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Old October 1, 2001, 14:07   #91
HalfLotus
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Quote:
Originally posted by Steve Clark


Picture that advisor screen with 16 civs (and all of their lines). Don't you think that it would render the screen unreadable and thus, unuseable?

Personally, I prefer a matrix as done in many other games, not colored lines. That's how you could fit in 16 civs and their relationships.
16 civs on the current format would certainly be messy. Let's hope they've done something nifty.
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Old October 1, 2001, 14:50   #92
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Firaxis stated a while ago that 16 civs will not be supported by many screens and will only be available by using the editor. That's enough for me though, as long as I have my 16 civs...
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Old October 1, 2001, 15:17   #93
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Quote:
Originally posted by Roman
Firaxis stated a while ago that 16 civs will not be supported by many screens and will only be available by using the editor.
Yeah, but three days ago Firaxis stated that 16 civs are default for huge worlds. I guess that means 'supported by all screens'.

IMO, there are at least two good reasons for Firaxis´change of mind:

- the need to jolly the fans along while delaying MP,
- the 180 playable nations of EU2.
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Old October 1, 2001, 17:02   #94
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Quote:
Originally posted by HalfLotus
16 civs on the current format would certainly be messy. Let's hope they've done something nifty.
Hmm. You´re right. Especially displaying several military alliances with and against other civs could be tricky.

(http://www.civ3.com/images/screenshots/foreign.jpg)
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Old October 1, 2001, 17:12   #95
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Am I hearing you correctly? 16 civs in one game?????



A massively huge map??????

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Old October 1, 2001, 17:46   #96
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I can't wait to play the first 16 civ megamap World War II scenario.

Let me think how I would fill up those slots:

The Big Five

USA
Britain
Nazi Germany
Imperial Japan
USSR

The Little Powers

Nationalist China
Communist China
Finland
Fascist Spain
Turkey
Fascist Italy
Peronist Argentina
South America
Canada
Australia/NZ
British India

Imagine the possiblities....what if the Finnish government had become Communist?
What if India had revolted against Britain?
What if Argentina had become militarily aggressive in South America?
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Old October 2, 2001, 14:02   #97
HalfLotus
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Quote:
Originally posted by lockstep


Yeah, but three days ago Firaxis stated that 16 civs are default for huge worlds. I guess that means 'supported by all screens'.

IMO, there are at least two good reasons for Firaxis´change of mind:

- the need to jolly the fans along while delaying MP,
- the 180 playable nations of EU2.
I dont think default means supported by all screens. Only time will tell.
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Old October 2, 2001, 14:19   #98
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Quote:
Originally posted by HalfLotus
I dont think default means supported by all screens. Only time will tell.
Things that Firaxis actually has to modify:

- the foreign advisor screen (somewhat tricky),
- the histograph screen (fairly easy),
- the civ colours (and heck, even CtP2 managed to display 16 distinguishable colours).

Doesn´t sound utterly impossible to me. And again: I believe that Firaxis needed to include the '16 civs'-feature because EU2 (with 180 playable nations) will be released shortly after Civ3. (And while EU can be tedious, '100 nations' means very interesting diplomacy!)
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Old October 2, 2001, 15:02   #99
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Quote:
Originally posted by HalfLotus


I dont think default means supported by all screens. Only time will tell.
If it's available in the new game options, it would have to be supported by in-game screens.
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