Thread Tools
Old September 21, 2001, 20:57   #31
faded glory
Civilization II Multiplayer
King
 
faded glory's Avatar
 
Local Time: 13:40
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Fascist party of apolyton.
Posts: 1,405
Ya but as I said, what if they didnt? Wouldnt that delay the release?

It costs more to ship and license the stuff wholesale then it does to actually produce it.

GP, how much does a place like apolyton make
faded glory is offline  
Old September 21, 2001, 20:59   #32
faded glory
Civilization II Multiplayer
King
 
faded glory's Avatar
 
Local Time: 13:40
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Fascist party of apolyton.
Posts: 1,405
Quote:
Originally posted by Moral Hazard
Quote:
The costs are in the development
They're actually in marketing if the financial statements are to be believed. Civ3 will be fine, but what about Civ3MP.

MH, the MP decison would be based more on Sales...If the game doesnt sell good to the level of expectations. Forget it, Firaxis will pull the plug within 4 weeks like Activision did.
faded glory is offline  
Old September 21, 2001, 21:05   #33
Swissy
Civilization III MultiplayerTrade Wars / BlackNova TradersCivilization III PBEMRise of Nations MultiplayerIron CiversCivilization IV: MultiplayerBtS Tri-League
 
Swissy's Avatar
 
Local Time: 08:40
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 2,436
Researching Infogrames, it appears that investors are reacting to two events in the US. First, the US tax rebate, of which not many have gone to purchasing PlayStation2 consoles. In fact, the US government was also disapointed in the number of those rebate checks that went to paying down personal debt, instead of going for purchases. The second, the WTC attack, which has many wondering how strong 4Q(Christmas) retail sales will be. Many believe this will be a down year, but their is hope of a late year recovery. Infograme may get a bounce with the XBox launch, since they will have two games released at the launch and a third before Thanksgiving.

As for the effects in Civ3, none as PC games are a small part of Infogrames biz. But as game console become more advanced, Infogrames may get out of the PC game biz. The main reason for Infogrames big buying spree of PC game companies was to get title rights to expand their console game biz, especially with the new consoles being launched in 2001/2002.
__________________
"The greatest happiness of life is the conviction that we are loved - loved for ourselves, or rather, loved in spite of ourselves."--Victor Hugo
Swissy is offline  
Old September 21, 2001, 21:11   #34
TCO
Apolytoners Hall of Fame
Emperor
 
TCO's Avatar
 
Local Time: 03:40
Local Date: October 31, 2010
Join Date: Mar 2006
Location: Richmond, VA
Posts: 8,057
Quote:
Originally posted by Moral Hazard
Quote:
The costs are in the development
They're actually in marketing if the financial statements are to be believed. Civ3 will be fine, but what about Civ3MP.


If I'm a publisher, than do I report revenue based on prices charged to customers? Or to the channel? What kind of relationship is there with the channel?
TCO is offline  
Old September 21, 2001, 21:17   #35
Moral Hazard
King
 
Moral Hazard's Avatar
 
Local Time: 09:40
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
So Swissy you saying it's a buy?

PC titles don't transfer well to the console, they may fair better on the Xbox but I'm not holding my breath. In 2000 Pc revenue represented 72% of thier total revenues; so they were strongly PC. Haven't looked at thier direction recently; so if they are pushing toward Console and away from PC; It could be quite a buy.

However thier quick is .55 while ATVI and ERTS sport quicks above 1.
Moral Hazard is offline  
Old September 21, 2001, 21:22   #36
DanS
Apolytoners Hall of FameApolyCon 06 Participants
Deity
 
DanS's Avatar
 
Local Time: 09:40
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Not your daddy's Benjamins
Posts: 10,737
Swissy: the numbers for Civ3 are actually high, as these things go. Some math, given some assumptions.

