September 29, 2001, 23:42
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#31
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King
Local Time: 14:55
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Quote:
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you like PURPLE! you must be GAY!
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this really is a new one for me???(wasn't purple the color for new wavers and stuff?????)
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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September 30, 2001, 00:02
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#32
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Warlord
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 174
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Now that I think about it, I don't like the red, the blue, the orange, the grey, the cyan, oh what the heck I hate them all!!
Honestly, the pink sucks but if you don't like it, it's simple - CHANGE IT in the editor.
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September 30, 2001, 00:08
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#33
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Emperor
Local Time: 21:55
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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I can see three reasons why it's pink, one of them might help you to feel at ease with the colour
1, there are 16 civs, there are only so many colours you can go through before the colours starts to look similar.
2, are you forgetting that civ1 had pink? did anyone moan then? I know I didn't
3, it's a nice easy to see colour, I think it's absolutely fine
the only way the colours can be changed, is if there is a mask with each unit
I don't remember seeing a colour change option in the setup screens either
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September 30, 2001, 06:03
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#34
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Warlord
Local Time: 15:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Finland
Posts: 142
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Quote:
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Originally posted by Mongoloid Cow
Honestly, the pink sucks but if you don't like it, it's simple - CHANGE IT in the editor.
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If it is easy to change in editor, I'm perfectly happy.
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September 30, 2001, 06:11
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#35
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Warlord
Local Time: 15:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Finland
Posts: 142
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Quote:
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Originally posted by Sn00py
2, are you forgetting that civ1 had pink? did anyone moan then? I know I didn't
the only way the colours can be changed, is if there is a mask with each unit
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I didn't like that pink either, but it wasn't so horrible, because of different kind of graphics. The difference in Civ3 is that the color is IN the unit, not in it's side as a shield, like in Civ2 and it was very different in Civ1 too.
I'm not quite sure what you mean with that mask thing. There's those blue-parts in every unit, that's where the nation color is drawn. So it shouldn't be too hard to change that color, you shouldn't have to edit those units at all...
Well, this is what we artists are like.
PS. The yellow color doesn't look too good either..
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September 30, 2001, 13:25
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#36
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King
Local Time: 09:55
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 1,238
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Quote:
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Originally posted by Asmodean
Am I the only one who feels that this thread is, like, totally useless........
Asmodean
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No.
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September 30, 2001, 13:53
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#37
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Chieftain
Local Time: 14:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Sweden
Posts: 71
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It is nothing wrong with pink
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Das Ewige Friede ist ein Traum, und nicht einmal ein schöner /Moltke
Si vis pacem, para bellum /Vegetius
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September 30, 2001, 13:55
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#38
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Warlord
Local Time: 13:55
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Stockholm, Sweden
Posts: 123
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Quote:
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hey, they made FRANCE pink for obvious reasons that i am not going to discuss.
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They made France pink?? Now i know i´ll never play France....
If I were French I would take that as a deadly insult and I would probably "Usama Bin Laden" Firaxis office.
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September 30, 2001, 15:10
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#39
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Emperor
Local Time: 21:55
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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Wexu:
Civ1's units were totally pink with a black graphic inside of it, same goes for the cities.
You say you're an artist? But you don't know what a mask is?
I don't know if you know who Icedan is, but he is me, and I am an artist.
Without a mask, you can't change the colour at the click of a button, you would have to change each frame of each unit. I have said this before; Each unit has approx 4 sets of animations, death, idle, attack, movement; and on top of that I remember reading that there are more than 1 type of animation for each set.
let's say each animation has up to 30 frames. Then there is the number of units in the game. Do the math, and you can see how many frames you'd have to change. I can assure you, it wouldn't be worth the effort.
The fact that there is no evidence of being able to change the colour at the click of a mouse in the setup window, I can say that the chances are, you can't change the colour so easily!
