September 24, 2001, 18:36
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#31
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King
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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And why would I do that? You shouldn't judge a game you haven't played.
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September 24, 2001, 18:47
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#32
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King
Local Time: 07:44
Local Date: October 31, 2010
Join Date: May 1999
Location: Lost
Posts: 1,020
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it's sad cold...they're all sheep =(
__________________
"Mal nommer les choses, c'est accroître le malheur du monde" - Camus (thanks Davout)
"I thought you must be dead ..." he said simply. "So did I for a while," said Ford, "and then I decided I was a lemon for a couple of weeks. A kept myself amused all that time jumping in and out of a gin and tonic."
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September 24, 2001, 19:02
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#33
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Emperor
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
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right i'm going to buy every game to see if they're any good
kaak: the world needs sheep man, valuable resources
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September 24, 2001, 19:41
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#34
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Prince
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: NJ
Posts: 426
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theres a difference between being reasonable and being a sheep....
just b/c someone is optimistic about something based on the available information doesn't make him a sheep. ignorant following does. also, its just as irrational to say that the game will suck simply b/c it isn't perfect. so maybe some features may not be there, but how about the features that will be? but i guess its no use trying to convince a pessimist. while there will definitely be some minor bugs/balancing issues (given the ambitious unique civs), that will be fixed and we'll have a great civ game.
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September 24, 2001, 19:52
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#35
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Emperor
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
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civ3 will suck only if there's no MP
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September 24, 2001, 20:00
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#36
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Prince
Local Time: 07:44
Local Date: October 31, 2010
Join Date: May 2001
Location: MO
Posts: 543
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Quote:
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Originally posted by Imran Siddiqui
The more the I look at Civ3, the more I CAN'T WAIT!
Wonderful graphics, with unique leader animations. Unique civs, with personality (not the same variations of one civ). Resources and Culture, TOTALLY changing the way the game is played.
Bring on Civ3! I can't wait!
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so true,
this game will be great! period, if you truly like civ, i think you'll like this game
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September 24, 2001, 21:04
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#37
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King
Local Time: 23:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: of my princess Anastasia!
Posts: 2,102
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Quote:
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Originally posted by dennis580
I'm all for anything that makes invasions harder. So I think not being able to use roads is awesome.
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So hard that war is obsolete??
From what i have read so far, the following restrictions will apply to waging war;-
*No use of foreign roads
*Diplomatic penalties
*Only one army per four cities (with only 4 units per army)
*Woeful attack strengths (at least until modern age)
So, how many Civ2 players will enjoy Civ3 without warfare? Not this little black duck! If CivIII is reduced to merely an empire-building game, it will be little more than Sim City
Hopefully their competency will shine through and it will be far more balanced than what it seems, but from what i have read (from Firaxis themselves), it's not promising
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September 24, 2001, 21:52
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#38
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Local Time: 09:44
Local Date: October 31, 2010
Join Date: Dec 1969
Location: on the corner of Peachtree and Peachtree
Posts: 30,698
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Well, I'd like to see less military emphasis. Face it Civ2 is a warfare based game, plain and simple. At least this way you can be a builder.
Quote:
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it's sad cold...they're all sheep =(
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Yeah, horrible, you are such sheep to the anti-Civ3 forces  .
__________________
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
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September 24, 2001, 23:58
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#39
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Deity
Local Time: 06:44
Local Date: October 31, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
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Kaak,
Come on now the game doesn't look as bad as all that. You are right the lack of Multiplayer support out of the box is substandard in this day and age and the invaders don't get to use roads things is totally un realistic (how do you blow up bridges if there are no bridges to begin with & how do you mine a road if you haven't discovered explosives yet?).
I am confident that after a couple of patches have been released and the road thing has been fixed with a mod pack that Civ 3 will be the best civ ever. I just wish Fraxis would sell us a finished product right from the start and not dribble it out of the course of a year.
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September 25, 2001, 00:03
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#40
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Local Time: 09:44
Local Date: October 31, 2010
Join Date: Dec 1969
Location: on the corner of Peachtree and Peachtree
Posts: 30,698
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Why should the road thing be 'fixed'?
After all, it was probably done to slow down warmongers (which the game is heavily biased towards).
Who said Civ was supposed to be totally realistic?
__________________
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
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September 25, 2001, 00:19
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#41
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Emperor
Local Time: 21:44
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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To all the optimists:
Thats what everyone said about CTP and 2
The truth will come out when CIV3 is released.