1m copies over the next two quarters x $30/copy = $30m revenue (Infogrames' quarterly revs are about $125m for Xmas, $60m Q1)
.5 x $30m = $15m Firaxis share, less cash advances already given (I'm guessing that Firaxis gets a good chunk on delivery of the game)

Assumes retailers get a ~66% markup.
__________________
I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891
DanS is offline  
Old September 21, 2001, 21:23   #37
Moral Hazard
King
 
Moral Hazard's Avatar
 
Local Time: 09:40
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
Revenues are reported to sales to the channel. (Best Buy, EB in this case.) But it takes alot of money to get them to give you prominent placing. EB doesn't want your crap sitting on the shelf.
Moral Hazard is offline  
Old September 21, 2001, 22:01   #38
Urban Ranger
NationStatesApolyton Storywriters' GuildNever Ending Stories
Deity
 
Urban Ranger's Avatar
 
Local Time: 21:40
Local Date: October 31, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
faded glory,

Hm, their ability to ship is affected mainly by the amount of cash they have on hand instead of share price.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Urban Ranger is offline  
Old September 21, 2001, 22:41   #39
KrazyHorse
Deity
 
KrazyHorse's Avatar
 
Local Time: 09:40
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
Economics invading Civ3 Forum...

Must...destroy...capitalism...
__________________
04-06-04 Killdozer NEVER FORGET
Stadtluft Macht Frei
In Memoriam Adam Smith: a brilliant man, taken too soon
Get Rich or Die Tryin'
KrazyHorse is offline  
Old September 22, 2001, 02:12   #40
Urban Ranger
NationStatesApolyton Storywriters' GuildNever Ending Stories
Deity
 
Urban Ranger's Avatar
 
Local Time: 21:40
Local Date: October 31, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
Don't you get Adam Smith's Trading Company from Economics?
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Urban Ranger is offline  
Old September 22, 2001, 02:39   #41
CapTVK
Civilization II MultiplayerPolyCast TeamApolyCon 06 Participants
King
 
CapTVK's Avatar
 
Local Time: 13:40
Local Date: October 31, 2010
Join Date: Apr 2007
Location: Voorburg, the Netherlands, Europe
Posts: 2,899
Quote:
Originally posted by GP




If I'm a publisher, than do I report revenue based on prices charged to customers? Or to the channel? What kind of relationship is there with the channel?
GP,

It's comparable to the distribution of foodstuffs in the supermarket. You have the regional distributors and the stores who take about 60-70% of the sales price into account. A problem with games is that they are perishable goods, just like fruit. Meaning they only sell for a couple of weeks and for the rest just waste shelfspace. The larger software chains know this and can force the company to pay for shelfspace just like manufacturers have to pay the supermarkets to reserve shelf space for new products.
An additional problem for most companies is that there are provisions for unsold stock. If this would happen with Civ3 Infogrames would be forced to refund the distributor or software chain for those copies. These copies eventually find their way back to the public in the bargain bins.
CapTVK is offline  
Old September 22, 2001, 05:49   #42
crmeyer
Settler
 
crmeyer's Avatar
 
Local Time: 13:40
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Snellville, GA, USA
Posts: 13
Reputation, Quality, Craftsmanship, & Existing Customer Base
Yes ... capital position, market position, channel distribution, etc., are all important broadly to the software industry and specifically to the computer gaming industry.

The important BRAND here is not Infogrames, but rather Firaxis. Infogrames motto in the Civ3 relationship--Don't screw anything up! Leave Firaxis largely to their own devices, press the CDs, figure the logistics, and keep the books.

Most companies live and die by their "brand." The interesting thing here is that the publisher/distributor--which is focus of these threads--is the "least" important variable in the reputation of the product. Infogrames is little more than a VAR--traditional roles of publisher are largely handled by the Firaxis team itself (with a little help from folks like those that participate in Apolyton).

Firaxis has demonstrated a great ability to conduct strong launch campaigns--I remember the fanaticism and anticipation that surrounded SMAC--the most deftly conducted pre-launch campaign I've witnessed for computer gaming. Hell, probably for any product.