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September 30, 2001, 16:32
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#40
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Emperor
Local Time: 07:55
Local Date: October 31, 2010
Join Date: Dec 1998
Posts: 3,215
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I honestly don't think that you will have to edit EVERY frame of EVERY unit just to merely change a civ's color. Firaxis has repeatedly mentioned the editing tools in civ3, and I don't think that they would mess up this crucial part of the editing.
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September 30, 2001, 16:38
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#41
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Emperor
Local Time: 21:55
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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Ok, you're right, there might be (if there is masking) a way to change the rgb values or the hex in the editor.
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September 30, 2001, 16:49
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#42
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Chieftain
Local Time: 05:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: North of the Arctic Circle, south of Canada; Minnesota, USA
Posts: 99
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The impression I get is that the scheme is similar to C&C: Tiberian Sun: certain colors on the pallette are reserved for the unit colors. No need for a mask; it's simple color re-mapping.
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"If a man does not keep pace with his companions, perhaps it is because he hears a different drummer. Let him step to the music he hears, however measured or far away" --Henry David Thoreau
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September 30, 2001, 16:56
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#43
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Emperor
Local Time: 21:55
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Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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That's also true
Was Sun's unit graphics done in a 3d prog?
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September 30, 2001, 17:10
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#44
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Chieftain
Local Time: 05:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: North of the Arctic Circle, south of Canada; Minnesota, USA
Posts: 99
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Infantry were generally done as sprites, and vehicles were generally done as "voxels" whach are 3D. The voxels had color remapping also. You had 8 shades of re-mappable colors to choose from.
I did some modding for TS .
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"If a man does not keep pace with his companions, perhaps it is because he hears a different drummer. Let him step to the music he hears, however measured or far away" --Henry David Thoreau
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September 30, 2001, 17:24
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#45
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Warlord
Local Time: 15:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Finland
Posts: 142
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Yep, that's what I meant what CobraA1 said.
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September 30, 2001, 17:27
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#46
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Emperor
Local Time: 21:55
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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Do you have to change each frame?
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September 30, 2001, 17:43
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#47
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Chieftain
Local Time: 05:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: North of the Arctic Circle, south of Canada; Minnesota, USA
Posts: 99
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The color is re-mapped to the appropriate team color while it is being drawn in the game. No need to change the sprite itself to change the team color.
__________________
"If a man does not keep pace with his companions, perhaps it is because he hears a different drummer. Let him step to the music he hears, however measured or far away" --Henry David Thoreau
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September 30, 2001, 17:54
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#48
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Emperor
Local Time: 21:55
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Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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What is seems odd to me is that they don't appear to have any way of choosing what colour you want from within the game.
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September 30, 2001, 17:58
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#49
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Chieftain
Local Time: 05:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: North of the Arctic Circle, south of Canada; Minnesota, USA
Posts: 99
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I'm only guessing, of course. You'll probably be able to do it in the editors.
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"If a man does not keep pace with his companions, perhaps it is because he hears a different drummer. Let him step to the music he hears, however measured or far away" --Henry David Thoreau
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September 30, 2001, 18:35
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#50
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Prince
Local Time: 14:55
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Köln, Deutschland
Posts: 500
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Maybe color assignment goes with the slots for the civs and not the individual civs themselves. Either way, pinkish-purple is a good choice. Try coming up with 16 easily distinguished colors and NOT coming up with pink.
1) Red
2) Orange
3) Yellow
4) Light Green
5) Dark Green
6) Light Blue
7) Dark Blue
8) Purple
9) Light Brown
10) Dark Brown
11) Gray
12) ???
See what I mean? And even then some colors are kind of close to others (Light Brown ~ Dark Brown, etc.).
And I still say it's sophisticated. I can appreciate it and you don't like it but it's going to be in the game anyway.
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"Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
"If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb
Proud member of the Pink Knights of the Roundtable!
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September 30, 2001, 19:24
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#51
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Chieftain
Local Time: 05:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: North of the Arctic Circle, south of Canada; Minnesota, USA
Posts: 99
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What about White & Black ?
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"If a man does not keep pace with his companions, perhaps it is because he hears a different drummer. Let him step to the music he hears, however measured or far away" --Henry David Thoreau
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