September 29, 2001, 12:23
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#1
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Warlord
Local Time: 10:55
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Buenos Aires, Argentina
Posts: 259
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What would ya build first?
Hi. When i begin to build a city, first of all i would build a temple, to get a cool age bonus later in the game and to see those wonderful border lines. Then, a couple of phalanx (if i dont have the tech, ill wait until develope it), then a worker, and at last, some city walls, and a ganary (if i couldnt build the pyramids).
YEAH YEAH!
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September 29, 2001, 12:44
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#2
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Emperor
Local Time: 08:55
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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ahhh i love this Apolyton Civ3-Strategy foru... oh... my mistake...
anyway, first thing i'll build is a warrior to scout for a new city, then a settler (at this time my worker is building a road to the new city). when the settleris done, i will buiuld another warrior, and then a temple.
i will probably use my ONE WORKER until i have about 5 cities... but hey, i never played the game before and that might not work.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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September 29, 2001, 19:32
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#3
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King
Local Time: 09:55
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Cincinnati
Posts: 2,015
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ill get a scout, warrior, settler, city, worker, temple, wonder, some kind of defensive unit and then some kind of offensive unit...
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September 29, 2001, 19:39
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#4
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Prince
Local Time: 08:55
Local Date: October 31, 2010
Join Date: Jun 2001
Location: of my own little kingdom...
Posts: 317
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Probably a warrior, temple, settler and go on as events permit.
__________________
"Nuke em all, let god sort it out!"
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September 29, 2001, 19:44
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#5
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Prince
Local Time: 05:55
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Seattle, WA
Posts: 610
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You may not be able to build a Temple right at the very beginning of the game, unless you are playing a Religious civ, in which case you'll start out with Ceremonial Burial.
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September 29, 2001, 19:55
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#6
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Deity
Local Time: 09:55
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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Settler, because I'll already have gotten a free chariot out of a hut.
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September 29, 2001, 20:04
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#7
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Warlord
Local Time: 10:55
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Buenos Aires, Argentina
Posts: 259
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Dammit EnochF, u are right. U have ruined my conquer plans! ur puny civilization will perish!
<---- Your Civ
<---- My Civ
<---- Your Civ
<---- My Civ
<---- Your Civ
<---- My Civ
<---- Your Civ
<---- My Civ
<---- Your Civ
<---- My Civ
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September 29, 2001, 20:07
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#8
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King
Local Time: 07:55
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Nebraska, USA
Posts: 1,438
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This is crazy! The game won't even be out for a month and you guys are already making detailed plans about your first game!
Maybe I should start making my plans so I don't fall behind....
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September 29, 2001, 20:22
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#9
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Emperor
Local Time: 08:55
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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... and then on my 183rd turn i will goto Rome and build a musketman, and found a new city on the third island of my empire and name it "The Zulu Suck A$$" just to mock them. then i will...
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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September 29, 2001, 20:27
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#10
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Prince
Local Time: 13:55
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Lisboa, Portugal
Posts: 334
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Quote:
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Originally posted by UberKruX
... and then on my 183rd turn i will goto Rome and build a musketman, and found a new city on the third island of my empire and name it "The Zulu Suck A$$" just to mock them. then i will...
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Now you're just being ridiculous, everybody knows your empire has only two islands.
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September 29, 2001, 21:24
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#11
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Prince
Local Time: 07:55
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Omaha,Nebraska USA
Posts: 300
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Just remember if you check the "Flat Earth" box to be careful not to fall off the side
__________________
The eagle soars and flies in peace and casts its shadow wide Across the land, across the seas, across the far-flung skies. The foolish think the eagle weak, and easy to bring to heel. The eagle's wings are silken, but its claws are made of steel. So be warned, you would-be hunters, attack it and you die, For the eagle stands for freedom, and that will always fly.
Darkness makes the sunlight so bright that our eyes blur with tears. Challenges remind us that we are capable of great things. Misery sharpens the edges of our joy. Life is hard. It is supposed to be.
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September 29, 2001, 22:34
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#12
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Deity
Local Time: 09:55
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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Ignore my earlier post; there are no huts!
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September 29, 2001, 23:24
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#13
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Warlord
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 174
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Don't huts sprout barbarians until you destroy them and then get the free settler / unit / city / nothing / gold / tech / enemy barbarian horde or something like that, and then a new hut appears in the fog of war? I thought someone from Firaxis said that...
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September 29, 2001, 23:26
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#14
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Warlord
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 174
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On the topic, I would prabably build a few scouting and attacking units straight off, destroy those nearby civs and enslave their workers to connect my empire together, then I would work on culture, trade and diplomacy.
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September 29, 2001, 23:27
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#15
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Emperor
Local Time: 09:55
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 3,361
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It really just depends on too many factors to state a simple answer to this question.
I just don't know.
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September 29, 2001, 23:28
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#16
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Deity
Local Time: 09:55
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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Quote:
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Originally posted by Mongoloid Cow
Don't huts sprout barbarians until you destroy them and then get the free settler / unit / city / nothing / gold / tech / enemy barbarian horde or something like that, and then a new hut appears in the fog of war? I thought someone from Firaxis said that...
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Well, I knew about "barbarian encampments", but I didn't realise that it had been stated that they gave you something for destroying them.
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September 29, 2001, 23:31
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#17
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Warlord
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 174
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I saw it on one of these forums over about the past fortnight, I can't remember idf it was a Firaxian or not.
