July 25, 1999, 02:07
|
#1
|
Settler
Local Time: 23:59
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Wollongong,NSW, AUST
Posts: 28
|
A newbie question
This sounds dumb but- I cant get Events.txt to work ever on my computer......
|
|
|
|
July 25, 1999, 16:50
|
#2
|
Local Time: 23:59
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Bloomington, IN, USA
Posts: 2,919
|
I reccomend you get Fantastic Worlds of MultiPlayer Gold add ons, you need a higher version of civ for events to work.
|
|
|
|
July 26, 1999, 11:10
|
#3
|
Warlord
Local Time: 23:59
Local Date: October 30, 2010
Join Date: Jun 1999
Location: Garfield, NJ, USA
Posts: 138
|
What civ version do you use? I use MGE with patch 1.3 and have no problems.
|
|
|
|
July 27, 1999, 15:50
|
#4
|
Emperor
Local Time: 19:59
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
|
I certainly hope he isn't trying to make Events.txt work with the original Civilization (not FW, Scenarios, or MGE).
|
|
|
|
July 29, 1999, 05:09
|
#5
|
Settler
Local Time: 23:59
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Wollongong,NSW, AUST
Posts: 28
|
Yeah still using the orginal civ.
Heres another quetion
I am making a WW2 scenario with seprate tech trees for axis and allies. I have used th no, no system. How do you get the civs to start with the techs you want them to start with?
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 19:59.
|
|