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September 25, 2001, 01:34
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#42
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Warlord
Local Time: 13:44
Local Date: October 31, 2010
Join Date: Sep 2001
Location: London
Posts: 244
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different developers, different design concept - different game
.......no comparison
There is continuity within Fraxis - we know what to expect.
__________________
tis better to be thought stupid, than to open your mouth and remove all doubt.
6 years lurking, 5 minutes posting
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September 25, 2001, 10:00
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#43
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King
Local Time: 07:44
Local Date: October 31, 2010
Join Date: May 1999
Location: Lost
Posts: 1,020
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Quote:
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There is continuity within Fraxis - we know what to expect.
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pssssssssssst: Microprose did civ2...
__________________
"Mal nommer les choses, c'est accroître le malheur du monde" - Camus (thanks Davout)
"I thought you must be dead ..." he said simply. "So did I for a while," said Ford, "and then I decided I was a lemon for a couple of weeks. A kept myself amused all that time jumping in and out of a gin and tonic."
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September 25, 2001, 11:37
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#44
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Prince
Local Time: 15:44
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Hysteria Arctica
Posts: 556
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Quote:
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Originally posted by Kaak
pssssssssssst: Microprose did civ2...
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Congratulations for winning my Too Dumb To Breath award, troll.
In case you didn't know, the people behind Civ2 (who worked for MicroProse back then) are now working for Firaxis, except Brian Reynolds and a few others.
__________________
Wiio's First Law: Communication usually fails, except by accident.
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September 25, 2001, 11:40
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#45
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Warlord
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Caledonia, Illinois, USA
Posts: 225
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Hey, where did Brian go? He's a great designer.
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September 25, 2001, 15:08
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#46
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Prince
Local Time: 13:44
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Lisboa, Portugal
Posts: 334
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Quote:
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Originally posted by Kaak
pssssssssssst: Microprose did civ2...
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 People who don't know what the hell they're talking about... gotta love 'em.
Patriqvium:
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September 25, 2001, 15:10
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#47
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Warlord
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Caledonia, Illinois, USA
Posts: 225
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Like me!
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September 25, 2001, 18:51
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#48
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King
Local Time: 07:44
Local Date: October 31, 2010
Join Date: May 1999
Location: Lost
Posts: 1,020
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Quote:
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the people behind Civ2 (who worked for MicroProse back then) are now working for Firaxis, except Brian Reynolds and a few others.
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*sigh* Everyone knows that firaxis took over microprose, and in turn, Firaxis became a subsidiary of infograms. My point is, that SOME of the people may have continued on with Firaxis, but BRIAN and several of the other bigwigs on civ2 did not. How many people do you think they have working on this game? hundreds of thousands? nope, not a lot, and the loss of a few of the important ones doesn't give me the worm fuzzy feeling of consistancy.
moron...
__________________
"Mal nommer les choses, c'est accroître le malheur du monde" - Camus (thanks Davout)
"I thought you must be dead ..." he said simply. "So did I for a while," said Ford, "and then I decided I was a lemon for a couple of weeks. A kept myself amused all that time jumping in and out of a gin and tonic."
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September 26, 2001, 01:41
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#49
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Emperor
Local Time: 06:44
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Well, one thing we know for sure is that the Civ III experience is going to be different! Until the game actually comes out, the speculation can be fun.
After that, though, ... (well, look at my 'signature') I've got a little problem, and it's not in the $40-50 range.
At worst(?) best(?) uh, at least, it will take some 30-120 hours of my life while I evaluate it and try to find how I can enjoy it (win at it). Beyond that, it may take up 20-30 hours per week of the remainder of my life!!
Kaak, keep the cup half full (instead of half empty). No one is going to be comfortable with this game when they first get it. It is going to be much better AND much worse than what we know of it at this time!
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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September 26, 2001, 01:55
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#50
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Warlord
Local Time: 23:44
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Sydney, Australia
Posts: 160
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wot, Firaxis took over Microprose ? How that happen ? I thought it got owned by Hasbro before Hasbro took an axe to everything then sold out....
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September 26, 2001, 05:27
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#51
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Prince
Local Time: 15:44
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Hysteria Arctica
Posts: 556
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Quote:
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Originally posted by Rakki
wot, Firaxis took over Microprose ? How that happen ? I thought it got owned by Hasbro before Hasbro took an axe to everything then sold out....