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September 30, 2001, 03:48
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#18
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Guest
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A recurring 'goodie' hut doesn't exist and won't exist. The 'barbarian encampment' does, but you'll not find any goodies there. It wouldn't make any sense to have it that way, a botomless well of goodies just waiting to be had!
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September 30, 2001, 03:51
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#19
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Deity
Local Time: 09:55
Local Date: October 31, 2010
Join Date: May 2001
Location: 138% of your RDA of Irony
Posts: 18,577
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Why would it be a bottomless well of goodies?
I know that if you manage to enter a barb encampment, it's destroyed forever.
This info was handed out by a firaxian a couple of weeks ago.
I don't see the major problem with being given a bonus for killing off a tribe of barbs. Maybe you should be given a settler or worker for doing so.
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September 30, 2001, 08:30
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#20
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King
Local Time: 09:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Philly
Posts: 2,961
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Quote:
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Originally posted by KrazyHorse
Well, I knew about "barbarian encampments", but I didn't realise that it had been stated that they gave you something for destroying them.
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If you look at the civ specific abilities table (http://www.civ3.com/devupdate_civspecific.cfm) Effect 1 for Expansionist is "Better stuff from barbarian villages." This implies that you get "stuff" from barbarian villages. However, that means you have to attack the barbarians. No more freebies! I like this MUCH better than the old "goodie huts".
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September 30, 2001, 09:10
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#21
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Local Time: 00:55
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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It makes sense too. If there are barbarian tribes around, they'd be off pillaging and looting all day long, and bringing that loot back to their village. Then, when you destroy their village, you discover all the loot they've gathered
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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September 30, 2001, 14:05
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#22
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King
Local Time: 09:55
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 1,238
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Quote:
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Originally posted by aebbeka
This is crazy! The game won't even be out for a month and you guys are already making detailed plans about your first game!
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I second that.
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September 30, 2001, 14:34
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#23
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Warlord
Local Time: 13:55
Local Date: October 31, 2010
Join Date: May 2001
Posts: 144
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Do you start with 2 settlers or 1?
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September 30, 2001, 14:39
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#24
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Emperor
Local Time: 08:55
Local Date: October 31, 2010
Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
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Quote:
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Originally posted by UberKruX
... and then on my 183rd turn i will goto Rome and build a musketman, and found a new city on the third island of my empire and name it "The Zulu Suck A$$" just to mock them. then i will...
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LOL Uber
I'll probably go phalanx/warrior, phalanx/warrior, settlers, worker, phalanx/warrior, settler, wonder, temple, granary(or Pyramids). I like to build 2 cities from each city so that I expand exponentially. After the wonder, I'd go with an offensive unit and I would start wreaking havoc. The first game of Civ 3 I play is going to be a pure conquering-fest. F#$% all this wussy diplomatic/cultural hippy crap.
<--- "Hello Claris!"
<----- brains taste good?
"AHH DIE! "Yikes!"
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September 30, 2001, 15:19
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#25
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Chieftain
Local Time: 05:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: California
Posts: 78
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Well, I intend to play expansionist, so I'll start out with pottery. It takes 20 food (10 turns at 2 shields/turn) to grow to size to, and another 20 food (10 turns at 3 shields / turn) to grow to size 3 (Washington in the Civ 3 video is size 2 and had a 20 food growth box).
So the only way to get my granary (60 shields) before size 3 is to rush-buy it or play industrious (probably +1 shield in home square; commercial doubles commerce in home square). Then I'll build a temple, and then workers and settlers, with the odd military unit or city improvement thrown in.
Another issue is that if you build a settler and drop your cities size down to a 1 or 2, and have a granary, you will immediately jump up a size (your granary will always have at least 20 food in it).
There are still goddie huts, now called barbarian villiages. I saw a unit enter one in the video, and a Firaxian talked about finding metallurgy in one. I think that a goddie hut may well turn into a barbarian settlement from time to time, which must be smashed militarily... and will then re-spawn somewhere in the fog of war.
It will be my scout's job to recruit my army. I just wonder if the expansionist advantage is as useful as making Ponce De Leon one of my founding fathers was in Colonization.
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September 30, 2001, 16:28
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#26
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Emperor
Local Time: 08:55
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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what, you people never nqame a city "[civ name] sucks a$$" ?
its real fun in MP
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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September 30, 2001, 17:02
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#27
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Emperor
Local Time: 21:55
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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Excuse me SirShowEveryoneTheInsideOfYourNose, I am going to be the Zulu's first.
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September 30, 2001, 18:43
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#28
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Emperor
Local Time: 08:55
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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October 2, 2001, 07:56
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#29
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Deity
Local Time: 15:55
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Bergen, Norway
Posts: 13,800
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Yeah, Snoopy, I also like the Zulus! Actually, in Civ2 I love them, since there is so much free space to settle, without being disturbed!
__________________
Do not fear, for I am with you; Do not anxiously look about you, for I am your God. -Isaiah 41:10
The LORD your God is with you, he is mighty to save. He will take great delight in you, he will quiet you with his love, he will rejoice over you with singing. - Zephaniah 3:17
Get The List for cIV here!
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October 2, 2001, 07:57
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#30
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Deity
Local Time: 15:55
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Bergen, Norway
Posts: 13,800
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I clicked the wrong button!
__________________
Do not fear, for I am with you; Do not anxiously look about you, for I am your God. -Isaiah 41:10
The LORD your God is with you, he is mighty to save. He will take great delight in you, he will quiet you with his love, he will rejoice over you with singing. - Zephaniah 3:17
Get The List for cIV here!
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