December 15, 2001, 19:55
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#61
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Chieftain
Local Time: 13:49
Local Date: October 31, 2010
Join Date: Aug 2001
Location: England
Posts: 53
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IMPROVED DIPLOMOD v1.2--What am i doing wrong?
I just checked out the 'IMPROVED DIPLOMOD v1.2 by player1 & Martin Guhmann' and using it as i would as the other diplomod, i put it in my
CTP2 folder/ctp2_data/default/gamedata
and updated the 'script'
I try to start...and i get pure loads of error msgs!
I am using it right...right?
(cool smilie )
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December 17, 2001, 04:06
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#62
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Emperor
Local Time: 15:49
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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Re: IMPROVED DIPLOMOD v1.2--What am i doing wrong?
Quote:
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Originally posted by freestyler
I just checked out the 'IMPROVED DIPLOMOD v1.2 by player1 & Martin Guhmann' and using it as i would as the other diplomod, i put it in my
CTP2 folder/ctp2_data/default/gamedata
and updated the 'script'
I try to start...and i get pure loads of error msgs!
I am using it right...right?
(cool smilie )
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Please be more specific!
Which MOD are you using?
Did you turned Debugslic=No
(userprofile.txt)
Just tell exacty what did you do.
And which errors you encounter?
P.S.
Just to now, when using Diplomod, diplomacy.slc MUST be disabled (just out comment it with //)
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December 17, 2001, 10:43
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#63
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Emperor
Local Time: 15:49
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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DONT FORGET YOU NEED DALES DIMLOMOD v3.6 in order to use this slic.
This SLIC is UPGRADE TO Dales Diplomod (it is already inside Apolytion pack, just different name: APOL_diplomod.slc I think)
So you need to owerwrite that one.
There is also Cradle version at hexaginan site.
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December 17, 2001, 17:29
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#64
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Chieftain
Local Time: 13:49
Local Date: October 31, 2010
Join Date: Aug 2001
Location: England
Posts: 53
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Ok i didn't know that any diplomod was included in the Aployton pack...but yes im using the that mod
What i really wanted was to play the Apolyton pack ASWELL as the AI to do diplomacy together.
So i just enterd the APOL_script and included:
#include "Diplomod"
so because i have that pack how do i use this diplomod (AI do diplomacy together)
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December 17, 2001, 18:05
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#65
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Prince
Local Time: 14:49
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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Quote:
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Originally posted by freestyler
So i just enterd the APOL_script and included:
#include "Diplomod"
so because i have that pack how do i use this diplomod (AI do diplomacy together)
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Firstly, that should be #include "Diplomod.slc"; secondly, you will need to make sure that the game isn't loading the already-included version of diplomod, namely "APOL_diplomod.slc" make sure you put // in front of the relevant line in APOL_script.slc.
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December 17, 2001, 18:35
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#66
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Emperor
Local Time: 15:49
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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JUST replacing APOL_diplomod.slc with diplomod.slc
will be enought.
You won't need to change APOL_script.slc
Of course you can do it like Immortal Wombat said.
It is just other solution to same problem.
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December 17, 2001, 18:59
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#67
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Chieftain
Local Time: 13:49
Local Date: October 31, 2010
Join Date: Aug 2001
Location: England
Posts: 53
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Quote:
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Firstly, that should be #include "Diplomod.slc"
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You know what i mean...
Anyway i done it.....just to let ya know.
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December 17, 2001, 19:00
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#68
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Prince
Local Time: 14:49
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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Quote:
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Originally posted by freestyler
You know what i mean...
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Just checking
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