Pre-launch press, I suspect, is not an issue...Mr. Meier (no relation) can likely set up an interview with any industry press group at any place at any time.

The Civ franchise has a huge ... and though the participants here at the Apolyton site don't always demonstrate this ... stable customer base. The interesting thing is that those of us who were first mesmorized by Civ1 are "OLD" now. There is at least one, if not two waves of new gamers queueing up behind us geizers to broaden the base.

I submit, that Infogrames has a great opportunity to demonstrate it's business acumen. Their challenge is to maximize the profit potential with their new franchise player. Note, however, having a great product (see history of Xerox, the mouse, GUI, etc.) does not ensure returns.
crmeyer is offline  
Old September 22, 2001, 11:02   #43
DanS
Apolytoners Hall of FameApolyCon 06 Participants
Deity
 
DanS's Avatar
 
Local Time: 09:40
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Not your daddy's Benjamins
Posts: 10,737
crmeyer: it's not so simple as that for Infogrames. They had to acquire the rights for the Civilization brand, pay out advances to Firaxis, and then pay for all of the advertising. Now they have to pay Firaxis on delivery and pay all of the packaging and delivery costs. They'll definitely earn their 40-60% cut of the publisher/designer action, if they can fulfill their end of the bargain. The risks are large--even for an established brand (Civilization, not Firaxis).
__________________
I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891
DanS is offline  
Old September 22, 2001, 11:26   #44
Swissy
Civilization III MultiplayerTrade Wars / BlackNova TradersCivilization III PBEMRise of Nations MultiplayerIron CiversCivilization IV: MultiplayerBtS Tri-League
 
Swissy's Avatar
 
Local Time: 08:40
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 2,436
The pay-off comes when they translate the game to X-Box and Cube. All the design is done just need to export, and with a stable platform it is very easy. Console games have a longer shelflife than PC games. MP players should look for a Civ3 multiplayer system that will easily translate to consoles. Online game play will shift to consoles as the under30 game player significantly outnumber the over30 gamer. Under30 are predominately(70%+) console players, over30 play on PC more(barely over 50%). That is where the money is and will be in the future, console gaming.
__________________
"The greatest happiness of life is the conviction that we are loved - loved for ourselves, or rather, loved in spite of ourselves."--Victor Hugo
Swissy is offline  
Old September 22, 2001, 12:23   #45
faded glory
Civilization II Multiplayer
King
 
faded glory's Avatar
 
Local Time: 13:40
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Fascist party of apolyton.
Posts: 1,405
I dispute the notion that Civ3 is in Marketing mode and not in devolopment. It is obvoius the game has not been shipped out yet. Considering they are still tweaking with it..They have not produced it yet for ship out. Im sure license has been granted and contracts with wholesale dealers +Retailers have been made. Atleast Ide hope so
faded glory is offline  
Old September 22, 2001, 12:35   #46
Master Marcus
Prince
 
Master Marcus's Avatar
 
Local Time: 08:40
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Quebec, Canada
Posts: 656
terrorism hits video games too...

Civ III is too near its completion to be compromised.
Now what will happen to MoO3?
__________________
The art of mastering:"la Maîtrise des caprices du subconscient avant tout".
Master Marcus is offline  
Old September 22, 2001, 20:57   #47
DanS
Apolytoners Hall of FameApolyCon 06 Participants
Deity
 
DanS's Avatar
 
Local Time: 09:40
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Not your daddy's Benjamins
Posts: 10,737
Swissy: many more people own PCs than own consoles, at least in the US, Canada, and Scandinavia. It is one of the phenomena that the internet has brought us. There are likely 4 or 5 times the number of potential users of Civ3 than Civ1, for instance.
__________________
I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891
DanS is offline  
Old September 22, 2001, 21:15   #48
isaac brock
Warlord
 
