________________
No matter where you go, there you are. - Buckaroo Banzai
"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
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September 27, 2001, 10:30
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#6
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King
Local Time: 07:30
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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The only other idea I have is to produce or rehome enough units to the city in question so that it has a shield surplus of zero. The obvious drawback is disbanding if any non-allied unit steps in your city radius, reducing your production by one...
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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September 30, 2001, 01:12
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#7
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Deity
Local Time: 09:30
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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Didn't somebody ask the same question a couple of weeks ago?
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September 30, 2001, 09:56
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#8
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Emperor
Local Time: 13:30
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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Re: This may sound kinds lame, but..
Quote:
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Originally posted by shogobunky
Is there ANYWAY in civ 2 to set your cities to produce NOTHING. There are times, I feel, when i'd like my cities to produce neither troops nor citie upgrades. How do I accomplish this?
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W H Y ?
You may as well not build them in the first place.
If in doubt - build a caravan.
--------------
SG(2)
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September 30, 2001, 14:02
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#9
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Emperor
Local Time: 08:30
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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Quote:
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Didn't somebody ask the same question a couple of weeks ago?
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With a game as old as Civ, you can expect every question to be asked every few weeks/months.
Including yours.
__________________
"We have tried spending money. We are spending more than we have ever spent before and it does not work...After eight years of this Administration, we have just as much unemployment as when we started... And an enormous debt to boot!" — Henry Morgenthau, Franklin Delano Roosevelt's Treasury secretary, 1941.
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October 2, 2001, 04:23
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#10
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Emperor
Local Time: 15:30
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
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Heh, heh, heh!
Seems like the King of rethoric has lost his crown. The King is dead, long live the King!
Carolus
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