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The Firaxis/Microprose/Hasbro/Infogrames timeline:
1. Civilization II is released by MicroProse.
2. The original Firaxis team leaves MicroProse to start Firaxis.
3. Hasbro Interactive takes over MicroProse.
4. Brian and his comrades leave Firaxis to start Big Huge Games.
5. Infogrames takes over MicroProse, taken over by Hasbro.
6. Near future: Civilization III is released.
Sorry for the offending language, Kaak, but your posts are simply irritating. And, FYI, Infogrames just publishes CivIII - Firaxis is still an independent company.
__________________
Wiio's First Law: Communication usually fails, except by accident.
Last edited by Patriqvium; September 26, 2001 at 07:21.
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September 26, 2001, 05:40
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#52
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Warlord
Local Time: 13:44
Local Date: October 31, 2010
Join Date: Sep 2001
Location: London
Posts: 244
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What a load of Kaak!
Quote:
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*sigh* Everyone knows that firaxis took over microprose.....
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Actually Microprose was Sid Meyer's company originally - Sid left Microprose to form Fraxis. Probably for the same reasons that Peter Molineux (spelling?) left Bullfrog, the company he created, to form Lionhead
Secondly the Reasons that Sid Meyer has his name blazoned across the top of 'his' games is that he has overall design ownership - not of the coding but of the game functionality, playability and the essential 'fun' factor'
To reach his level and to have his reputation you not only have to be a good game designer - you also have to be able to surround yourself with good quality people to enable you to deliver your vision.
So yes is has everything to do with continuity!!!!
edit: you beat me to it Patriqvium
__________________
tis better to be thought stupid, than to open your mouth and remove all doubt.
6 years lurking, 5 minutes posting
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September 26, 2001, 06:17
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#53
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Warlord
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Caledonia, Illinois, USA
Posts: 225
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Oh, duh, Big Huge Games...I know what's going on, I promise.
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September 26, 2001, 09:47
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#54
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King
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 1,238
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Seems like there are a great many people who want Civ 2.5. I'd rather have a different gameplay experience with NEW strategies. You folks are looking forward to employing all of your six year old Civ 2 strategies and winning.
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September 26, 2001, 09:58
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#55
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Prince
Local Time: 13:44
Local Date: October 31, 2010
Join Date: Dec 2000
Posts: 525
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Re: Re: the more i find out about civ3... (attepmt 2)
Quote:
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Originally posted by Asmodean
Oh do shut up......
Asmodean
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Nothing like a bit of friendly debate....
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September 26, 2001, 14:22
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#56
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Warlord
Local Time: 07:44
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 224
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I gotta agree with Half Lotus.
If you want Civ 2, play Civ 2.
If you want a rehash of Civ 2, play Test of Time  or some mods.
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September 26, 2001, 14:47
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#57
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King
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 1,238
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We settlers gotta stick together Madine.
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September 26, 2001, 14:55
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#58
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Warlord
Local Time: 13:44
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Stockholm, Sweden
Posts: 123
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Quote:
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the people behind Civ2 (who worked for MicroProse back then) are now working for Firaxis, except Brian Reynolds and a few others.
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I hope everyone knows that it was Brian Reynolds that designed civ2, it just had the name SidMeiers civilization2 since they figured it would sell more.
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September 26, 2001, 14:55
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#59
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Chieftain
Local Time: 05:44
Local Date: October 31, 2010
Join Date: Sep 2001
Location: North of the Arctic Circle, south of Canada; Minnesota, USA
Posts: 99
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Quote:
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Originally posted by Imran Siddiqui
Well, I'd like to see less military emphasis. Face it Civ2 is a warfare based game, plain and simple. At least this way you can be a builder.
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'Tis the reason for all of the diplomacy and culture changes. You can still choose war, but there are other ways to win the game.
__________________
"If a man does not keep pace with his companions, perhaps it is because he hears a different drummer. Let him step to the music he hears, however measured or far away" --Henry David Thoreau
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October 1, 2001, 13:12
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#60
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Emperor
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
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the more i hear about civ3 the more i wonder about the lack of info re: MP. all the tweaks and graphics are worth little to me without MP (they are interesting though).
Quote:
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Originally posted by Asmodean
Oh do shut up......
Asmodean
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wow, such a useful and informative post. how do think up such ideas? sir, I stand in awe...
__________________
You cheeky sod :p - Provost Harrison, Puegot Porsche Interface Specialist.
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This obviously proves that Coldwizard = sivistynyt - kassiopeia, Wise Finn.
CW: Sometimes you're even bigger weirdo than kass... - Jeki, Wiser Finn.
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