isaac brock's Avatar
 
Local Time: 08:40
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Amherstburg, Ontario
Posts: 240
It would be foolish for infogrames to get out of the PC market. For one thing, there are too many different brands of consoles (all of which are incompatible). Computers can continually be upgraded to accept better and better programs, whereas with a console you keep it until a new one comes out. Consoles aren't useful for anything other than games, which is why people buy computers. for those who cannot afford the luxury of a computer and a console, a computer is a much more attractive option. if a company goes solely into console games, it'll be back. Consoles are never good enough to sell a nice, reliable computer for. Never
__________________
Retired, and it feels so good!
isaac brock is offline  
Old September 22, 2001, 21:20   #49
Urban Ranger
NationStatesApolyton Storywriters' GuildNever Ending Stories
Deity
 
Urban Ranger's Avatar
 
Local Time: 21:40
Local Date: October 31, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
Quote:
Originally posted by GP
Anybody interested in my Apolyton revenue model?
Any specific implementation plans?
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Urban Ranger is offline  
Old September 22, 2001, 21:35   #50
Urban Ranger
NationStatesApolyton Storywriters' GuildNever Ending Stories
Deity
 
Urban Ranger's Avatar
 
Local Time: 21:40
Local Date: October 31, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
Quote:
Originally posted by isaac brock
For one thing, there are too many different brands of consoles (all of which are incompatible).
There are ways around this. Years ago in the good old days, all computers are different, even from the same company. So VIC-20 was different from Commodore 64, Apple II was different from Atari 800 (which surprisingly quite similar to the Atari 400), and so forth. Just like the consoles today.

Programs can be developed so all the hardware dependent bits are isolated in one spot, making it easy to change them.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Urban Ranger is offline  
Old September 22, 2001, 21:56   #51
Stromprophet
Warlord
 
Local Time: 07:40
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 193
Quote:
Originally posted by Skanky Burns
Seems like a good time to invest in them then. Assuming they survive until Civ 3 is released, they should be raking it in then. But then again, im not an accountant or anything...
Yeah, remember Infogames is also publishing Moo3. That's a huge deal. Plus I just downloaded one of the negotiation screens for Moo3. Very real, fluid, smooth.

It should be great as well. But I love Civ, I will always love civ. After almost 11 years I still play my original civ.
__________________
A wise man once said, "Games are never finished, only published."
Stromprophet is offline  
Old September 22, 2001, 22:19   #52
civcop
Chieftain
 
civcop's Avatar
 
Local Time: 08:40
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Ohio
Posts: 83
I'm surprised.
First of all, no matter which side of the fence you sit upon (Firaxis will release and make loads of money vs. the sky is falling), I would be worried if I were an MP person or owned a Mac. I'm sure there will be Mac versions of Civ 3 available at the beginning, but the largest number of sales is toward the PC version. Let that be a lesson to all of you Mac users

Secondly, I'm surprised that someone hasn't started a debate over whether or not Civ 3 should include some type of global economy, as is true-to-life in our real world. If the U.S. economy enters a recession (and many say it already has) and stays there for any length of time, the economies of nations across the globe are affected. Thus, in the Civ 3 equivelant, if Japan and Babylon suffer recessions, the world economy in the Civ 3 games is altered toward the negative. Of course, having AI be 6/7 of the game would make this a crap part of the game. In MP it would likely be a better component of the game, but upon saying that we revert back to paragraph one of this message...
__________________
Your ad here!
civcop is offline  
Old September 23, 2001, 23:14   #53
DanS
Apolytoners Hall of FameApolyCon 06 Participants
Deity
 
DanS's Avatar
 
Local Time: 09:40
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Not your daddy's Benjamins
Posts: 10,737
civcop: while definitely interesting, adding some sort of global economic model would be very ambitious. Rather, the game does well enough by dealing with economics at the macro level using population and productivity. I think more fertile ground would be adding immigration as a factor.

"I would be worried if I were an MP person or owned a Mac."

Yes, I'm an MP person and am worried that they'll try to force me to support a failing bottom line.
__________________
I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891
DanS is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:40.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team